/*
motion_control.c - cartesian robot controller.
Part of Grbl
Copyright (c) 2009 Simen Svale Skogsrud
Grbl is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Grbl is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Grbl. If not, see .
*/
/* The structure of this module was inspired by the Arduino GCode_Interpreter by Mike Ellery. The arc
interpolator written from the information provided in the Wikipedia article 'Midpoint circle algorithm'
and the lecture 'Circle Drawing Algorithms' by Leonard McMillan.
http://en.wikipedia.org/wiki/Midpoint_circle_algorithm
http://www.cs.unc.edu/~mcmillan/comp136/Lecture7/circle.html
*/
#include
#include "config.h"
#include "motion_control.h"
#include
#include
#include
#include "nuts_bolts.h"
#include "stepper.h"
#include "geometry.h"
#include "wiring_serial.h"
#define ONE_MINUTE_OF_MICROSECONDS 60000000.0
volatile int8_t mode; // The current operation mode
int32_t position[3]; // The current position of the tool in absolute steps
uint8_t direction_bits; // The direction bits to be used with any upcoming step-instruction
void set_stepper_directions(int8_t *direction);
inline void step_steppers(uint8_t bits);
inline void step_axis(uint8_t axis);
void prepare_linear_motion(uint32_t x, uint32_t y, uint32_t z, float feed_rate, int invert_feed_rate);
void mc_init()
{
mode = MC_MODE_AT_REST;
clear_vector(position);
}
void mc_dwell(uint32_t milliseconds)
{
mode = MC_MODE_DWELL;
st_synchronize();
_delay_ms(milliseconds);
mode = MC_MODE_AT_REST;
}
// Execute linear motion in absolute millimeter coordinates. Feed rate given in millimeters/second
// unless invert_feed_rate is true. Then the feed_rate states the number of seconds for the whole movement.
void mc_line(double x, double y, double z, float feed_rate, int invert_feed_rate)
{
// Flags to keep track of which axes to step
uint8_t step_bits;
uint8_t axis; // loop variable
int8_t direction[3]; // The direction of travel along each axis (-1, 0 or 1)
int32_t target[3], // The target position in absolute steps
step_count[3], // Absolute steps of travel along each axis
counter[3], // A counter used in the bresenham algorithm for line plotting
maximum_steps; // The larges absolute step-count of any axis
// Setup ---------------------------------------------------------------------------------------------------
target[X_AXIS] = x*X_STEPS_PER_MM;
target[Y_AXIS] = y*Y_STEPS_PER_MM;
target[Z_AXIS] = z*Z_STEPS_PER_MM;
// Determine direction and travel magnitude for each axis
for(axis = X_AXIS; axis <= Z_AXIS; axis++) {
step_count[axis] = abs(target[axis] - position[axis]);
direction[axis] = signof(target[axis] - position[axis]);
}
// Find the magnitude of the axis with the longest travel
maximum_steps = max(step_count[Z_AXIS],
max(step_count[X_AXIS], step_count[Y_AXIS]));
// Nothing to do?
if (maximum_steps == 0) { return; }
// Set up a neat counter for each axis
for(axis = X_AXIS; axis <= Z_AXIS; axis++) {
counter[axis] = -maximum_steps/2;
}
// Set our direction pins
set_stepper_directions(direction);
// Calculate the microseconds we need to wait between each step to achieve the desired feed rate
if (invert_feed_rate) {
st_buffer_pace((feed_rate*1000000)/maximum_steps);
} else {
// Ask old Phytagoras to estimate how many mm our next move is going to take us:
double millimeters_to_travel =
sqrt(pow(X_STEPS_PER_MM*step_count[X_AXIS],2) +
pow(Y_STEPS_PER_MM*step_count[Y_AXIS],2) +
pow(Z_STEPS_PER_MM*step_count[Z_AXIS],2));
// Calculate the microseconds between steps that we should wait in order to travel the
// designated amount of millimeters in the amount of steps we are going to generate
st_buffer_pace(((millimeters_to_travel * ONE_MINUTE_OF_MICROSECONDS) / feed_rate) / maximum_steps);
}
// Execution -----------------------------------------------------------------------------------------------
mode = MC_MODE_LINEAR;
while(mode) {
// Trace the line
step_bits = 0;
for(axis = X_AXIS; axis <= Z_AXIS; axis++) {
if (target[axis] != position[axis])
{
counter[axis] += step_count[axis];
if (counter[axis] > 0)
{
step_bits |= st_bit_for_stepper(axis);
counter[axis] -= maximum_steps;
position[axis] += direction[axis];
}
}
}
if (step_bits) {
step_steppers(step_bits);
} else {
mode = MC_MODE_AT_REST;
}
}
}
// Execute an arc. theta == start angle, angular_travel == number of radians to go along the arc,
// positive angular_travel means clockwise, negative means counterclockwise. Radius == the radius of the
// circle in millimeters. axis_1 and axis_2 selects the plane in tool space.
