ea09ddba99
the stepper interrupt is only halted when necessary and for the shortest time possible (8% cycle time)
553 lines
29 KiB
C
553 lines
29 KiB
C
/*
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planner.c - buffers movement commands and manages the acceleration profile plan
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Part of Grbl
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Copyright (c) 2009-2011 Simen Svale Skogsrud
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Copyright (c) 2011-2012 Sungeun K. Jeon
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Copyright (c) 2011 Jens Geisler
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Grbl is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Grbl is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Grbl. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* The ring buffer implementation gleaned from the wiring_serial library by David A. Mellis. */
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#include <avr/interrupt.h>
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#include <util/atomic.h>
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#include <inttypes.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include "planner.h"
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#include "nuts_bolts.h"
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#include "stepper.h"
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#include "settings.h"
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#include "config.h"
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#include "protocol.h"
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#include "motion_control.h"
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#define SOME_LARGE_VALUE 1.0E+38 // Used by rapids and acceleration maximization calculations. Just needs
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// to be larger than any feasible (mm/min)^2 or mm/sec^2 value.
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static block_t block_buffer[BLOCK_BUFFER_SIZE]; // A ring buffer for motion instructions
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static volatile uint8_t block_buffer_head; // Index of the next block to be pushed
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static volatile uint8_t block_buffer_tail; // Index of the block to process now
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static uint8_t next_buffer_head; // Index of the next buffer head
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static uint8_t planned_block_tail; // Index of the latest block that is optimally planned
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// static *block_t block_buffer_planned;
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// Define planner variables
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typedef struct {
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int32_t position[N_AXIS]; // The planner position of the tool in absolute steps. Kept separate
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// from g-code position for movements requiring multiple line motions,
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// i.e. arcs, canned cycles, and backlash compensation.
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float previous_unit_vec[N_AXIS]; // Unit vector of previous path line segment
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float previous_nominal_speed_sqr; // Nominal speed of previous path line segment
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float last_x, last_y, last_z; // Target position of previous path line segment
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} planner_t;
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static planner_t pl;
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// Returns the index of the next block in the ring buffer
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// NOTE: Removed modulo (%) operator, which uses an expensive divide and multiplication.
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static uint8_t next_block_index(uint8_t block_index)
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{
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block_index++;
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if (block_index == BLOCK_BUFFER_SIZE) { block_index = 0; }
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return(block_index);
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}
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// Returns the index of the previous block in the ring buffer
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static uint8_t prev_block_index(uint8_t block_index)
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{
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if (block_index == 0) { block_index = BLOCK_BUFFER_SIZE; }
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block_index--;
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return(block_index);
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}
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/* STEPPER VELOCITY PROFILE DEFINITION
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less than nominal rate-> +
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+--------+ <- nominal_rate /|\
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/ \ / | \
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initial_rate -> + \ / | + <- next->initial_rate
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| + <- next->initial_rate / | |
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+-------------+ initial_rate -> +----+--+
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time --> ^ ^ ^ ^
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decelerate distance decelerate distance
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Calculates trapezoid parameters for stepper algorithm. Each block velocity profiles can be
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described as either a trapezoidal or a triangular shape. The trapezoid occurs when the block
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reaches the nominal speed of the block and cruises for a period of time. A triangle occurs
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when the nominal speed is not reached within the block. Some other special cases exist,
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such as pure ac/de-celeration velocity profiles from beginning to end or a trapezoid that
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has no deceleration period when the next block resumes acceleration.
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The following function determines the type of velocity profile and stores the minimum required
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information for the stepper algorithm to execute the calculated profiles. In this case, only
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the new initial rate and n_steps until deceleration are computed, since the stepper algorithm
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already handles acceleration and cruising and just needs to know when to start decelerating.
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*/
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static uint8_t calculate_trapezoid_for_block(block_t *block, uint8_t idx, float entry_speed_sqr, float exit_speed_sqr)
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{
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// Compute new initial rate for stepper algorithm
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// volatile is necessary so that the optimizer doesn't move the calculation in the ATOMIC_BLOCK
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volatile uint32_t initial_rate = ceil(sqrt(entry_speed_sqr)*(RANADE_MULTIPLIER/(60*ISR_TICKS_PER_SECOND))); // (mult*mm/isr_tic)
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// TODO: Compute new nominal rate if a feedrate override occurs.
