fixed a problem with the direction-pins

This commit is contained in:
Simen Svale Skogsrud
2010-02-27 21:01:35 +01:00
parent a42c03601d
commit 551b4ed274
2 changed files with 8 additions and 6 deletions

View File

@@ -23,9 +23,9 @@
#define VERSION "0.0"
#define X_STEPS_PER_MM 94.488188976378
#define Y_STEPS_PER_MM 94.488188976378
#define Z_STEPS_PER_MM 94.488188976378
#define X_STEPS_PER_MM (94.488188976378*16)
#define Y_STEPS_PER_MM (94.488188976378*16)
#define Z_STEPS_PER_MM (94.488188976378*16)
#define STEP_PULSE_MICROSECONDS 30
@@ -73,9 +73,11 @@
#define LIMIT_MASK ((1<<X_LIMIT_BIT)|(1<<Y_LIMIT_BIT)|(1<<Z_LIMIT_BIT))
// Use this line for default operation (step-pulses high)
#define STEPPING_INVERT_MASK 0
#define STEPPING_INVERT_MASK 0
// Uncomment this line for inverted stepping (step-pulses low, rest high)
// #define STEPPING_INVERT_MASK (STEP_MASK)
// Uncomment this line to invert all step- and direction bits
// #define STEPPING_INVERT_MASK (STEPPING_MASK)
// Or bake your own like this adding any step-bits or directions you want to invert:
// #define STEPPING_INVERT_MASK (STEP_MASK | (1<<Z_DIRECTION_BIT))