/*
stepper.c - stepper motor driver: executes motion plans using stepper motors
Part of Grbl
Copyright (c) 2009-2011 Simen Svale Skogsrud
Grbl is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Grbl is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Grbl. If not, see .
*/
/* The timer calculations of this module informed by the 'RepRap cartesian firmware' by Zack Smith
and Philipp Tiefenbacher. The ring buffer implementation gleaned from the wiring_serial library
by David A. Mellis */
#include "stepper.h"
#include "config.h"
#include
#include
#include
#include "nuts_bolts.h"
#include
#include "motion_plan.h"
#include "wiring_serial.h"
void set_step_events_per_minute(uint32_t steps_per_minute);
#define ENABLE_STEPPER_DRIVER_INTERRUPT() TIMSK1 |= (1<
//
// The trapezoid is the shape the speed curve over time. It starts at block->initial_rate, accelerates for
// block->accelerate_ticks by block->rate_delta each tick, then stays up for block->plateau_ticks and
// decelerates for the rest of the block until the trapezoid generator is reset for the next block.
// The slope of acceleration is always +/- block->rate_delta. Any stage may be skipped by setting the
// duration to 0 ticks.
#define TRAPEZOID_STAGE_ACCELERATING 0
#define TRAPEZOID_STAGE_PLATEAU 1
#define TRAPEZOID_STAGE_DECELERATING 2
uint8_t trapezoid_stage;
uint16_t trapezoid_stage_ticks;
uint32_t trapezoid_rate;
int16_t trapezoid_delta;
// Initializes the trapezoid generator from the current block. Called whenever a new
// block begins.
inline void reset_trapezoid_generator() {
trapezoid_stage = TRAPEZOID_STAGE_ACCELERATING;
trapezoid_stage_ticks = current_block->accelerate_ticks;
trapezoid_delta = current_block->rate_delta;
trapezoid_rate = current_block->initial_rate;
set_step_events_per_minute(trapezoid_rate);
}
// This is called ACCELERATION_TICKS_PER_SECOND times per second by the step_event
// interrupt. It can be assumed that the trapezoid-generator-parameters and the
// current_block stays untouched by outside handlers for the duration of this function call.
inline void trapezoid_generator_tick() {
if (trapezoid_stage_ticks) {
trapezoid_stage_ticks--;
if (trapezoid_delta) {
trapezoid_rate += trapezoid_delta;
set_step_events_per_minute(trapezoid_rate);
}
} else {
// Is there a block currently in execution?
if(!current_block) {return;}
// Trapezoid stage complete, move on
if(trapezoid_stage == TRAPEZOID_STAGE_ACCELERATING) {
// Progress to plateau stage
trapezoid_delta = 0;
trapezoid_stage_ticks = current_block->plateau_ticks;
trapezoid_stage = TRAPEZOID_STAGE_PLATEAU;
} else if (trapezoid_stage == TRAPEZOID_STAGE_PLATEAU) {
// Progress to deceleration stage
trapezoid_delta = -current_block->rate_delta;
trapezoid_stage_ticks = 0xffff; // "forever" until the block is complete
trapezoid_stage = TRAPEZOID_STAGE_DECELERATING;
}
}
}
// Add a new linear movement to the buffer. steps_x, _y and _z is the signed, relative motion in
// steps. Microseconds specify how many microseconds the move should take to perform. To aid acceleration
// calculation the caller must also provide the physical length of the line in millimeters.
void st_buffer_line(int32_t steps_x, int32_t steps_y, int32_t steps_z, uint32_t microseconds, double millimeters) {
// Calculate the buffer head after we push this byte
int next_buffer_head = (block_buffer_head + 1) % BLOCK_BUFFER_SIZE;
// If the buffer is full: good! That means we are well ahead of the robot.
// Rest here until there is room in the buffer.
while(block_buffer_tail == next_buffer_head) { sleep_mode(); }
// Prepare to set up new block
struct Block *block = &block_buffer[block_buffer_head];
// Number of steps for each axis
block->steps_x = labs(steps_x);
block->steps_y = labs(steps_y);
block->steps_z = labs(steps_z);
block->step_event_count = max(block->steps_x, max(block->steps_y, block->steps_z));
// Bail if this is a zero-length block
if (block->step_event_count == 0) { return; };
// Calculate speed in mm/minute for each axis
double multiplier = 60.0*1000000.0/microseconds;
block->speed_x = block->steps_x*multiplier/settings.steps_per_mm[0];
block->speed_y = block->steps_y*multiplier/settings.steps_per_mm[1];
block->speed_z = block->steps_z*multiplier/settings.steps_per_mm[2];
block->nominal_rate = max(round(block->step_event_count*multiplier), MINIMAL_STEP_RATE);
// Compute the acceleration rate for the trapezoid generator. Depending on the slope of the line
// average travel per step event changes. For a line along one axis the travel per step event
// is equal to the travel/step in the particular axis. For a 45 degree line the steppers of both
// axes might step for every step event. Travel per step event is then sqrt(travel_x^2+travel_y^2).