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// block->nominal_rate = ceil(feed_rate*(RANADE_MULTIPLIER/(60.0*ISR_TICKS_PER_SECOND))); // (mult*mm/isr_tic)
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// Compute efficiency variable for following calculations. Removes a float divide and multiply.
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// TODO: If memory allows, this can be kept in the block buffer since it doesn't change, even after feed holds.
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float steps_per_mm_div_2_acc = block->step_event_count/(2*block->acceleration*block->millimeters);
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// First determine intersection distance (in steps) from the exit point for a triangular profile.
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// Computes: steps_intersect = steps/mm * ( distance/2 + (v_entry^2-v_exit^2)/(4*acceleration) )
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int32_t intersect_distance = ceil( 0.5*(block->step_event_count + steps_per_mm_div_2_acc*(entry_speed_sqr-exit_speed_sqr)) );
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// Check if this is a pure acceleration block by a intersection distance less than zero. Also
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// prevents signed and unsigned integer conversion errors.
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uint32_t decelerate_after= 0;
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if (intersect_distance > 0) {
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// Determine deceleration distance (in steps) from nominal speed to exit speed for a trapezoidal profile.
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// Value is never negative. Nominal speed is always greater than or equal to the exit speed.
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// Computes: steps_decelerate = steps/mm * ( (v_nominal^2 - v_exit^2)/(2*acceleration) )
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decelerate_after = ceil(steps_per_mm_div_2_acc * (block->nominal_speed_sqr - exit_speed_sqr));
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// The lesser of the two triangle and trapezoid distances always defines the velocity profile.
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if (decelerate_after > intersect_distance) { decelerate_after = intersect_distance; }
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// Finally, check if this is a pure deceleration block.
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if (decelerate_after > block->step_event_count) { decelerate_after = block->step_event_count; }
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}
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uint8_t block_buffer_tail_hold= block_buffer_tail; // store to avoid rereading volatile
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// check if we got overtaken by the stepper
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if(idx==prev_block_index(block_buffer_tail_hold)) {
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return false;
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}
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// check where the stepper is currently working relative to the block we want to update
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uint8_t block_buffer_tail_next= next_block_index(block_buffer_tail_hold);
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if(idx==block_buffer_tail_hold || idx==block_buffer_tail_next) {
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// we are close to were the stepper is working, so we need to block it for a short time
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// to safely adjust the block
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// I counted the cycles in this block from the assembler code
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// It's 42 cycles worst case including the call to st_is_decelerating
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// @ 16MHz this is 2.6250e-06 seconds, 30kHz cycle duration is 3.3333e-05 seconds
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// -> this block will delay the stepper timer by max 8%
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// given that this occurs not very often, it should be ok
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// but test will have to show
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// ATOMIC_BLOCK only works with compiler parameter --std=c99
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ATOMIC_BLOCK(ATOMIC_FORCEON) {
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// reload block_buffer_tail in case it changed
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uint8_t block_buffer_tail_hold2= block_buffer_tail;
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if(idx!=block_buffer_tail_hold2) {
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if(block_buffer_tail_hold2==block_buffer_tail_next)
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return false; // the stepper didn't overtook in the meantime
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} else {
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if(st_is_decelerating())
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return false; // we want to change the currently running block and it has already started to decelerate
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}
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block->decelerate_after= decelerate_after;
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block->initial_rate= initial_rate;
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return true;
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}
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} else {
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// let's assume the stepper did not complete two blocks since we loaded block_buffer_tail to block_buffer_tail_hold
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// so the block we want to change is not currently being run by the stepper and it's safe to touch it without precautions
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block->decelerate_after= decelerate_after;
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block->initial_rate= initial_rate;
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return true;
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}
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return false;
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}
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/* PLANNER SPEED DEFINITION
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+--------+ <- current->nominal_speed
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/ \
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current->entry_speed -> + \
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| + <- next->entry_speed
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+-------------+
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time -->
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Recalculates the motion plan according to the following algorithm:
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1. Go over every block in reverse order and calculate a junction speed reduction (i.e. block_t.entry_speed)
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so that:
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a. The junction speed is equal to or less than the maximum junction speed limit
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b. No speed reduction within one block requires faster deceleration than the acceleration limits.