// ISSUE: The arc interpolator assumes all axes have the same steps/mm as the X axis.
void mc_arc(double theta, double angular_travel, double radius, int axis_1, int axis_2, double feed_rate)
{
uint32_t start_x, start_y;
uint32_t diagonal_error;
int8_t direction[3]; // The direction of travel along each axis (-1, 0 or 1)
int8_t angular_direction; // 1 = clockwise, -1 = anticlockwise
int32_t x, y, target_x, target_y; // current position and target position in the
// local coordinate system of the arc-generator where [0,0] is the
// center of the arc.
int target_direction_x, target_direction_y; // signof(target_x)*angular_direction precalculated for speed
int32_t error; // error is always == (x**2 + y**2 - radius**2),
uint8_t axis_x, axis_y; // maps the arc axes to stepper axes
int8_t diagonal_bits; // A bitmask with the stepper bits for both selected axes set
int incomplete; // True if the arc has not reached its target yet
int dx, dy; // Trace directions
// Setup
uint32_t radius_steps = round(radius*X_STEPS_PER_MM);
if(radius_steps == 0) { return; }
// Setup arc interpolation --------------------------------------------------------------------------------
// Determine angular direction (+1 = clockwise, -1 = counterclockwise)
angular_direction = signof(angular_travel);
// Calculate the initial position and target position in the local coordinate system of the arc
start_x = x = round(sin(theta)*radius_steps);
start_y = y = round(cos(theta)*radius_steps);
target_x = trunc(sin(theta+angular_travel)*radius_steps);
target_y = trunc(cos(theta+angular_travel)*radius_steps);
// Precalculate these values to optimize target detection
target_direction_x = signof(target_x)*angular_direction;
target_direction_y = signof(target_y)*angular_direction;
// The "error" factor is kept up to date so that it is always == (x**2+y**2-radius**2). When error
// <0 we are inside the arc, when it is >0 we are outside of the arc, and when it is 0 we
// are exactly on top of the arc.
error = x*x + y*y - radius_steps*radius_steps;
// Set up a vector with the steppers we are going to use tracing the plane of this arc
diagonal_bits = st_bit_for_stepper(axis_1);
diagonal_bits |= st_bit_for_stepper(axis_2);
// And map the local coordinate system of the arc onto the tool axes of the selected plane
axis_x = axis_1;
axis_y = axis_2;
// Estimate length of arc in steps -------------------------------------------------------------------------
/*
To support helical motion we need to know in advance how many steppings the arc will need.
The calculations are based on the fact that we trace the circle by offsetting a square. The circle has
four "sides" or quadrants. For each quadrant we step mainly in one axis. The amount steps for one quarter of the
circle (e.g. along the x axis with positive y) is equal to one side of a square inscribed in the circle we
are tracing.
Quadrants of the circle
+---- 0 ----+ 0 - y is always positive and |x| < |y|
| | 1 - x is always positive and |x| > |y|
| | 2 - y is always negative and |x| < |y|
3 + 1 3 - x is always negative and |x| > |y|
| |
| | length of one side: 2*radius/sqrt(2)
+---- 2 ----+
*/
int start_quadrant = quadrant_of_the_circle(start_x, start_y);
int target_quadrant = quadrant_of_the_circle(target_x, target_y);
uint32_t steps_to_travel=0;
// Is the start and target point in the same quadrant?
if (start_quadrant == target_quadrant && (abs(angular_travel) <= (M_PI/2))) {
if(quadrant_horizontal(start_quadrant)) { // a horizontal quadrant where x will be the primary direction
steps_to_travel = abs(target_x-start_x);
} else { // a vertical quadrant where y will be the primary direction
steps_to_travel = abs(target_y-start_y);
}
} else { // the start and target points are in different quadrants
// Lets estimate the amount of steps along one full quadrant
uint32_t steps_in_half_quadrant = ceil(radius_steps/sqrt(2));
// Add the steps in the first partial quadrant
steps_to_travel += steps_in_partial_quadrant(start_x, start_y,
start_quadrant, angular_direction, steps_in_half_quadrant);
// Count the number of full quadrants between the start and end quadrants
uint8_t full_quadrants_traveled = full_quadrants_between(start_quadrant, target_quadrant, angular_direction);
// Add steps for the full quadrants plus some stray steps for "corners"
steps_to_travel += full_quadrants_traveled*(steps_in_half_quadrant*2+1);
// Add the steps in the final partial quadrant. By inverting the angular direction we get the correct number for
// the target quadrant which steps through the opposite part of the quadrant with respect to the start quadrant.
