329 lines
14 KiB
C
329 lines
14 KiB
C
/*
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stepper_plan.c - buffers movement commands and manages the acceleration profile plan
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Part of Grbl
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Copyright (c) 2009-2011 Simen Svale Skogsrud
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Grbl is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Grbl is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Grbl. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <inttypes.h>
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#include <math.h>
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#include <stdlib.h>
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#include "stepper_plan.h"
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#include "nuts_bolts.h"
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#include "stepper.h"
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#include "config.h"
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#include "wiring_serial.h"
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struct Block block_buffer[BLOCK_BUFFER_SIZE]; // A ring buffer for motion instructions
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volatile int block_buffer_head; // Index of the next block to be pushed
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volatile int block_buffer_tail; // Index of the block to process now
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uint8_t acceleration_management; // Acceleration management active?
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// NOTE: See bottom of this module for a comment outlining the reasoning behind the mathematics of the
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// following functions.
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// Calculates the distance (not time) it takes to accelerate from initial_rate to target_rate using the
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// given acceleration:
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inline double estimate_acceleration_distance(double initial_rate, double target_rate, double acceleration) {
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return((target_rate*target_rate-initial_rate*initial_rate)/(2L*acceleration));
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}
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// This function gives you the point at which you must start braking (at the rate of -acceleration) if
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// you started at speed initial_rate and accelerated until this point and want to end at the final_rate after
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// a total travel of distance. This can be used to compute the intersection point between acceleration and
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// deceleration in the cases where the trapezoid has no plateau (i.e. never reaches maximum speed)
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/* + <- some maximum rate we don't care about
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/|\
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/ | \
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/ | + <- final_rate
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/ | |
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initial_rate -> +----+--+
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^ ^
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intersection_distance distance */
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inline double intersection_distance(double initial_rate, double final_rate, double acceleration, double distance) {
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return((2*acceleration*distance-initial_rate*initial_rate+final_rate*final_rate)/(4*acceleration));
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}
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// Calculates trapezoid parameters so that the entry- and exit-speed is compensated by the provided factors.
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// The factors represent a factor of braking and must be in the range 0.0-1.0.
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/*
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+--------+ <- nominal_rate
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/ \
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nominal_rate*entry_factor -> + \
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| + <- nominal_rate*exit_factor
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+-------------+
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time -->
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*/
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void calculate_trapezoid_for_block(struct Block *block, double entry_factor, double exit_factor) {
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block->initial_rate = ceil(block->nominal_rate*entry_factor);
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int32_t final_rate = ceil(block->nominal_rate*entry_factor);
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int32_t acceleration_per_minute = block->rate_delta*ACCELERATION_TICKS_PER_SECOND*60.0;
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int32_t accelerate_steps =
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ceil(estimate_acceleration_distance(block->initial_rate, block->nominal_rate, acceleration_per_minute));
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int32_t decelerate_steps =
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ceil(estimate_acceleration_distance(block->nominal_rate, final_rate, -acceleration_per_minute));
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// Calculate the size of Plateau of Nominal Rate.
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int32_t plateau_steps = block->step_event_count-accelerate_steps-decelerate_steps;
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// Is the Plateau of Nominal Rate smaller than nothing? That means no cruising, and we will
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// have to use intersection_distance() to calculate when to abort acceleration and start braking
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// in order to reach the final_rate exactly at the end of this block.
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if (plateau_steps < 0) {
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plateau_steps = 0;
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accelerate_steps = ceil(
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intersection_distance(block->initial_rate, final_rate, acceleration_per_minute, block->step_event_count));
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}
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block->accelerate_until = accelerate_steps;
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block->decelerate_after = accelerate_steps+plateau_steps;
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}
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// Calculates the maximum allowable speed at this point when you must be able to reach target_velocity using the
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// acceleration within the allotted distance.
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inline double max_allowable_speed(double acceleration, double target_velocity, double distance) {
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return(sqrt(target_velocity*target_velocity-2*acceleration*distance));
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}
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// "Junction jerk" in this context is the immediate change in speed at the junction of two blocks.
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// This method will calculate the junction jerk as the euclidean distance between the nominal
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// velocities of the respective blocks.
