/*
stepper.c - stepper motor interface
Part of Grbl
Copyright (c) 2009 Simen Svale Skogsrud
Grbl is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Grbl is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Grbl. If not, see .
*/
/* The timer calculations of this module informed by the 'RepRap cartesian firmware' by Zack Smith
and Philipp Tiefenbacher. The circle buffer implementation gleaned from the wiring_serial library
by David A. Mellis */
#include "stepper.h"
#include "config.h"
#include
#include
#include
#include "nuts_bolts.h"
#include
#include "wiring_serial.h"
#define LINE_BUFFER_SIZE 10
struct Line {
uint32_t steps_x, steps_y, steps_z;
int32_t maximum_steps;
uint8_t direction_bits;
uint32_t rate;
};
struct Line line_buffer[LINE_BUFFER_SIZE]; // A buffer for step instructions
volatile int line_buffer_head = 0;
volatile int line_buffer_tail = 0;
// Variables used by SIG_OUTPUT_COMPARE1A
uint8_t out_bits;
struct Line *current_line;
volatile int32_t counter_x, counter_y, counter_z;
uint32_t iterations;
volatile busy;
void config_step_timer(uint32_t microseconds);
// Add a new linear movement to the buffer. steps_x, _y and _z is the signed, relative motion in
// steps. Microseconds specify how many microseconds the move should take to perform.
void st_buffer_line(int32_t steps_x, int32_t steps_y, int32_t steps_z, uint32_t microseconds) {
// Calculate the buffer head after we push this byte
int next_buffer_head = (line_buffer_head + 1) % LINE_BUFFER_SIZE;
// If the buffer is full: good! That means we are well ahead of the robot.
// Nap until there is room in the buffer.
while(line_buffer_tail == next_buffer_head) { sleep_mode(); }
// setup line
struct Line *line = &line_buffer[line_buffer_head];
line->steps_x = labs(steps_x);
line->steps_y = labs(steps_y);
line->steps_z = labs(steps_z);
line->maximum_steps = max(line->steps_x, max(line->steps_y, line->steps_z));
// Bail if this is a zero-length line
if (line->maximum_steps == 0) { return; };
line->rate = microseconds/line->maximum_steps;
uint8_t direction_bits = 0;
if (steps_x < 0) { direction_bits |= (1<direction_bits = direction_bits;
// Move buffer head
line_buffer_head = next_buffer_head;
// enable stepper interrupt
TIMSK1 |= (1<rate);
counter_x = -(current_line->maximum_steps/2);
counter_y = counter_x;
counter_z = counter_x;
iterations = current_line->maximum_steps;
} else {
// disable this interrupt until there is something to handle
TIMSK1 &= ~(1<direction_bits;
counter_x += current_line->steps_x;
if (counter_x > 0) {
out_bits |= (1<maximum_steps;
}
counter_y += current_line->steps_y;
if (counter_y > 0) {
out_bits |= (1<maximum_steps;
}
counter_z += current_line->steps_z;
if (counter_z > 0) {
out_bits |= (1<maximum_steps;
}
// If current line is finished, reset pointer
iterations -= 1;
if (iterations <= 0) {
current_line = NULL;
// move the line buffer tail to the next instruction
line_buffer_tail = (line_buffer_tail + 1) % LINE_BUFFER_SIZE;
}
} else {
out_bits = 0;
}
out_bits ^= STEPPING_INVERT_MASK;
busy=FALSE;
PORTD &= ~(1<<3);
}
// This interrupt is set up by SIG_OUTPUT_COMPARE1A when it sets the motor port bits. It resets
// the motor port after a short period (STEP_PULSE_MICROSECONDS) completing one step cycle.
SIGNAL(SIG_OVERFLOW2)
{
// reset stepping pins (leave the direction pins)
STEPPING_PORT = (STEPPING_PORT & ~STEP_MASK) | (STEPPING_INVERT_MASK & STEP_MASK);
}
// Initialize and start the stepper motor subsystem
void st_init()
{
// Configure directions of interface pins
STEPPING_DDR |= STEPPING_MASK;
STEPPING_PORT = (STEPPING_PORT & ~STEPPING_MASK); //| STEPPING_INVERT_MASK;
LIMIT_DDR &= ~(LIMIT_MASK);
STEPPERS_ENABLE_DDR |= 1<> 3;
prescaler = 1; // prescaler: 8
} else if (ticks <= 0x3fffffL) {
ceiling = ticks >> 6;
prescaler = 2; // prescaler: 64
} else if (ticks <= 0xffffffL) {
ceiling = (ticks >> 8);
prescaler = 3; // prescaler: 256
} else if (ticks <= 0x3ffffffL) {
ceiling = (ticks >> 10);
prescaler = 4; // prescaler: 1024
} else {
// Okay, that was slower than we actually go. Just set the slowest speed
ceiling = 0xffff;
prescaler = 4;
}
// Set prescaler
TCCR1B = (TCCR1B & ~(0x07<