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c. The last (or newest appended) block is planned from a complete stop.
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2. Go over every block in chronological (forward) order and dial down junction speed values if
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a. The speed increase within one block would require faster acceleration than the acceleration limits.
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When these stages are complete, all blocks have a junction entry speed that will allow all speed changes
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to be performed using the overall limiting acceleration value, and where no junction speed is greater
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than the max limit. In other words, it just computed the fastest possible velocity profile through all
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buffered blocks, where the final buffered block is planned to come to a full stop when the buffer is fully
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executed. Finally it will:
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3. Convert the plan to data that the stepper algorithm needs. Only block trapezoids adjacent to a
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a planner-modified junction speed with be updated, the others are assumed ok as is.
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All planner computations(1)(2) are performed in floating point to minimize numerical round-off errors. Only
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when planned values are converted to stepper rate parameters(3), these are integers. If another motion block
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is added while executing, the planner will re-plan and update the stored optimal velocity profile as it goes.
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Conceptually, the planner works like blowing up a balloon, where the balloon is the velocity profile. It's
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constrained by the speeds at the beginning and end of the buffer, along with the maximum junction speeds and
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nominal speeds of each block. Once a plan is computed, or balloon filled, this is the optimal velocity profile
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through all of the motions in the buffer. Whenever a new block is added, this changes some of the limiting
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conditions, or how the balloon is filled, so it has to be re-calculated to get the new optimal velocity profile.
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Also, since the planner only computes on what's in the planner buffer, some motions with lots of short line
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segments, like arcs, may seem to move slow. This is because there simply isn't enough combined distance traveled
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in the entire buffer to accelerate up to the nominal speed and then decelerate to a stop at the end of the
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buffer. There are a few simple solutions to this: (1) Maximize the machine acceleration. The planner will be
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able to compute higher speed profiles within the same combined distance. (2) Increase line segment(s) distance.
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The more combined distance the planner has to use, the faster it can go. (3) Increase the MINIMUM_PLANNER_SPEED.
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Not recommended. This will change what speed the planner plans to at the end of the buffer. Can lead to lost
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steps when coming to a stop. (4) [BEST] Increase the planner buffer size. The more combined distance, the
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bigger the balloon, or faster it can go. But this is not possible for 328p Arduinos because its limited memory
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is already maxed out. Future ARM versions should not have this issue, with look-ahead planner blocks numbering
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up to a hundred or more.
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NOTE: Since this function is constantly re-calculating for every new incoming block, it must be as efficient
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as possible. For example, in situations like arc generation or complex curves, the short, rapid line segments
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can execute faster than new blocks can be added, and the planner buffer will then starve and empty, leading
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to weird hiccup-like jerky motions.
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*/
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static uint8_t planner_recalculate()
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{
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uint8_t current_block_idx= block_buffer_head;
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block_t *curr_block = &block_buffer[current_block_idx];
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uint8_t plan_unchanged= 1;
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if(current_block_idx!=block_buffer_tail) { // we cannot do anything to only one block
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float max_entry_speed_sqr;
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float next_entry_speed_sqr= 0.0;
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// loop backwards to possibly postpone deceleration
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while(current_block_idx!=planned_block_tail) { // the second block is the one where we start the forward loop
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if(current_block_idx==block_buffer_tail) {
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planned_block_tail= current_block_idx;
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break;
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}
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// TODO: Determine maximum entry speed at junction for feedrate overrides, since they can alter
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// the planner nominal speeds at any time. This calc could be done in the override handler, but
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// this could require an additional variable to be stored to differentiate the programmed nominal
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// speeds, max junction speed, and override speeds/scalar.
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// If entry speed is already at the maximum entry speed, no need to recheck. Block is cruising.
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// If not, block in state of acceleration or deceleration. Reset entry speed to maximum and
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// check for maximum allowable speed reductions to ensure maximum possible planned speed.