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inline double junction_jerk(struct Block *before, struct Block *after) {
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return(sqrt(
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pow(before->speed_x-after->speed_x, 2)+
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pow(before->speed_y-after->speed_y, 2)+
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pow(before->speed_z-after->speed_z, 2))
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);
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}
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// The kernel called by recalculate_plan() when scanning the plan from last to first
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void planner_reverse_pass_kernel(struct Block *previous, struct Block *current, struct Block *next) {
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if(!current){return;}
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double entry_factor = 1.0;
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double exit_factor;
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if (next) {
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exit_factor = next->entry_factor;
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} else {
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exit_factor = 0.0;
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}
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// Calculate the entry_factor for the current block.
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if (previous) {
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// Reduce speed so that junction_jerk is within the maximum allowed
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double jerk = junction_jerk(previous, current);
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if (jerk > settings.max_jerk) {
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entry_factor = (settings.max_jerk/jerk);
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}
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// If the required deceleration across the block is too rapid, reduce the entry_factor accordingly.
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if (entry_factor > exit_factor) {
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double max_entry_speed = max_allowable_speed(-settings.acceleration,current->nominal_speed*exit_factor,
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current->millimeters);
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double max_entry_factor = max_entry_speed/current->nominal_speed;
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if (max_entry_factor < entry_factor) {
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entry_factor = max_entry_factor;
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}
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}
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} else {
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entry_factor = 0.0;
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}
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// Store result
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current->entry_factor = entry_factor;
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}
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// recalculate_plan() needs to go over the current plan twice. Once in reverse and once forward. This
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// implements the reverse pass.
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void planner_reverse_pass() {
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auto int8_t block_index = block_buffer_head;
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struct Block *block[3] = {NULL, NULL, NULL};
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while(block_index != block_buffer_tail) {
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block[2]= block[1];
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block[1]= block[0];
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block[0] = &block_buffer[block_index];
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planner_reverse_pass_kernel(block[0], block[1], block[2]);
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block_index = (block_index-1) % BLOCK_BUFFER_SIZE;
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}
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planner_reverse_pass_kernel(NULL, block[0], block[1]);
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}
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void planner_forward_pass_kernel(struct Block *previous, struct Block *current, struct Block *next) {
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if(!current){return;}
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// If the previous block is an acceleration block, but it is not long enough to
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// complete the full speed change within the block, we need to adjust out entry
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// speed accordingly. Remember current->entry_factor equals the exit factor of
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// the previous block.
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if(previous->entry_factor < current->entry_factor) {
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double max_entry_speed = max_allowable_speed(-settings.acceleration,
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current->nominal_speed*previous->entry_factor, previous->millimeters);
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double max_entry_factor = max_entry_speed/current->nominal_speed;
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if (max_entry_factor < current->entry_factor) {
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current->entry_factor = max_entry_factor;
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}
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}
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}
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void planner_forward_pass() {
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int8_t block_index = block_buffer_tail;
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struct Block *block[3] = {NULL, NULL, NULL};
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while(block_index != block_buffer_head) {
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block[0] = block[1];
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block[1] = block[2];
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block[2] = &block_buffer[block_index];
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planner_forward_pass_kernel(block[0],block[1],block[2]);
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block_index = (block_index+1) % BLOCK_BUFFER_SIZE;
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}
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planner_forward_pass_kernel(block[1], block[2], NULL);
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}
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void planner_recalculate_trapezoids() {
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int8_t block_index = block_buffer_tail;
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struct Block *current;
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struct Block *next = NULL;
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while(block_index != block_buffer_head) {
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current = next;
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next = &block_buffer[block_index];
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if (current) {
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calculate_trapezoid_for_block(current, current->entry_factor, next->entry_factor);
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}
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block_index = (block_index+1) % BLOCK_BUFFER_SIZE;
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}
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calculate_trapezoid_for_block(next, next->entry_factor, 0.0);
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}
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void planner_recalculate() {
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planner_reverse_pass();
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planner_forward_pass();
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planner_recalculate_trapezoids();
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}
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void plan_enable_acceleration_management() {
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if (!acceleration_management) {
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st_synchronize();
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acceleration_management = TRUE;
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}
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}
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void plan_disable_acceleration_management() {
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if(acceleration_management) {
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st_synchronize();
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acceleration_management = FALSE;
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}
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}
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void plan_init() {
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block_buffer_head = 0;
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block_buffer_tail = 0;
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plan_enable_acceleration_management();
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}
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// Add a new linear movement to the buffer. steps_x, _y and _z is the signed, relative motion in
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// steps. Microseconds specify how many microseconds the move should take to perform. To aid acceleration
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// calculation the caller must also provide the physical length of the line in millimeters.
