added code with merge conflict as note to self, accelleration will just have to wait
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72
stepper.c
72
stepper.c
@ -40,6 +40,7 @@
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#define LINE_BUFFER_SIZE 10
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#endif
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<<<<<<< Updated upstream
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struct Line {
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uint32_t steps_x, steps_y, steps_z;
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int32_t maximum_steps;
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@ -75,6 +76,41 @@ void update_accelleration_plan() {
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int initial_buffer_tail = line_buffer_tail;
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}
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=======
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#define ENABLE_STEPPER_DRIVER_INTERRUPT() TIMSK1 |= (1<<OCIE1A)
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#define DISABLE_STEPPER_DRIVER_INTERRUPT() TIMSK1 &= ~(1<<OCIE1A)
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#define CYCLES_PER_ACCELLERATION_TICK (F_CPU)
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// This record is used to buffer the setup for each linear movement
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struct Block {
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uint32_t steps_x, steps_y, steps_z; // Step count along each axis
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double rate_x, rate_y, rate_z; // Nominal steps/minute for each axis
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int32_t maximum_steps; // The largest stepcount of any axis for this block
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uint8_t direction_bits; // The direction bit set for this block (refers to *_DIRECTION_BIT in config.h)
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uint32_t rate; // The nominal step rate for this block in microseconds/step
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};
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struct Block block_buffer[BLOCK_BUFFER_SIZE]; // A buffer for motion instructions
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volatile int block_buffer_head = 0; // Index of the next block to be pushed
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volatile int block_buffer_tail = 0; // Index of the block to process now
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// Variables used by The Stepper Driver Interrupt
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uint8_t out_bits; // The next stepping-bits to be output
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struct Block *current_block; // A pointer to the block currently being traced
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int32_t counter_x,
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counter_y,
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counter_z; // counter variables for the bresenham line tracer
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uint32_t iterations; // The number of iterations left to complete the current_block
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volatile int busy; // TRUE when SIG_OUTPUT_COMPARE1A is being serviced. Used to avoid retriggering that handler.
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// Variables used by the accelleration manager
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float rate_multiplier; // The current rate multiplier. at 1.0 nominal rates equals actual rates
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float rate_change_rate; // The amount the rate_multiplier changes each
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uint32_t rate_ramp_iterations; // The accelleration iterations for which the current rate ramp is valid
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void config_step_timer(uint32_t microseconds);
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>>>>>>> Stashed changes
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// Add a new linear movement to the buffer. steps_x, _y and _z is the signed, relative motion in
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// steps. Microseconds specify how many microseconds the move should take to perform. To aid accelleration
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@ -83,6 +119,7 @@ void st_buffer_line(int32_t steps_x, int32_t steps_y, int32_t steps_z, uint32_t
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// Calculate the buffer head after we push this byte
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int next_buffer_head = (line_buffer_head + 1) % LINE_BUFFER_SIZE;
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// If the buffer is full: good! That means we are well ahead of the robot.
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<<<<<<< Updated upstream
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// Nap until there is room in the buffer.
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while(line_buffer_tail == next_buffer_head) { sleep_mode(); }
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// Setup line record
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@ -94,6 +131,26 @@ void st_buffer_line(int32_t steps_x, int32_t steps_y, int32_t steps_z, uint32_t
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// Bail if this is a zero-length line
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if (line->maximum_steps == 0) { return; };
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line->rate = (TICKS_PER_MICROSECOND*microseconds)/line->maximum_steps;
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=======
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// Rest here until there is room in the buffer.
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while(block_buffer_tail == next_buffer_head) { sleep_mode(); }
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// Prepare to set up new block
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struct Block *block = &block_buffer[block_buffer_head];
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// Number of steps for each axis
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block->steps_x = labs(steps_x);
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block->steps_y = labs(steps_y);
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block->steps_z = labs(steps_z);
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block->maximum_steps = max(block->steps_x, max(block->steps_y, block->steps_z));
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// Bail if this is a zero-length block
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if (block->maximum_steps == 0) { return; };
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// Rate in steps/second for each axis
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double rate_multiplier = 60.0*1000000.0/microseconds;
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block->rate_x = round(block->steps_x*rate_multiplier);
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block->rate_y = round(block->steps_y*rate_multiplier);
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block->rate_z = round(block->steps_z*rate_multiplier);
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block->rate = microseconds/block->maximum_steps;
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// Compute direction bits for this block
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>>>>>>> Stashed changes
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uint8_t direction_bits = 0;
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if (steps_x < 0) { direction_bits |= (1<<X_DIRECTION_BIT); }
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if (steps_y < 0) { direction_bits |= (1<<Y_DIRECTION_BIT); }
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@ -101,6 +158,7 @@ void st_buffer_line(int32_t steps_x, int32_t steps_y, int32_t steps_z, uint32_t
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line->direction_bits = direction_bits;
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line->average_millimeters_per_step_event = millimeters/line->maximum_steps
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// Move buffer head
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<<<<<<< Updated upstream
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line_buffer_head = next_buffer_head;
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// enable stepper interrupt
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TIMSK1 |= (1<<OCIE1A);
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@ -110,6 +168,16 @@ void st_buffer_line(int32_t steps_x, int32_t steps_y, int32_t steps_z, uint32_t
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// This timer interrupt is executed at the rate set with config_step_timer. It pops one instruction from
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// the line_buffer, executes it. Then it starts timer2 in order to reset the motor port after
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// five microseconds.
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=======
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block_buffer_head = next_buffer_head;
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// Ensure that block processing is running by enabling The Stepper Driver Interrupt
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ENABLE_STEPPER_DRIVER_INTERRUPT();
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}
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// "The Stepper Driver Interrupt" - This timer interrupt is the workhorse of Grbl. It is executed at the rate set with
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// config_step_timer. It pops blocks from the block_buffer and executes them by pulsing the stepper pins appropriately.
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// It is supported by The Stepper Port Reset Interrupt which it uses to reset the stepper port after each pulse.
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>>>>>>> Stashed changes
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#ifdef TIMER1_COMPA_vect
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SIGNAL(TIMER1_COMPA_vect)
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#else
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@ -123,7 +191,7 @@ SIGNAL(SIG_OUTPUT_COMPARE1A)
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STEPPING_PORT = (STEPPING_PORT & ~DIRECTION_MASK) | (out_bits & DIRECTION_MASK);
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// Then pulse the stepping pins
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STEPPING_PORT = (STEPPING_PORT & ~STEP_MASK) | out_bits;
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// Reset step pulse reset timer so that SIG_OVERFLOW2 can reset the signal after
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// Reset step pulse reset timer so that The Stepper Port Reset Interrupt can reset the signal after
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// exactly settings.pulse_microseconds microseconds.
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TCNT2 = -(((settings.pulse_microseconds-2)*TICKS_PER_MICROSECOND)/8);
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@ -222,7 +290,7 @@ void st_init()
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TCCR2B = (1<<CS21); // Full speed, 1/8 prescaler
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TIMSK2 |= (1<<TOIE2);
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// Just ste the step_timer to something serviceably lazy
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// Just set the step_timer to something serviceably lazy
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config_step_timer(20000);
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// set enable pin
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STEPPERS_ENABLE_PORT |= 1<<STEPPERS_ENABLE_BIT;
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