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if (curr_block->entry_speed_sqr != curr_block->max_entry_speed_sqr) {
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// default if next_entry_speed_sqr > curr_block->max_entry_speed_sqr || max_entry_speed_sqr > curr_block->max_entry_speed_sqr
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curr_block->entry_speed_sqr = curr_block->max_entry_speed_sqr;
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if (next_entry_speed_sqr < curr_block->max_entry_speed_sqr) {
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// Computes: v_entry^2 = v_exit^2 + 2*acceleration*distance
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max_entry_speed_sqr = next_entry_speed_sqr + 2*curr_block->acceleration*curr_block->millimeters;
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if (max_entry_speed_sqr < curr_block->max_entry_speed_sqr) {
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curr_block->entry_speed_sqr = max_entry_speed_sqr;
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}
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}
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}
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next_entry_speed_sqr= curr_block->entry_speed_sqr;
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current_block_idx= prev_block_index( current_block_idx );
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curr_block= &block_buffer[current_block_idx];
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}
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// loop forward, adjust exit speed to not exceed max accelleration
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block_t *next_block;
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uint8_t next_block_idx;
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float max_exit_speed_sqr;
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while(current_block_idx!=block_buffer_head) {
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next_block_idx= next_block_index(current_block_idx);
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next_block = &block_buffer[next_block_idx];
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// If the current block is an acceleration block, but it is not long enough to complete the
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// full speed change within the block, we need to adjust the exit speed accordingly. Entry
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// speeds have already been reset, maximized, and reverse planned by reverse planner.
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if (curr_block->entry_speed_sqr < next_block->entry_speed_sqr) {
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// Compute block exit speed based on the current block speed and distance
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// Computes: v_exit^2 = v_entry^2 + 2*acceleration*distance
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max_exit_speed_sqr = curr_block->entry_speed_sqr + 2*curr_block->acceleration*curr_block->millimeters;
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} else {
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max_exit_speed_sqr= SOME_LARGE_VALUE;
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}
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// adjust max_exit_speed_sqr in case this is a deceleration block or max accel cannot be reached
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if(max_exit_speed_sqr>next_block->entry_speed_sqr) {
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max_exit_speed_sqr= next_block->entry_speed_sqr;
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} else {
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// this block has reached max acceleration, it is optimal
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planned_block_tail= next_block_idx;
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}
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if(calculate_trapezoid_for_block(curr_block, current_block_idx, curr_block->entry_speed_sqr, max_exit_speed_sqr)) {
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next_block->entry_speed_sqr= max_exit_speed_sqr;
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plan_unchanged= 0;
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} else if(!plan_unchanged) { // we started to modify the plan an then got overtaken by the stepper executing the plan: this is bad
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return(0);
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}
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// Check if the next block entry speed is at max_entry_speed. If so, move the planned pointer, since
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// this entry speed cannot be improved anymore and all prior blocks have been completed and optimally planned.
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if(next_block->entry_speed_sqr>=next_block->max_entry_speed_sqr) {
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planned_block_tail= next_block_idx;
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}
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current_block_idx= next_block_idx;
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curr_block= next_block;
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}
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}
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if(!calculate_trapezoid_for_block(curr_block, current_block_idx, curr_block->entry_speed_sqr, MINIMUM_PLANNER_SPEED*MINIMUM_PLANNER_SPEED)) {
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// this can only happen to the first block in the queue? so we dont need to clear or stop anything
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return(0);
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} else
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return(1);
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}
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void plan_init()
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{
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block_buffer_tail = block_buffer_head= planned_block_tail;
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next_buffer_head = next_block_index(block_buffer_head);
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// block_buffer_planned = block_buffer_head;
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memset(&pl, 0, sizeof(pl)); // Clear planner struct
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}
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inline void plan_discard_current_block()
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{
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if (block_buffer_head != block_buffer_tail) {
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block_buffer_tail = next_block_index( block_buffer_tail );
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}
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}
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inline block_t *plan_get_current_block()
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{
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if (block_buffer_head == block_buffer_tail) { return(NULL); }
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return(&block_buffer[block_buffer_tail]);
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}
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// Returns the availability status of the block ring buffer. True, if full.
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uint8_t plan_check_full_buffer()
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{
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if (block_buffer_tail == next_buffer_head) {
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// TODO: Move this back into motion control. Shouldn't be here, but it's efficient.
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if (sys.auto_start) { st_cycle_start(); } // Auto-cycle start when buffer is full.