steps_to_travel += steps_in_partial_quadrant(target_x, target_y,
target_quadrant, -angular_direction, steps_in_half_quadrant);
}
// Calculate feed rate -------------------------------------------------------------------------------------
// The amount of steppings performed while tracing a half circle is equal to the sum of sides in a
// square inscribed in the circle. We use this to estimate the amount of steps as if this arc was a half circle:
uint32_t steps_in_half_circle = round((4*radius_steps)/sqrt(2)));
// We then calculate the millimeters of travel along the circumference of that same half circle
double millimeters_half_circumference = radius*M_PI;
// Then we calculate the microseconds between each step as if we will trace the full circle.
// It doesn't matter what fraction of the circle we are actually going to trace. The pace is the same.
st_buffer_pace(((millimeters_half_circumference * ONE_MINUTE_OF_MICROSECONDS) / feed_rate) / steps_in_half_circle);
// Execution -----------------------------------------------------------------------------------------------
mode = MC_MODE_ARC;
incomplete = true;
while(incomplete)
{
dx = (y!=0) ? signof(y) * angular_direction : -signof(x);
dy = (x!=0) ? -signof(x) * angular_direction : -signof(y);
// Take dx and dy which are local to the arc being generated and map them on to the
// selected tool-space-axes for the current arc.
direction[axis_x] = dx;
direction[axis_y] = dy;
set_stepper_directions(direction);
// Check which axis will be "major" for this stepping
if (abs(x)= abs(diagonal_error)) {
y += dy;
error = diagonal_error;
step_steppers(diagonal_bits); // step diagonal
} else {
step_axis(axis_x); // step straight
}
} else {
// Step arc vertically
error += 1 + 2*y * dy;
y+=dy;
diagonal_error = error + 1 + 2*x * dx;
if(abs(error) >= abs(diagonal_error)) {
x += dx;
error = diagonal_error;
step_steppers(diagonal_bits); // step diagonal
} else {
step_axis(axis_y); // step straight
}
}
// Check if target has been reached. Todo: Simplify/optimize/clarify
if ((x * target_direction_y >=
target_x * target_direction_y) &&
(y * target_direction_x <=
target_y * target_direction_x))
{ if ((signof(x) == signof(target_x)) && (signof(y) == signof(target_y)))
{ incomplete = false; } }
}
// Update the tool position to the new actual position
position[axis_x] += x-start_x;
position[axis_y] += y-start_y;
mode = MC_MODE_AT_REST;
}
void mc_go_home()
{
mode = MC_MODE_HOME;
st_go_home();
st_synchronize();
clear_vector(position); // By definition this is location [0, 0, 0]
mode = MC_MODE_AT_REST;
}
int mc_status()
{
return(mode);
}
// Set the direction bits for the stepper motors according to the provided vector.
// direction is an array of three 8 bit integers representing the direction of
// each motor. The values should be negative (reverse), 0 or positive (forward).
void set_stepper_directions(int8_t *direction)
{
/* Sorry about this convoluted code! It uses the fact that bit 7 of each direction
int is set when the direction == -1, but is 0 when direction is forward. This
way we can generate the whole direction bit-mask without doing any comparisions
or branching. Fast and compact, yet practically unreadable. Sorry sorry sorry.
*/
direction_bits = (
((direction[X_AXIS]&0x80)>>(7-X_DIRECTION_BIT)) |
((direction[Y_AXIS]&0x80)>>(7-Y_DIRECTION_BIT)) |
((direction[Z_AXIS]&0x80)>>(7-Z_DIRECTION_BIT)));
}
// Step enabled steppers. Enabled should be an array of three bytes. Each byte represent one
// stepper motor in the order X, Y, Z. Set the bytes of the steppers you want to step to
// 1, and the rest to 0.
inline void step_steppers(uint8_t bits)
{
st_buffer_step(direction_bits | bits);
}
// Step only one motor
inline void step_axis(uint8_t axis)
{
st_buffer_step(direction_bits | st_bit_for_stepper(axis));
}