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void plan_buffer_line(int32_t steps_x, int32_t steps_y, int32_t steps_z, uint32_t microseconds, double millimeters) {
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// Calculate the buffer head after we push this byte
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int next_buffer_head = (block_buffer_head + 1) % BLOCK_BUFFER_SIZE;
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// If the buffer is full: good! That means we are well ahead of the robot.
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// Rest here until there is room in the buffer.
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while(block_buffer_tail == next_buffer_head) { sleep_mode(); }
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// Prepare to set up new block
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struct Block *block = &block_buffer[block_buffer_head];
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// Number of steps for each axis
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block->steps_x = labs(steps_x);
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block->steps_y = labs(steps_y);
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block->steps_z = labs(steps_z);
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block->step_event_count = max(block->steps_x, max(block->steps_y, block->steps_z));
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// Bail if this is a zero-length block
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if (block->step_event_count == 0) { return; };
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// Calculate speed in mm/minute for each axis
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double multiplier = 60.0*1000000.0/microseconds;
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block->speed_x = block->steps_x*multiplier/settings.steps_per_mm[0];
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block->speed_y = block->steps_y*multiplier/settings.steps_per_mm[1];
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block->speed_z = block->steps_z*multiplier/settings.steps_per_mm[2];
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block->nominal_speed = millimeters*multiplier;
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block->nominal_rate = ceil(block->step_event_count*multiplier);
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// Compute the acceleration rate for the trapezoid generator. Depending on the slope of the line
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// average travel per step event changes. For a line along one axis the travel per step event
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// is equal to the travel/step in the particular axis. For a 45 degree line the steppers of both
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// axes might step for every step event. Travel per step event is then sqrt(travel_x^2+travel_y^2).
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// To generate trapezoids with contant acceleration between blocks the rate_delta must be computed
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// specifically for each line to compensate for this phenomenon:
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double travel_per_step = millimeters/block->step_event_count;
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block->rate_delta = ceil(
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((settings.acceleration*60.0)/(ACCELERATION_TICKS_PER_SECOND))/ // acceleration mm/sec/sec per acceleration_tick
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travel_per_step); // convert to: acceleration steps/min/acceleration_tick
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if (acceleration_management) {
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calculate_trapezoid_for_block(block,0,0); // compute a conservative acceleration trapezoid for now
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} else {
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block->accelerate_until = 0;
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block->decelerate_after = 0;
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block->rate_delta = 0;
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}
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// Compute direction bits for this block
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block->direction_bits = 0;
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if (steps_x < 0) { block->direction_bits |= (1<<X_DIRECTION_BIT); }
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if (steps_y < 0) { block->direction_bits |= (1<<Y_DIRECTION_BIT); }
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if (steps_z < 0) { block->direction_bits |= (1<<Z_DIRECTION_BIT); }
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// Move buffer head
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block_buffer_head = next_buffer_head;
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planner_recalculate();
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}
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/*
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Reasoning behind the mathematics in this module (in the key of 'Mathematica'):
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s == speed, a == acceleration, t == time, d == distance
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Basic definitions:
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Speed[s_, a_, t_] := s + (a*t)
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Travel[s_, a_, t_] := Integrate[Speed[s, a, t], t]
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Distance to reach a specific speed with a constant acceleration:
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Solve[{Speed[s, a, t] == m, Travel[s, a, t] == d}, d, t]
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d -> (m^2 - s^2)/(2 a) --> estimate_acceleration_distance()
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Speed after a given distance of travel with constant acceleration:
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Solve[{Speed[s, a, t] == m, Travel[s, a, t] == d}, m, t]
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m -> Sqrt[2 a d + s^2]
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DestinationSpeed[s_, a_, d_] := Sqrt[2 a d + s^2]
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When to start braking (di) to reach a specified destionation speed (s2) after accelerating
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from initial speed s1 without ever stopping at a plateau:
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Solve[{DestinationSpeed[s1, a, di] == DestinationSpeed[s2, a, d - di]}, di]
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di -> (2 a d - s1^2 + s2^2)/(4 a) --> intersection_distance()
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IntersectionDistance[s1_, s2_, a_, d_] := (2 a d - s1^2 + s2^2)/(4 a)
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*/
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