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return(true);
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}
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return(false);
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}
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// Block until all buffered steps are executed or in a cycle state. Works with feed hold
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// during a synchronize call, if it should happen. Also, waits for clean cycle end.
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void plan_synchronize()
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{
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while (plan_get_current_block() || sys.state == STATE_CYCLE) {
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protocol_execute_runtime(); // Check and execute run-time commands
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if (sys.abort) { return; } // Check for system abort
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}
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}
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// Add a new linear movement to the buffer. x, y and z is the signed, absolute target position in
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// millimeters. Feed rate specifies the speed of the motion. If feed rate is inverted, the feed
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// rate is taken to mean "frequency" and would complete the operation in 1/feed_rate minutes.
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// All position data passed to the planner must be in terms of machine position to keep the planner
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// independent of any coordinate system changes and offsets, which are handled by the g-code parser.
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// NOTE: Assumes buffer is available. Buffer checks are handled at a higher level by motion_control.
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// Also the feed rate input value is used in three ways: as a normal feed rate if invert_feed_rate
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// is false, as inverse time if invert_feed_rate is true, or as seek/rapids rate if the feed_rate
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// value is negative (and invert_feed_rate always false).
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void plan_buffer_line(float x, float y, float z, float feed_rate, uint8_t invert_feed_rate)
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{
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// Prepare to set up new block
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block_t *block = &block_buffer[block_buffer_head];
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// Calculate target position in absolute steps
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int32_t target[N_AXIS];
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target[X_AXIS] = lround(x*settings.steps_per_mm[X_AXIS]);
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target[Y_AXIS] = lround(y*settings.steps_per_mm[Y_AXIS]);
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target[Z_AXIS] = lround(z*settings.steps_per_mm[Z_AXIS]);
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// Number of steps for each axis
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block->steps_x = labs(target[X_AXIS]-pl.position[X_AXIS]);
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block->steps_y = labs(target[Y_AXIS]-pl.position[Y_AXIS]);
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block->steps_z = labs(target[Z_AXIS]-pl.position[Z_AXIS]);
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block->step_event_count = max(block->steps_x, max(block->steps_y, block->steps_z));
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// Bail if this is a zero-length block
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if (block->step_event_count == 0) { return; };
|
|
|
|
// Compute path vector in terms of absolute step target and current positions
|
|
float delta_mm[N_AXIS];
|
|
delta_mm[X_AXIS] = x-pl.last_x; // what difference would it make to use block->steps_x/settings.steps_per_mm[X_AXIS]; instead?
|
|
delta_mm[Y_AXIS] = y-pl.last_y;
|
|
delta_mm[Z_AXIS] = z-pl.last_z;
|
|
block->millimeters = sqrt(delta_mm[X_AXIS]*delta_mm[X_AXIS] + delta_mm[Y_AXIS]*delta_mm[Y_AXIS] +
|
|
delta_mm[Z_AXIS]*delta_mm[Z_AXIS]);
|
|
|
|
// Adjust feed_rate value to mm/min depending on type of rate input (normal, inverse time, or rapids)
|
|
// TODO: Need to distinguish a rapids vs feed move for overrides. Some flag of some sort.
|
|
if (feed_rate < 0) { feed_rate = SOME_LARGE_VALUE; } // Scaled down to absolute max/rapids rate later
|
|
else if (invert_feed_rate) { feed_rate = block->millimeters/feed_rate; }
|
|
|
|
// Calculate the unit vector of the line move and the block maximum feed rate and acceleration limited
|
|
// by the maximum possible values. Block rapids rates are computed or feed rates are scaled down so
|
|
// they don't exceed the maximum axes velocities. The block acceleration is maximized based on direction
|
|
// and axes properties as well.
|
|
// NOTE: This calculation assumes all axes are orthogonal (Cartesian) and works with ABC-axes,
|
|
// if they are also orthogonal/independent. Operates on the absolute value of the unit vector.
|
|
uint8_t i;
|
|
float unit_vec[N_AXIS], inverse_unit_vec_value;
|
|
float inverse_millimeters = 1.0/block->millimeters; // Inverse millimeters to remove multiple float divides
|
|
block->acceleration = SOME_LARGE_VALUE; // Scaled down to maximum acceleration in loop
|
|
for (i=0; i<N_AXIS; i++) {
|
|
if (delta_mm[i] == 0) {
|
|
unit_vec[i] = 0; // Store zero value. And avoid divide by zero.
