2dc920a8e5
- Improved planner execution speed by 5% or more. Re-factored most of the calculations in terms of the square of velocity. This removed a lot of sqrt() calculations for every planner_recalculate.
451 lines
24 KiB
C
451 lines
24 KiB
C
/*
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planner.c - buffers movement commands and manages the acceleration profile plan
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Part of Grbl
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Copyright (c) 2009-2011 Simen Svale Skogsrud
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Copyright (c) 2011-2012 Sungeun K. Jeon
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Copyright (c) 2011 Jens Geisler
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Grbl is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Grbl is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Grbl. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* The ring buffer implementation gleaned from the wiring_serial library by David A. Mellis. */
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#include <inttypes.h>
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#include <stdlib.h>
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#include "planner.h"
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#include "nuts_bolts.h"
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#include "stepper.h"
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#include "settings.h"
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#include "config.h"
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#include "protocol.h"
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static block_t block_buffer[BLOCK_BUFFER_SIZE]; // A ring buffer for motion instructions
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static volatile uint8_t block_buffer_head; // Index of the next block to be pushed
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static volatile uint8_t block_buffer_tail; // Index of the block to process now
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static uint8_t next_buffer_head; // Index of the next buffer head
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// Define planner variables
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typedef struct {
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int32_t position[N_AXIS]; // The planner position of the tool in absolute steps. Kept separate
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// from g-code position for movements requiring multiple line motions,
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// i.e. arcs, canned cycles, and backlash compensation.
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float previous_unit_vec[N_AXIS]; // Unit vector of previous path line segment
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float previous_nominal_speed_sqr; // Nominal speed of previous path line segment
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} planner_t;
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static planner_t pl;
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// Returns the index of the next block in the ring buffer
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// NOTE: Removed modulo (%) operator, which uses an expensive divide and multiplication.
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static uint8_t next_block_index(uint8_t block_index)
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{
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block_index++;
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if (block_index == BLOCK_BUFFER_SIZE) { block_index = 0; }
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return(block_index);
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}
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// Returns the index of the previous block in the ring buffer
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static uint8_t prev_block_index(uint8_t block_index)
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{
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if (block_index == 0) { block_index = BLOCK_BUFFER_SIZE; }
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block_index--;
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return(block_index);
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}
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/* STEPPER VELOCITY PROFILE DEFINITION
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less than nominal rate-> +
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+--------+ <- nominal_rate /|\
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/ \ / | \
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initial_rate -> + \ / | + <- next->initial_rate
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| + <- next->initial_rate / | |
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+-------------+ initial_rate -> +----+--+
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time --> ^ ^ ^ ^
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decelerate distance decelerate distance
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Calculates trapezoid parameters for stepper algorithm. Each block velocity profiles can be
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described as either a trapezoidal or a triangular shape. The trapezoid occurs when the block
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reaches the nominal speed of the block and cruises for a period of time. A triangle occurs
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when the nominal speed is not reached within the block. Some other special cases exist,
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such as pure ac/de-celeration velocity profiles from beginning to end or a trapezoid that
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has no deceleration period when the next block resumes acceleration.
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The following function determines the type of velocity profile and stores the minimum required
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information for the stepper algorithm to execute the calculated profiles. In this case, only
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the new initial rate and n_steps until deceleration are computed, since the stepper algorithm
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already handles acceleration and cruising and just needs to know when to start decelerating.
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*/
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static void calculate_trapezoid_for_block(block_t *block, float entry_speed_sqr, float exit_speed_sqr)
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{
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// Compute new initial rate for stepper algorithm
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block->initial_rate = ceil(sqrt(entry_speed_sqr)*(RANADE_MULTIPLIER/(60*ISR_TICKS_PER_SECOND))); // (mult*mm/isr_tic)
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// Compute efficiency variable for following calculations. Removes a float divide and multiply.
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// TODO: If memory allows, this can be kept in the block buffer since it doesn't change, even after feed holds.
