esp8266-nanoleaf-webserver/sunrise.h
2017-07-19 17:20:51 -05:00

194 lines
5.4 KiB
C

const uint16_t sunriseSeconds = 60; // how long should the "sun" take to rise from completely dark to completely lit
const uint16_t sunriseMillis = (sunriseSeconds * 1000);
const uint16_t sunriseInterval = sunriseMillis / 240; // when using palettes, the usable range is 0-240 before it starts wrapping from the last color to the first
uint8_t sunriseIncrement = 4; // how much to change brightness for each level of the matrix
uint8_t sunriseLevel;
const CRGBPalette16 sunrisePalette = HeatColors_p;
const uint8_t centerX = MatrixWidth / 2;
void updateSunrise() {
EVERY_N_MILLIS(sunriseInterval) {
if (sunriseLevel < 240) {
sunriseLevel++;
Serial.print("Current level: "); Serial.println(sunriseLevel);
}
else if (sunriseIncrement > 0) {
sunriseIncrement--;
}
}
if (resetPattern) {
sunriseLevel = 0;
sunriseIncrement = 4;
FastLED.clear();
}
}
void sunriseStatic() {
updateSunrise();
for (uint8_t x = 0; x < MatrixWidth; x++) {
int16_t d = sunriseLevel - sunriseIncrement;
for (uint8_t y = 0; y < MatrixHeight; y++) {
if (d >= 0) {
CRGB newcolor = ColorFromPalette(sunrisePalette, random(0, d), random8(d, 255));
uint16_t pixelnumber = XY(x, y);
nblend(leds[pixelnumber], newcolor, 64);
}
d -= sunriseIncrement;
}
}
}
void sunriseFlicker() {
dimAll(240);
updateSunrise();
for (uint8_t x = 0; x < MatrixWidth; x++) {
int16_t d = sunriseLevel - sunriseIncrement;
for (uint8_t y = 0; y < MatrixHeight; y++) {
if (d >= 0) {
CRGB newcolor = ColorFromPalette(sunrisePalette, random(0, d), random8(d, 255));
uint16_t pixelnumber = XY(x, y);
nblend(leds[pixelnumber], newcolor, 64);
}
d -= sunriseIncrement;
}
}
}
void sunriseWavesDiagonal() {
dimAll(240);
updateSunrise();
uint8_t t = beat8(60);
for (uint8_t x = 0; x < MatrixWidth; x++) {
for (uint8_t y = 0; y < MatrixHeight; y++) {
uint8_t cx = sin8(x);
uint8_t cy = cos8(y);
uint8_t bri8 = sin8(8 * (cx + cy) + t);
CRGB newcolor = ColorFromPalette(sunrisePalette, sunriseLevel, bri8);
uint16_t pixelnumber = XY(x, y);
pixelnumber = (NUM_LEDS - 1) - pixelnumber;
nblend(leds[pixelnumber], newcolor, 64);
}
}
}
void sunriseWavesVertical() {
updateSunrise();
static uint16_t sPseudotime = 0;
static uint16_t sLastMillis = 0;
uint8_t brightdepth = beatsin88( 341, 96, 224);
uint16_t brightnessthetainc16 = beatsin88( 203, (25 * 256), (40 * 256));
uint8_t msmultiplier = beatsin88(147, 23, 60);
uint16_t ms = millis();
uint16_t deltams = ms - sLastMillis ;
sLastMillis = ms;
sPseudotime += deltams * msmultiplier;
uint16_t brightnesstheta16 = sPseudotime;
for (uint8_t y = 0; y < MatrixHeight; y++) {
brightnesstheta16 += brightnessthetainc16;
uint16_t b16 = sin16( brightnesstheta16 ) + 32768;
uint16_t bri16 = (uint32_t)((uint32_t)b16 * (uint32_t)b16) / 65536;
uint8_t bri8 = (uint32_t)(((uint32_t)bri16) * brightdepth) / 65536;
bri8 += (255 - brightdepth);
for (uint8_t x = 0; x < MatrixWidth; x++) {
CRGB newcolor = ColorFromPalette(sunrisePalette, sunriseLevel, bri8);
uint16_t pixelnumber = XY(x, (MatrixHeight - 1) - y);
pixelnumber = (NUM_LEDS - 1) - pixelnumber;
nblend(leds[pixelnumber], newcolor, 64);
}
}
}
void sunriseWavesHorizontal() {
updateSunrise();
static uint16_t sPseudotime = 0;
static uint16_t sLastMillis = 0;
uint8_t brightdepth = beatsin88( 341, 96, 224);
uint16_t brightnessthetainc16 = beatsin88( 203, (25 * 256), (40 * 256));
uint8_t msmultiplier = beatsin88(147, 23, 60);
uint16_t ms = millis();
uint16_t deltams = ms - sLastMillis ;
sLastMillis = ms;
sPseudotime += deltams * msmultiplier;
uint16_t brightnesstheta16 = sPseudotime;
for (uint8_t x = 0; x < MatrixWidth; x++) {
brightnesstheta16 += brightnessthetainc16;
uint16_t b16 = sin16( brightnesstheta16 ) + 32768;
uint16_t bri16 = (uint32_t)((uint32_t)b16 * (uint32_t)b16) / 65536;
uint8_t bri8 = (uint32_t)(((uint32_t)bri16) * brightdepth) / 65536;
bri8 += (255 - brightdepth);
for (uint8_t y = 0; y < MatrixHeight; y++) {
CRGB newcolor = ColorFromPalette(sunrisePalette, sunriseLevel, bri8);
uint16_t pixelnumber = XY(x, y);
pixelnumber = (NUM_LEDS - 1) - pixelnumber;
nblend(leds[pixelnumber], newcolor, 64);
}
}
}
void sunriseWavesRotating() {
updateSunrise();
static uint16_t sPseudotime = 0;
static uint16_t sLastMillis = 0;
uint8_t brightdepth = beatsin88( 341, 96, 224);
uint16_t brightnessthetainc16 = beatsin88( 203, (25 * 256), (40 * 256));
uint8_t msmultiplier = beatsin88(147, 23, 60);
uint16_t ms = millis();
uint16_t deltams = ms - sLastMillis ;
sLastMillis = ms;
sPseudotime += deltams * msmultiplier;
uint16_t brightnesstheta16 = sPseudotime;
for (uint8_t x = 0; x < MatrixWidth; x++) {
for (uint8_t y = 0; y < MatrixHeight; y++) {
brightnesstheta16 += brightnessthetainc16;
uint16_t b16 = sin16( brightnesstheta16 ) + 32768;
uint16_t bri16 = (uint32_t)((uint32_t)b16 * (uint32_t)b16) / 65536;
uint8_t bri8 = (uint32_t)(((uint32_t)bri16) * brightdepth) / 65536;
bri8 += (255 - brightdepth);
CRGB newcolor = ColorFromPalette(sunrisePalette, sunriseLevel, bri8);
uint16_t pixelnumber = XY(x, y);
pixelnumber = (NUM_LEDS - 1) - pixelnumber;
nblend(leds[pixelnumber], newcolor, 64);
}
}
}