|
|
} else {
|
|
// Compute unit vector and its absolute inverse value
|
|
unit_vec[i] = delta_mm[i]*inverse_millimeters;
|
|
inverse_unit_vec_value = abs(1.0/unit_vec[i]);
|
|
// Check and limit feed rate against max axis velocities and scale accelerations to maximums
|
|
feed_rate = min(feed_rate,settings.max_velocity[i]*inverse_unit_vec_value);
|
|
block->acceleration = min(block->acceleration,settings.acceleration[i]*inverse_unit_vec_value);
|
|
}
|
|
}
|
|
|
|
// Compute nominal speed and rates
|
|
block->nominal_speed_sqr = feed_rate*feed_rate; // (mm/min)^2. Always > 0
|
|
block->nominal_rate = ceil(feed_rate*(RANADE_MULTIPLIER/(60.0*ISR_TICKS_PER_SECOND))); // (mult*mm/isr_tic)
|
|
|
|
// Compute the acceleration and distance traveled per step event for the stepper algorithm.
|
|
// TODO: obsolete?
|
|
block->rate_delta = ceil(block->acceleration*
|
|
((RANADE_MULTIPLIER/(60.0*60.0))/(ISR_TICKS_PER_SECOND*ACCELERATION_TICKS_PER_SECOND))); // (mult*mm/isr_tic/accel_tic)
|
|
block->d_next = ceil((block->millimeters*RANADE_MULTIPLIER)/block->step_event_count); // (mult*mm/step)
|
|
|
|
// Compute direction bits. Bit enabled always means direction is negative.
|
|
block->direction_bits = 0;
|
|
if (unit_vec[X_AXIS] < 0) { block->direction_bits |= (1<<X_DIRECTION_BIT); } // maybe more efficient to be calculated together with block->steps_x
|
|
if (unit_vec[Y_AXIS] < 0) { block->direction_bits |= (1<<Y_DIRECTION_BIT); }
|
|
if (unit_vec[Z_AXIS] < 0) { block->direction_bits |= (1<<Z_DIRECTION_BIT); }
|
|
|
|
// Compute maximum allowable entry speed at junction by centripetal acceleration approximation.
|
|
// Let a circle be tangent to both previous and current path line segments, where the junction
|
|
// deviation is defined as the distance from the junction to the closest edge of the circle,
|
|
// colinear with the circle center. The circular segment joining the two paths represents the
|
|
// path of centripetal acceleration. Solve for max velocity based on max acceleration about the
|
|
// radius of the circle, defined indirectly by junction deviation. This may be also viewed as
|
|
// path width or max_jerk in the previous grbl version. This approach does not actually deviate
|
|
// from path, but used as a robust way to compute cornering speeds, as it takes into account the
|
|
// nonlinearities of both the junction angle and junction velocity.
|
|
// NOTE: If the junction deviation value is finite, Grbl executes the motions in an exact path
|
|
// mode (G61). If the junction deviation value is zero, Grbl will execute the motion in an exact
|
|
// stop mode (G61.1) manner. In the future, if continuous mode (G64) is desired, the math here
|
|
// is exactly the same. Instead of motioning all the way to junction point, the machine will
|
|
// just follow the arc circle defined here. The Arduino doesn't have the CPU cycles to perform
|
|
// a continuous mode path, but ARM-based microcontrollers most certainly do.
|
|
|
|
block->max_entry_speed_sqr = MINIMUM_PLANNER_SPEED*MINIMUM_PLANNER_SPEED;
|
|
// Skip first block or when previous_nominal_speed is used as a flag for homing and offset cycles.
|
|
if ((block_buffer_head != block_buffer_tail) && (pl.previous_nominal_speed_sqr > 0.0)) {
|
|
// Compute cosine of angle between previous and current path. (prev_unit_vec is negative)
|
|
// NOTE: Max junction velocity is computed without sin() or acos() by trig half angle identity.
|
|
float cos_theta = - pl.previous_unit_vec[X_AXIS] * unit_vec[X_AXIS]
|
|
- pl.previous_unit_vec[Y_AXIS] * unit_vec[Y_AXIS]
|
|
- pl.previous_unit_vec[Z_AXIS] * unit_vec[Z_AXIS] ;
|
|
|
|
// Skip and use default max junction speed for 0 degree acute junction.