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float steps_per_mm_div_2_acc = block->step_event_count/(2*settings.acceleration*block->millimeters);
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// First determine intersection distance (in steps) from the exit point for a triangular profile.
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// Computes: steps_intersect = steps/mm * ( distance/2 + (v_entry^2-v_exit^2)/(4*acceleration) )
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int32_t intersect_distance = ceil( 0.5*(block->step_event_count + steps_per_mm_div_2_acc*(entry_speed_sqr-exit_speed_sqr)) );
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// Check if this is a pure acceleration block by a intersection distance less than zero. Also
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// prevents signed and unsigned integer conversion errors.
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if (intersect_distance <= 0) {
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block->decelerate_after = 0;
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} else {
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// Determine deceleration distance (in steps) from nominal speed to exit speed for a trapezoidal profile.
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// Value is never negative. Nominal speed is always greater than or equal to the exit speed.
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// Computes: steps_decelerate = steps/mm * ( (v_nominal^2 - v_exit^2)/(2*acceleration) )
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block->decelerate_after = ceil(steps_per_mm_div_2_acc * (block->nominal_speed_sqr - exit_speed_sqr));
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// The lesser of the two triangle and trapezoid distances always defines the velocity profile.
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if (block->decelerate_after > intersect_distance) { block->decelerate_after = intersect_distance; }
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// Finally, check if this is a pure deceleration block.
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if (block->decelerate_after > block->step_event_count) { block->decelerate_after = block->step_event_count; }
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}
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}
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/* PLANNER SPEED DEFINITION
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+--------+ <- current->nominal_speed
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/ \
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current->entry_speed -> + \
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| + <- next->entry_speed
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+-------------+
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time -->
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Recalculates the motion plan according to the following algorithm:
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1. Go over every block in reverse order and calculate a junction speed reduction (i.e. block_t.entry_speed)
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so that:
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a. The junction speed is equal to or less than the maximum junction speed limit
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b. No speed reduction within one block requires faster deceleration than the acceleration limits.
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c. The last (or newest appended) block is planned from a complete stop.
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2. Go over every block in chronological (forward) order and dial down junction speed values if
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a. The speed increase within one block would require faster acceleration than the acceleration limits.
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When these stages are complete, all blocks have a junction entry speed that will allow all speed changes
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to be performed using the overall limiting acceleration value, and where no junction speed is greater
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than the max limit. In other words, it just computed the fastest possible velocity profile through all
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buffered blocks, where the final buffered block is planned to come to a full stop when the buffer is fully
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executed. Finally it will:
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3. Convert the plan to data that the stepper algorithm needs. Only block trapezoids adjacent to a
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a planner-modified junction speed with be updated, the others are assumed ok as is.
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All planner computations(1)(2) are performed in floating point to minimize numerical round-off errors. Only
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when planned values are converted to stepper rate parameters(3), these are integers. If another motion block
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is added while executing, the planner will re-plan and update the stored optimal velocity profile as it goes.
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NOTE: As executing blocks complete and incoming streaming blocks are appended to the planner buffer, this
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function is constantly re-calculating and must be as efficient as possible. For example, in situations like
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arc generation or complex curves, the short, rapid line segments can execute faster than new blocks can be
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added, and the planner buffer will starve and empty, leading to weird hiccup-like jerky motions.
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*/
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static void planner_recalculate()
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{
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// TODO: No over-write protection exists for the executing block. For most cases this has proven to be ok, but
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// for feed-rate overrides, something like this is essential. Place a request here to the stepper driver to
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// find out where in the planner buffer is the a safe place to begin re-planning from.
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// if (block_buffer_head != block_buffer_tail) {
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float entry_speed_sqr;
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// Perform reverse planner pass. Skip the head(end) block since it is already initialized, and skip the
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// tail(first) block to prevent over-writing of the initial entry speed.
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uint8_t block_index = prev_block_index( block_buffer_head ); // Assume buffer is not empty.
