#pragma once // Copyright 2017 Todd Fleming // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. #include "LPC17xx.h" void delay_init(); // Get current time in clock cycles inline uint32_t get_time() { return LPC_TIM3->TC; } // Wait until get_time() is numCycles past startTime. Handles timer wrap. inline void delay_loop(uint32_t startTime, uint32_t numCycles) { while (get_time() - startTime < numCycles) ; } inline void delay_us(uint32_t us) { delay_loop(get_time(), uint32_t(uint64_t(SystemCoreClock) * us / 1'000'000)); } inline void delay_ms(uint32_t ms) { delay_loop(get_time(), uint32_t(uint64_t(SystemCoreClock) * ms / 1000)); }