|
|
if (cos_theta < 0.95) {
|
|
block->max_entry_speed_sqr = min(block->nominal_speed_sqr,pl.previous_nominal_speed_sqr);
|
|
// Skip and avoid divide by zero for straight junctions at 180 degrees. Limit to min() of nominal speeds.
|
|
if (cos_theta > -0.95) {
|
|
// Compute maximum junction velocity based on maximum acceleration and junction deviation
|
|
float sin_theta_d2 = sqrt(0.5*(1.0-cos_theta)); // Trig half angle identity. Always positive.
|
|
block->max_entry_speed_sqr = min(block->max_entry_speed_sqr,
|
|
block->acceleration * settings.junction_deviation * sin_theta_d2/(1.0-sin_theta_d2));
|
|
}
|
|
}
|
|
}
|
|
|
|
// Initialize block entry speed
|
|
block->entry_speed_sqr = MINIMUM_PLANNER_SPEED*MINIMUM_PLANNER_SPEED;
|
|
|
|
// Set new block to be recalculated for conversion to stepper data.
|
|
block->recalculate_flag = true; // TODO: obsolete?
|
|
|
|
// Update previous path unit_vector and nominal speed (squared)
|
|
memcpy(pl.previous_unit_vec, unit_vec, sizeof(unit_vec)); // pl.previous_unit_vec[] = unit_vec[]
|
|
pl.previous_nominal_speed_sqr = block->nominal_speed_sqr;
|
|
|
|
// Update planner position
|
|
memcpy(pl.position, target, sizeof(target)); // pl.position[] = target[]
|
|
pl.last_x = x;
|
|
pl.last_y = y;
|
|
pl.last_z = z;
|
|
|
|
if(!planner_recalculate()) {
|
|
// TODO: make alarm informative
|
|
if (sys.state != STATE_ALARM) {
|
|
if (bit_isfalse(sys.execute,EXEC_ALARM)) {
|
|
mc_reset(); // Initiate system kill.
|
|
sys.execute |= EXEC_CRIT_EVENT; // Indicate hard limit critical event
|
|
}
|
|
}
|
|
}
|
|
|
|
// Update buffer head and next buffer head indices
|
|
// Mind that updating block_buffer_head after the planner changes the planner logic a bit
|
|
block_buffer_head = next_buffer_head;
|
|
next_buffer_head = next_block_index(block_buffer_head);
|
|
}
|
|
|
|
// Reset the planner position vectors. Called by the system abort/initialization routine.
|
|
void plan_set_current_position(int32_t x, int32_t y, int32_t z)
|
|
{
|
|
pl.position[X_AXIS] = x;
|
|
pl.position[Y_AXIS] = y;
|
|
pl.position[Z_AXIS] = z;
|
|
pl.last_x = x/settings.steps_per_mm[X_AXIS];
|
|
pl.last_y = y/settings.steps_per_mm[Y_AXIS];
|
|
pl.last_z = z/settings.steps_per_mm[Z_AXIS];
|
|
}
|
|
|
|
// Re-initialize buffer plan with a partially completed block, assumed to exist at the buffer tail.
|
|
// Called after a steppers have come to a complete stop for a feed hold and the cycle is stopped.
|
|
void plan_cycle_reinitialize(int32_t step_events_remaining)
|
|
{
|
|
block_t *block = &block_buffer[block_buffer_tail]; // Point to partially completed block
|
|
|
|
// Only remaining millimeters and step_event_count need to be updated for planner recalculate.
|
|
// Other variables (step_x, step_y, step_z, rate_delta, etc.) all need to remain the same to
|
|
// ensure the original planned motion is resumed exactly.
|
|
block->millimeters = (block->millimeters*step_events_remaining)/block->step_event_count;
|
|
block->step_event_count = step_events_remaining;
|
|
|
|
// Re-plan from a complete stop. Reset planner entry speeds and flags.
|
|
block->entry_speed_sqr = 0.0;
|
|
block->max_entry_speed_sqr = 0.0;
|
|
block->recalculate_flag = true;
|
|
planner_recalculate();
|
|
}
|