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block_t *current = &block_buffer[block_index]; // Head block-1 = Newly appended block
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block_t *next;
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if (block_index != block_buffer_tail) { block_index = prev_block_index( block_index ); }
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while (block_index != block_buffer_tail) {
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next = current;
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current = &block_buffer[block_index];
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// If entry speed is already at the maximum entry speed, no need to recheck. Block is cruising.
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// If not, block in state of acceleration or deceleration. Reset entry speed to maximum and
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// check for maximum allowable speed reductions to ensure maximum possible planned speed.
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if (current->entry_speed_sqr != current->max_entry_speed_sqr) {
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// If nominal length true, max junction speed is guaranteed to be reached. Only compute
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// for max allowable speed if block is decelerating and nominal length is false.
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current->entry_speed_sqr = current->max_entry_speed_sqr;
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current->recalculate_flag = true; // Almost always changes. So force recalculate.
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if ((!current->nominal_length_flag) && (current->max_entry_speed_sqr > next->entry_speed_sqr)) {
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// Computes: v_entry^2 = v_exit^2 + 2*acceleration*distance
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entry_speed_sqr = next->entry_speed_sqr + 2*settings.acceleration*current->millimeters;
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if (entry_speed_sqr < current->max_entry_speed_sqr) {
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current->entry_speed_sqr = entry_speed_sqr;
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}
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}
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}
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block_index = prev_block_index( block_index );
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}
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// Perform forward planner pass. Begins junction speed adjustments after tail(first) block.
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// Also recalculate trapezoids, block by block, as the forward pass completes the plan.
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block_index = next_block_index(block_buffer_tail);
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next = &block_buffer[block_buffer_tail]; // Places tail(first) block into current
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while (block_index != block_buffer_head) {
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current = next;
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next = &block_buffer[block_index];
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// If the current block is an acceleration block, but it is not long enough to complete the
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// full speed change within the block, we need to adjust the exit speed accordingly. Entry
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// speeds have already been reset, maximized, and reverse planned by reverse planner.
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// If nominal length is true, max junction speed is guaranteed to be reached. So skip block.
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if (!current->nominal_length_flag) {
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if (current->entry_speed_sqr < next->entry_speed_sqr) {
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// Compute block exit speed based on the current block speed and distance
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// Computes: v_exit^2 = v_entry^2 + 2*acceleration*distance
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entry_speed_sqr = current->entry_speed_sqr + 2*settings.acceleration*current->millimeters;
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// If it's less than the stored value, update the exit speed and set recalculate flag.
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if (entry_speed_sqr < next->entry_speed_sqr) {
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next->entry_speed_sqr = entry_speed_sqr;
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next->recalculate_flag = true;
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}
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}
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}
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// Recalculate if current block entry or exit junction speed has changed.
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if (current->recalculate_flag || next->recalculate_flag) {
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// NOTE: Entry and exit factors always > 0 by all previous logic operations.
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calculate_trapezoid_for_block(current, current->entry_speed_sqr, next->entry_speed_sqr);
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current->recalculate_flag = false; // Reset current only to ensure next trapezoid is computed
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}
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block_index = next_block_index( block_index );
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}
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// Last/newest block in buffer. Exit speed is set with MINIMUM_PLANNER_SPEED. Always recalculated.
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calculate_trapezoid_for_block(next, next->entry_speed_sqr, MINIMUM_PLANNER_SPEED*MINIMUM_PLANNER_SPEED);
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next->recalculate_flag = false;
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// }
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}
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void plan_reset_buffer()
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{
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block_buffer_tail = block_buffer_head;
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next_buffer_head = next_block_index(block_buffer_head);
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}
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void plan_init()
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{
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plan_reset_buffer();
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memset(&pl, 0, sizeof(pl)); // Clear planner struct
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}
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inline void plan_discard_current_block()
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{
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if (block_buffer_head != block_buffer_tail) {
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block_buffer_tail = next_block_index( block_buffer_tail );
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}
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}
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inline block_t *plan_get_current_block()
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{
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if (block_buffer_head == block_buffer_tail) { return(NULL); }
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return(&block_buffer[block_buffer_tail]);
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}
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// Returns the availability status of the block ring buffer. True, if full.
