/* stepper.c - stepper motor interface Part of Grbl Copyright (c) 2009 Simen Svale Skogsrud Grbl is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Grbl is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Grbl. If not, see . */ /* The timer calculations of this module informed by the 'RepRap cartesian firmware' by Zack Smith and Philipp Tiefenbacher. The circle buffer implementation gleaned from the wiring_serial library by David A. Mellis */ #include "stepper.h" #include "config.h" #include #include #include #include "nuts_bolts.h" #include #include "wiring_serial.h" #define LINE_BUFFER_SIZE 10 struct Line { uint32_t steps_x, steps_y, steps_z; int32_t maximum_steps; uint8_t direction_bits; uint32_t rate; }; struct Line line_buffer[LINE_BUFFER_SIZE]; // A buffer for step instructions volatile int line_buffer_head = 0; volatile int line_buffer_tail = 0; // Variables used by SIG_OUTPUT_COMPARE1A uint8_t out_bits; struct Line *current_line; volatile int32_t counter_x, counter_y, counter_z; uint32_t iterations; void config_step_timer(uint32_t microseconds); // Add a new linear movement to the buffer. steps_x, _y and _z is the signed, relative motion in // steps. Microseconds specify how many microseconds the move should take to perform. void st_buffer_line(int32_t steps_x, int32_t steps_y, int32_t steps_z, uint32_t microseconds) { // Calculate the buffer head after we push this byte int next_buffer_head = (line_buffer_head + 1) % LINE_BUFFER_SIZE; // If the buffer is full: good! That means we are well ahead of the robot. // Nap until there is room in the buffer. while(line_buffer_tail == next_buffer_head) { sleep_mode(); } // setup line struct Line *line = &line_buffer[line_buffer_head]; line->steps_x = labs(steps_x); line->steps_y = labs(steps_y); line->steps_z = labs(steps_z); line->maximum_steps = max(line->steps_x, max(line->steps_y, line->steps_z)); // Bail if this is a zero-length line if (line->maximum_steps == 0) { return; }; line->rate = microseconds/line->maximum_steps; uint8_t direction_bits = 0; if (steps_x < 0) { direction_bits |= (1<direction_bits = direction_bits; // Move buffer head line_buffer_head = next_buffer_head; // enable stepper interrupt TIMSK1 |= (1<rate); counter_x = -(current_line->maximum_steps/2); counter_y = counter_x; counter_z = counter_x; iterations = current_line->maximum_steps; } else { // disable this interrupt until there is something to handle TIMSK1 &= ~(1<direction_bits; counter_x += current_line->steps_x; if (counter_x > 0) { out_bits |= (1<maximum_steps; } counter_y += current_line->steps_y; if (counter_y > 0) { out_bits |= (1<maximum_steps; } counter_z += current_line->steps_z; if (counter_z > 0) { out_bits |= (1<maximum_steps; } // If current line is finished, reset pointer iterations -= 1; if (iterations <= 0) { current_line = NULL; // move the line buffer tail to the next instruction line_buffer_tail = (line_buffer_tail + 1) % LINE_BUFFER_SIZE; } } else { out_bits = 0; } out_bits ^= STEPPING_INVERT_MASK; PORTD &= ~(1<<3); } // This interrupt is set up by SIG_OUTPUT_COMPARE1A when it sets the motor port bits. It resets // the motor port after a short period (STEP_PULSE_MICROSECONDS) completing one step cycle. SIGNAL(SIG_OVERFLOW2) { // reset stepping pins (leave the direction pins) STEPPING_PORT = (STEPPING_PORT & ~STEP_MASK) | (STEPPING_INVERT_MASK & STEP_MASK); } // Initialize and start the stepper motor subsystem void st_init() { // Configure directions of interface pins STEPPING_DDR |= STEPPING_MASK; STEPPING_PORT = (STEPPING_PORT & ~STEPPING_MASK); //| STEPPING_INVERT_MASK; LIMIT_DDR &= ~(LIMIT_MASK); STEPPERS_ENABLE_DDR |= 1<> 3; prescaler = 1; // prescaler: 8 } else if (ticks <= 0x3fffffL) { ceiling = ticks >> 6; prescaler = 2; // prescaler: 64 } else if (ticks <= 0xffffffL) { ceiling = (ticks >> 8); prescaler = 3; // prescaler: 256 } else if (ticks <= 0x3ffffffL) { ceiling = (ticks >> 10); prescaler = 4; // prescaler: 1024 } else { // Okay, that was slower than we actually go. Just set the slowest speed ceiling = 0xffff; prescaler = 4; } // Set prescaler TCCR1B = (TCCR1B & ~(0x07<