Always use MIN endstop pins (independant of board!)
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@ -32,10 +32,10 @@
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// Define board type for pin map and default settings.
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#define CPU_MAP_SMOOTHIEBOARD // Smoothieboard (NXP LPC1769 MCU)
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//#define CPU_MAP_SMOOTHIEBOARD // Smoothieboard (NXP LPC1769 MCU)
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//#define CPU_MAP_C3D_REMIX // Cohesion3D Remix (NXP LPC1769 MCU)
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//#define CPU_MAP_C3D_MINI // Cohesion3D Mini (NXP LPC1769 MCU)
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//#define CPU_MAP_MKS_SBASE // MKS SBASE Board (NXP LPC1768 MCU)
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#define CPU_MAP_MKS_SBASE // MKS SBASE Board (NXP LPC1768 MCU)
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//#define CPU_MAP_AZTEEG_X5 // Azteeg X5 Board (NXP LPC1769 MCU)
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// Define machine type for machine specific defaults
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@ -190,8 +190,8 @@
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#define LIMIT_PORT LPC_GPIO1->FIOPIN
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#define X_LIMIT_BIT 24 // X-MIN=24, X-MAX=25
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#define Y_LIMIT_BIT 26 // Y-MIN=26, Y-MAX=27
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#define Z_LIMIT_BIT 29 // Z-MIN=28, Z-MAX=29
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#define A_LIMIT_BIT 28 // reuse p1.28, as z-min is not often used
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#define Z_LIMIT_BIT 28 // Z-MIN=28, Z-MAX=29
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#define A_LIMIT_BIT 29 // reuse p1.29
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#define LIMIT_MASK ((1<<X_LIMIT_BIT)|(1<<Y_LIMIT_BIT)|(1<<Z_LIMIT_BIT)|(1<<A_LIMIT_BIT)) // All limit bits
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// Define flood and mist coolant enable output pins.
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@ -490,8 +490,8 @@
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#define LIMIT_PORT LPC_GPIO1->FIOPIN
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#define X_LIMIT_BIT 24 // X-MIN=24, X-MAX=25
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#define Y_LIMIT_BIT 26 // Y-MIN=26, Y-MAX=27
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#define Z_LIMIT_BIT 29 // Z-MIN=28, Z-MAX=29
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#define A_LIMIT_BIT 28 // reuse p1.28, as z-min is not often used
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#define Z_LIMIT_BIT 28 // Z-MIN=28, Z-MAX=29
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#define A_LIMIT_BIT 29 // reuse p1.29
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#define LIMIT_MASK ((1<<X_LIMIT_BIT)|(1<<Y_LIMIT_BIT)|(1<<Z_LIMIT_BIT)|(1<<A_LIMIT_BIT)) // All limit bits
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// Define flood and mist coolant enable output pins.
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