added code with merge conflict as note to self, accelleration will just have to wait
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@ -41,4 +41,10 @@
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#define Y_AXIS 1
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#define Z_AXIS 2
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void scale_vector(float *target, float *source, float multiplier) {
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target[0] = source[0]*multiplier;
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target[1] = source[1]*multiplier;
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target[2] = source[2]*multiplier;
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}
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#endif
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