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uint8_t plan_check_full_buffer()
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{
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if (block_buffer_tail == next_buffer_head) { return(true); }
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return(false);
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}
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// Block until all buffered steps are executed or in a cycle state. Works with feed hold
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// during a synchronize call, if it should happen. Also, waits for clean cycle end.
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void plan_synchronize()
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{
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while (plan_get_current_block() || sys.state == STATE_CYCLE) {
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protocol_execute_runtime(); // Check and execute run-time commands
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if (sys.abort) { return; } // Check for system abort
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}
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}
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// Add a new linear movement to the buffer. x, y and z is the signed, absolute target position in
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// millimeters. Feed rate specifies the speed of the motion. If feed rate is inverted, the feed
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// rate is taken to mean "frequency" and would complete the operation in 1/feed_rate minutes.
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// All position data passed to the planner must be in terms of machine position to keep the planner
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// independent of any coordinate system changes and offsets, which are handled by the g-code parser.
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// NOTE: Assumes buffer is available. Buffer checks are handled at a higher level by motion_control.
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void plan_buffer_line(float x, float y, float z, float feed_rate, uint8_t invert_feed_rate)
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{
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// Prepare to set up new block
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block_t *block = &block_buffer[block_buffer_head];
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// Calculate target position in absolute steps
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int32_t target[3];
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target[X_AXIS] = lround(x*settings.steps_per_mm[X_AXIS]);
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target[Y_AXIS] = lround(y*settings.steps_per_mm[Y_AXIS]);
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target[Z_AXIS] = lround(z*settings.steps_per_mm[Z_AXIS]);
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// Number of steps for each axis
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block->steps_x = labs(target[X_AXIS]-pl.position[X_AXIS]);
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block->steps_y = labs(target[Y_AXIS]-pl.position[Y_AXIS]);
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block->steps_z = labs(target[Z_AXIS]-pl.position[Z_AXIS]);
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block->step_event_count = max(block->steps_x, max(block->steps_y, block->steps_z));
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// Bail if this is a zero-length block
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if (block->step_event_count == 0) { return; };
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// Compute path vector in terms of absolute step target and current positions
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// TODO: Store last xyz in memory to remove steps_per_mm divides. Or come up with another way to save cycles.
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float delta_mm[3];
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delta_mm[X_AXIS] = block->steps_x/settings.steps_per_mm[X_AXIS];
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delta_mm[Y_AXIS] = block->steps_y/settings.steps_per_mm[Y_AXIS];
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delta_mm[Z_AXIS] = block->steps_z/settings.steps_per_mm[Z_AXIS];
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block->millimeters = sqrt(delta_mm[X_AXIS]*delta_mm[X_AXIS] + delta_mm[Y_AXIS]*delta_mm[Y_AXIS] +
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delta_mm[Z_AXIS]*delta_mm[Z_AXIS]);
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float inverse_millimeters = 1.0/block->millimeters; // Inverse millimeters to remove multiple divides
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// Compute path unit vector
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float unit_vec[3];
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unit_vec[X_AXIS] = delta_mm[X_AXIS]*inverse_millimeters;
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unit_vec[Y_AXIS] = delta_mm[Y_AXIS]*inverse_millimeters;
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unit_vec[Z_AXIS] = delta_mm[Z_AXIS]*inverse_millimeters;
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// Compute direction bits and correct unit vector directions
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block->direction_bits = 0;
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if (target[X_AXIS] < pl.position[X_AXIS]) {
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block->direction_bits |= (1<<X_DIRECTION_BIT);
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unit_vec[X_AXIS] = -unit_vec[X_AXIS];
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}
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if (target[Y_AXIS] < pl.position[Y_AXIS]) {
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block->direction_bits |= (1<<Y_DIRECTION_BIT);
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unit_vec[Y_AXIS] = -unit_vec[Y_AXIS];
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}
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if (target[Z_AXIS] < pl.position[Z_AXIS]) {
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block->direction_bits |= (1<<Z_DIRECTION_BIT);
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unit_vec[Z_AXIS] = -unit_vec[Z_AXIS];
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}
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// Calculate speed in mm/minute and stepper rate for each axis. No divide by zero due to previous checks.