// To generate trapezoids with contant acceleration between blocks the rate_delta must be computed
// specifically for each line to compensate for this phenomenon:
double travel_per_step = (1.0*millimeters)/block->step_event_count;
block->rate_delta = round(
(settings.acceleration/(60.0*ACCELERATION_TICKS_PER_SECOND))/ // acceleration mm/min per acceleration_tick
travel_per_step); // convert to: acceleration steps/min/acceleration_tick
calculate_trapezoid_for_block(block,0,0); // compute a default trapezoid
// Compute direction bits for this block
block->direction_bits = 0;
if (steps_x < 0) { block->direction_bits |= (1<direction_bits |= (1<direction_bits |= (1<step_event_count >> 1);
counter_y = counter_x;
counter_z = counter_x;
iterations = current_block->step_event_count;
} else {
DISABLE_STEPPER_DRIVER_INTERRUPT();
}
}
if (current_block != NULL) {
out_bits = current_block->direction_bits;
counter_x += current_block->steps_x;
if (counter_x > 0) {
out_bits |= (1<step_event_count;
}
counter_y += current_block->steps_y;
if (counter_y > 0) {
out_bits |= (1<step_event_count;
}
counter_z += current_block->steps_z;
if (counter_z > 0) {
out_bits |= (1<step_event_count;
}
// If current block is finished, reset pointer
iterations -= 1;
if (iterations <= 0) {
current_block = NULL;
// move the block buffer tail to the next instruction
block_buffer_tail = (block_buffer_tail + 1) % BLOCK_BUFFER_SIZE;
}
} else {
out_bits = 0;
}
out_bits ^= settings.invert_mask;
// In average this generates a trapezoid_generator_tick every CYCLES_PER_ACCELERATION_TICK by keeping track
// of the number of elapsed cycles. The code assumes that step_events occur significantly more often than
// trapezoid_generator_ticks as they well should.
trapezoid_tick_cycle_counter += cycles_per_step_event;
if(trapezoid_tick_cycle_counter > CYCLES_PER_ACCELERATION_TICK) {
trapezoid_tick_cycle_counter -= CYCLES_PER_ACCELERATION_TICK;
trapezoid_generator_tick();
}
busy=FALSE;
}
// This interrupt is set up by SIG_OUTPUT_COMPARE1A when it sets the motor port bits. It resets
// the motor port after a short period (settings.pulse_microseconds) completing one step cycle.
#ifdef TIMER2_OVF_vect
SIGNAL(TIMER2_OVF_vect)
#else
SIGNAL(SIG_OVERFLOW2)
#endif
{
// reset stepping pins (leave the direction pins)
STEPPING_PORT = (STEPPING_PORT & ~STEP_MASK) | (settings.invert_mask & STEP_MASK);
}
// Initialize and start the stepper motor subsystem
void st_init()
{
// Configure directions of interface pins
STEPPING_DDR |= STEPPING_MASK;
STEPPING_PORT = (STEPPING_PORT & ~STEPPING_MASK) | settings.invert_mask;
LIMIT_DDR &= ~(LIMIT_MASK);
STEPPERS_ENABLE_DDR |= 1<> 3;
prescaler = 1; // prescaler: 8
actual_cycles = ceiling * 8;
} else if (cycles <= 0x3fffffL) {
ceiling = cycles >> 6;
prescaler = 2; // prescaler: 64
actual_cycles = ceiling * 64;
} else if (cycles <= 0xffffffL) {
ceiling = (cycles >> 8);
prescaler = 3; // prescaler: 256
actual_cycles = ceiling * 256;
} else if (cycles <= 0x3ffffffL) {
ceiling = (cycles >> 10);
prescaler = 4; // prescaler: 1024
actual_cycles = ceiling * 1024;
} else {
// Okay, that was slower than we actually go. Just set the slowest speed
ceiling = 0xffff;
prescaler = 4;
actual_cycles = 0xffff * 1024;
}
// Set prescaler
TCCR1B = (TCCR1B & ~(0x07<