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// NOTE: Minimum stepper speed is limited by MINIMUM_STEPS_PER_MINUTE in stepper.c
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if (invert_feed_rate) { feed_rate = block->millimeters/feed_rate; }
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block->nominal_speed_sqr = feed_rate*feed_rate; // (mm/min)^2. Always > 0
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block->nominal_rate = ceil(feed_rate*(RANADE_MULTIPLIER/(60.0*ISR_TICKS_PER_SECOND))); // (mult*mm/isr_tic)
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// TODO: When acceleration independence is installed, it can be kept in terms of 2*acceleration for
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// each block. This could save some 2*acceleration multiplications elsewhere. Need to check though.
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// Compute the acceleration and distance traveled per step event for the stepper algorithm.
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block->rate_delta = ceil(settings.acceleration*
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((RANADE_MULTIPLIER/(60*60))/(ISR_TICKS_PER_SECOND*ACCELERATION_TICKS_PER_SECOND))); // (mult*mm/isr_tic/accel_tic)
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block->d_next = ceil((block->millimeters*RANADE_MULTIPLIER)/block->step_event_count); // (mult*mm/step)
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// Compute maximum allowable entry speed at junction by centripetal acceleration approximation.
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// Let a circle be tangent to both previous and current path line segments, where the junction
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// deviation is defined as the distance from the junction to the closest edge of the circle,
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// colinear with the circle center. The circular segment joining the two paths represents the
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// path of centripetal acceleration. Solve for max velocity based on max acceleration about the
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// radius of the circle, defined indirectly by junction deviation. This may be also viewed as
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// path width or max_jerk in the previous grbl version. This approach does not actually deviate
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// from path, but used as a robust way to compute cornering speeds, as it takes into account the
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// nonlinearities of both the junction angle and junction velocity.
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// NOTE: If the junction deviation value is finite, Grbl executes the motions in an exact path
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// mode (G61). If the junction deviation value is zero, Grbl will execute the motion in an exact
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// stop mode (G61.1) manner. In the future, if continuous mode (G64) is desired, the math here
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// is exactly the same. Instead of motioning all the way to junction point, the machine will
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// just follow the arc circle defined here. The Arduino doesn't have the CPU cycles to perform
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// a continuous mode path, but ARM-based microcontrollers most certainly do.
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float vmax_junction_sqr = MINIMUM_PLANNER_SPEED*MINIMUM_PLANNER_SPEED; // Set default max junction speed
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// Skip first block or when previous_nominal_speed is used as a flag for homing and offset cycles.
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if ((block_buffer_head != block_buffer_tail) && (pl.previous_nominal_speed_sqr > 0.0)) {
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// Compute cosine of angle between previous and current path. (prev_unit_vec is negative)
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// NOTE: Max junction velocity is computed without sin() or acos() by trig half angle identity.
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float cos_theta = - pl.previous_unit_vec[X_AXIS] * unit_vec[X_AXIS]
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- pl.previous_unit_vec[Y_AXIS] * unit_vec[Y_AXIS]
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- pl.previous_unit_vec[Z_AXIS] * unit_vec[Z_AXIS] ;
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// Skip and use default max junction speed for 0 degree acute junction.
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if (cos_theta < 0.95) {
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vmax_junction_sqr = min(pl.previous_nominal_speed_sqr,block->nominal_speed_sqr);
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// Skip and avoid divide by zero for straight junctions at 180 degrees. Limit to min() of nominal speeds.
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if (cos_theta > -0.95) {
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// Compute maximum junction velocity based on maximum acceleration and junction deviation
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float sin_theta_d2 = sqrt(0.5*(1.0-cos_theta)); // Trig half angle identity. Always positive.
|
|
vmax_junction_sqr = min(vmax_junction_sqr,
|
|
settings.acceleration * settings.junction_deviation * sin_theta_d2/(1.0-sin_theta_d2) );
|
|
}
|
|
}
|
|
}
|
|
block->max_entry_speed_sqr = vmax_junction_sqr;
|
|
|
|
// Initialize block entry speed. Compute block entry velocity backwards from user-defined MINIMUM_PLANNER_SPEED.
|
|
float v_allowable_sqr = MINIMUM_PLANNER_SPEED*MINIMUM_PLANNER_SPEED + 2*settings.acceleration*block->millimeters;
|
|
block->entry_speed_sqr = min(vmax_junction_sqr, v_allowable_sqr);
|
|
|
|
// Initialize planner efficiency flags
|
|
// Set flag if block will always reach maximum junction speed regardless of entry/exit speeds.
|
|
// If a block can de/ac-celerate from nominal speed to zero within the length of the block, then
|
|
// the current block and next block junction speeds are guaranteed to always be at their maximum
|
|
// junction speeds in deceleration and acceleration, respectively. This is due to how the current
|
|
// block nominal speed limits both the current and next maximum junction speeds. Hence, in both
|
|
// the reverse and forward planners, the corresponding block junction speed will always be at the
|
|
// the maximum junction speed and may always be ignored for any speed reduction checks.
|
|
if (block->nominal_speed_sqr <= v_allowable_sqr) { block->nominal_length_flag = true; }
|
|
else { block->nominal_length_flag = false; }
|
|
block->recalculate_flag = true; // Always calculate trapezoid for new block
|
|
|
|
// Update previous path unit_vector and nominal speed (squared)
|
|
memcpy(pl.previous_unit_vec, unit_vec, sizeof(unit_vec)); // pl.previous_unit_vec[] = unit_vec[]
|
|
pl.previous_nominal_speed_sqr = block->nominal_speed_sqr;
|
|
|
|
// Update buffer head and next buffer head indices
|
|
block_buffer_head = next_buffer_head;
|
|
next_buffer_head = next_block_index(block_buffer_head);
|
|
|
|
// Update planner position
|
|
memcpy(pl.position, target, sizeof(target)); // pl.position[] = target[]
|
|
|
|
planner_recalculate();
|
|
}
|
|
|
|
// Reset the planner position vector (in steps). Called by the system abort routine.
|
|
void plan_set_current_position(int32_t x, int32_t y, int32_t z)
|
|
{
|
|
pl.position[X_AXIS] = x;
|
|
pl.position[Y_AXIS] = y;
|
|
pl.position[Z_AXIS] = z;
|
|
}
|
|
|
|
// Re-initialize buffer plan with a partially completed block, assumed to exist at the buffer tail.
|
|
// Called after a steppers have come to a complete stop for a feed hold and the cycle is stopped.
|
|
void plan_cycle_reinitialize(int32_t step_events_remaining)
|
|
{
|
|
block_t *block = &block_buffer[block_buffer_tail]; // Point to partially completed block
|
|
|
|
// Only remaining millimeters and step_event_count need to be updated for planner recalculate.
|
|
// Other variables (step_x, step_y, step_z, rate_delta, etc.) all need to remain the same to
|
|
// ensure the original planned motion is resumed exactly.
|
|
block->millimeters = (block->millimeters*step_events_remaining)/block->step_event_count;
|
|
block->step_event_count = step_events_remaining;
|
|
|
|
// Re-plan from a complete stop. Reset planner entry speeds and flags.
|
|
block->entry_speed_sqr = 0.0;
|
|
block->max_entry_speed_sqr = 0.0;
|
|
block->nominal_length_flag = false;
|
|
block->recalculate_flag = true;
|
|
planner_recalculate();
|
|
}
|