/* * ESP8266 + FastLED + IR Remote + MSGEQ7: https://github.com/jasoncoon/esp8266-fastled-webserver * Copyright (C) 2015 Jason Coon * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "FastLED.h" FASTLED_USING_NAMESPACE extern "C" { #include "user_interface.h" } #include #include #include #include #include #include "GradientPalettes.h" #define RECV_PIN 12 IRrecv irReceiver(RECV_PIN); #include "Commands.h" const bool apMode = false; // AP mode password const char WiFiAPPSK[] = ""; // Wi-Fi network to connect to (if not in AP mode) const char* ssid = ""; const char* password = ""; ESP8266WebServer server(80); #define DATA_PIN 13 // for Huzzah: Pins w/o special function: #4, #5, #12, #13, #14; // #16 does not work :( #define LED_TYPE WS2812 #define COLOR_ORDER GRB #define NUM_LEDS 24 #define MILLI_AMPS 2000 // IMPORTANT: set here the max milli-Amps of your power supply 5V 2A = 2000 #define FRAMES_PER_SECOND 120 // here you can control the speed. With the Access Point / Web Server the animations run a bit slower. CRGB leds[NUM_LEDS]; uint8_t patternIndex = 0; const uint8_t brightnessCount = 5; uint8_t brightnessMap[brightnessCount] = { 16, 32, 64, 128, 255 }; int brightnessIndex = 0; uint8_t brightness = brightnessMap[brightnessIndex]; #define ARRAY_SIZE(A) (sizeof(A) / sizeof((A)[0])) // ten seconds per color palette makes a good demo // 20-120 is better for deployment #define SECONDS_PER_PALETTE 10 /////////////////////////////////////////////////////////////////////// // Forward declarations of an array of cpt-city gradient palettes, and // a count of how many there are. The actual color palette definitions // are at the bottom of this file. extern const TProgmemRGBGradientPalettePtr gGradientPalettes[]; extern const uint8_t gGradientPaletteCount; // Current palette number from the 'playlist' of color palettes uint8_t gCurrentPaletteNumber = 0; CRGBPalette16 gCurrentPalette( CRGB::Black); CRGBPalette16 gTargetPalette( gGradientPalettes[0] ); uint8_t currentPatternIndex = 0; // Index number of which pattern is current bool autoplayEnabled = false; uint8_t autoPlayDurationSeconds = 10; unsigned int autoPlayTimeout = 0; uint8_t gHue = 0; // rotating "base color" used by many of the patterns CRGB solidColor = CRGB::Blue; uint8_t power = 1; void setup(void) { Serial.begin(115200); delay(100); Serial.setDebugOutput(true); FastLED.addLeds(leds, NUM_LEDS); // for WS2812 (Neopixel) //FastLED.addLeds(leds, NUM_LEDS); // for APA102 (Dotstar) FastLED.setCorrection(TypicalLEDStrip); FastLED.setBrightness(brightness); FastLED.setMaxPowerInVoltsAndMilliamps(5, MILLI_AMPS); fill_solid(leds, NUM_LEDS, solidColor); FastLED.show(); EEPROM.begin(512); loadSettings(); irReceiver.enableIRIn(); // Start the receiver Serial.println(); Serial.print( F("Heap: ") ); Serial.println(system_get_free_heap_size()); Serial.print( F("Boot Vers: ") ); Serial.println(system_get_boot_version()); Serial.print( F("CPU: ") ); Serial.println(system_get_cpu_freq()); Serial.print( F("SDK: ") ); Serial.println(system_get_sdk_version()); Serial.print( F("Chip ID: ") ); Serial.println(system_get_chip_id()); Serial.print( F("Flash ID: ") ); Serial.println(spi_flash_get_id()); Serial.print( F("Flash Size: ") ); Serial.println(ESP.getFlashChipRealSize()); Serial.print( F("Vcc: ") ); Serial.println(ESP.getVcc()); Serial.println(); SPIFFS.begin(); { Dir dir = SPIFFS.openDir("/"); while (dir.next()) { String fileName = dir.fileName(); size_t fileSize = dir.fileSize(); Serial.printf("FS File: %s, size: %s\n", fileName.c_str(), String(fileSize).c_str()); } Serial.printf("\n"); } if (apMode) { WiFi.mode(WIFI_AP); // Do a little work to get a unique-ish name. Append the // last two bytes of the MAC (HEX'd) to "Thing-": uint8_t mac[WL_MAC_ADDR_LENGTH]; WiFi.softAPmacAddress(mac); String macID = String(mac[WL_MAC_ADDR_LENGTH - 2], HEX) + String(mac[WL_MAC_ADDR_LENGTH - 1], HEX); macID.toUpperCase(); String AP_NameString = "ESP8266 Thing " + macID; char AP_NameChar[AP_NameString.length() + 1]; memset(AP_NameChar, 0, AP_NameString.length() + 1); for (int i = 0; i < AP_NameString.length(); i++) AP_NameChar[i] = AP_NameString.charAt(i); WiFi.softAP(AP_NameChar, WiFiAPPSK); Serial.printf("Connect to Wi-Fi access point: %s\n", AP_NameChar); Serial.println("and open http://192.168.4.1 in your browser"); } else { Serial.printf("Connecting to %s\n", ssid); if (String(WiFi.SSID()) != String(ssid)) { WiFi.begin(ssid, password); } while (WiFi.status() != WL_CONNECTED) { delay(500); Serial.print("."); } Serial.print("Connected! Open http://"); Serial.print(WiFi.localIP()); Serial.println(" in your browser"); } // server.serveStatic("/", SPIFFS, "/index.htm"); // ,"max-age=86400" server.on("/all", HTTP_GET, []() { sendAll(); }); server.on("/power", HTTP_GET, []() { sendPower(); }); server.on("/power", HTTP_POST, []() { String value = server.arg("value"); setPower(value.toInt()); sendPower(); }); server.on("/solidColor", HTTP_GET, []() { sendSolidColor(); }); server.on("/solidColor", HTTP_POST, []() { String r = server.arg("r"); String g = server.arg("g"); String b = server.arg("b"); setSolidColor(r.toInt(), g.toInt(), b.toInt()); sendSolidColor(); }); server.on("/pattern", HTTP_GET, []() { sendPattern(); }); server.on("/pattern", HTTP_POST, []() { String value = server.arg("value"); setPattern(value.toInt()); sendPattern(); }); server.on("/patternUp", HTTP_POST, []() { adjustPattern(true); sendPattern(); }); server.on("/patternDown", HTTP_POST, []() { adjustPattern(false); sendPattern(); }); server.on("/brightness", HTTP_GET, []() { sendBrightness(); }); server.on("/brightness", HTTP_POST, []() { String value = server.arg("value"); setBrightness(value.toInt()); sendBrightness(); }); server.on("/brightnessUp", HTTP_POST, []() { adjustBrightness(true); sendBrightness(); }); server.on("/brightnessDown", HTTP_POST, []() { adjustBrightness(false); sendBrightness(); }); server.serveStatic("/index.htm", SPIFFS, "/index.htm"); server.serveStatic("/fonts", SPIFFS, "/fonts", "max-age=86400"); server.serveStatic("/js", SPIFFS, "/js"); server.serveStatic("/css", SPIFFS, "/css", "max-age=86400"); server.serveStatic("/images", SPIFFS, "/images", "max-age=86400"); server.serveStatic("/", SPIFFS, "/index.htm"); server.begin(); Serial.println("HTTP server started"); autoPlayTimeout = millis() + (autoPlayDurationSeconds * 1000); } typedef void (*Pattern)(); typedef Pattern PatternList[]; typedef struct { Pattern pattern; String name; } PatternAndName; typedef PatternAndName PatternAndNameList[]; // List of patterns to cycle through. Each is defined as a separate function below. PatternAndNameList patterns = { { colorwaves, "Color Waves" }, { palettetest, "Palette Test" }, { pride, "Pride" }, { rainbow, "Rainbow" }, { rainbowWithGlitter, "Rainbow With Glitter" }, { confetti, "Confetti" }, { sinelon, "Sinelon" }, { juggle, "Juggle" }, { bpm, "BPM" }, { showSolidColor, "Solid Color" }, }; const uint8_t patternCount = ARRAY_SIZE(patterns); void loop(void) { // Add entropy to random number generator; we use a lot of it. random16_add_entropy(random(65535)); server.handleClient(); handleIrInput(); if (power == 0) { fill_solid(leds, NUM_LEDS, CRGB::Black); FastLED.show(); FastLED.delay(15); return; } // EVERY_N_SECONDS(10) { // Serial.print( F("Heap: ") ); Serial.println(system_get_free_heap_size()); // } EVERY_N_MILLISECONDS( 20 ) { gHue++; // slowly cycle the "base color" through the rainbow } // change to a new cpt-city gradient palette EVERY_N_SECONDS( SECONDS_PER_PALETTE ) { gCurrentPaletteNumber = addmod8( gCurrentPaletteNumber, 1, gGradientPaletteCount); gTargetPalette = gGradientPalettes[ gCurrentPaletteNumber ]; } // slowly blend the current cpt-city gradient palette to the next EVERY_N_MILLISECONDS(40) { nblendPaletteTowardPalette( gCurrentPalette, gTargetPalette, 16); } if (autoplayEnabled && millis() > autoPlayTimeout) { adjustPattern(true); autoPlayTimeout = millis() + (autoPlayDurationSeconds * 1000); } // Call the current pattern function once, updating the 'leds' array patterns[currentPatternIndex].pattern(); FastLED.show(); // insert a delay to keep the framerate modest FastLED.delay(1000 / FRAMES_PER_SECOND); } void handleIrInput() { InputCommand command = readCommand(defaultHoldDelay); if (command != InputCommand::None) { Serial.print("command: "); Serial.println((int) command); } switch (command) { case InputCommand::Up: { adjustPattern(true); break; } case InputCommand::Down: { adjustPattern(false); break; } case InputCommand::Power: { power = power == 0 ? 1 : 0; break; } case InputCommand::BrightnessUp: { adjustBrightness(true); break; } case InputCommand::BrightnessDown: { adjustBrightness(false); break; } case InputCommand::PlayMode: { // toggle pause/play autoplayEnabled = !autoplayEnabled; break; } // pattern buttons case InputCommand::Pattern1: { setPattern(0); break; } case InputCommand::Pattern2: { setPattern(1); break; } case InputCommand::Pattern3: { setPattern(2); break; } case InputCommand::Pattern4: { setPattern(3); break; } case InputCommand::Pattern5: { setPattern(4); break; } case InputCommand::Pattern6: { setPattern(5); break; } case InputCommand::Pattern7: { setPattern(6); break; } case InputCommand::Pattern8: { setPattern(7); break; } case InputCommand::Pattern9: { setPattern(8); break; } case InputCommand::Pattern10: { setPattern(9); break; } case InputCommand::Pattern11: { setPattern(10); break; } case InputCommand::Pattern12: { setPattern(11); break; } // custom color adjustment buttons case InputCommand::RedUp: { solidColor.red += 8; setSolidColor(solidColor); break; } case InputCommand::RedDown: { solidColor.red -= 8; setSolidColor(solidColor); break; } case InputCommand::GreenUp: { solidColor.green += 8; setSolidColor(solidColor); break; } case InputCommand::GreenDown: { solidColor.green -= 8; setSolidColor(solidColor); break; } case InputCommand::BlueUp: { solidColor.blue += 8; setSolidColor(solidColor); break; } case InputCommand::BlueDown: { solidColor.blue -= 8; setSolidColor(solidColor); break; } // color buttons case InputCommand::Red: { setSolidColor(CRGB::Red); break; } case InputCommand::RedOrange: { setSolidColor(CRGB::OrangeRed); break; } case InputCommand::Orange: { setSolidColor(CRGB::Orange); break; } case InputCommand::YellowOrange: { setSolidColor(CRGB::Goldenrod); break; } case InputCommand::Yellow: { setSolidColor(CRGB::Yellow); break; } case InputCommand::Green: { setSolidColor(CRGB::Green); break; } case InputCommand::Lime: { setSolidColor(CRGB::Lime); break; } case InputCommand::Aqua: { setSolidColor(CRGB::Aqua); break; } case InputCommand::Teal: { setSolidColor(CRGB::Teal); break; } case InputCommand::Navy: { setSolidColor(CRGB::Navy); break; } case InputCommand::Blue: { setSolidColor(CRGB::Blue); break; } case InputCommand::RoyalBlue: { setSolidColor(CRGB::RoyalBlue); break; } case InputCommand::Purple: { setSolidColor(CRGB::Purple); break; } case InputCommand::Indigo: { setSolidColor(CRGB::Indigo); break; } case InputCommand::Magenta: { setSolidColor(CRGB::Magenta); break; } case InputCommand::White: { setSolidColor(CRGB::White); break; } case InputCommand::Pink: { setSolidColor(CRGB::Pink); break; } case InputCommand::LightPink: { setSolidColor(CRGB::LightPink); break; } case InputCommand::BabyBlue: { setSolidColor(CRGB::CornflowerBlue); break; } case InputCommand::LightBlue: { setSolidColor(CRGB::LightBlue); break; } } } void loadSettings() { brightness = EEPROM.read(0); currentPatternIndex = EEPROM.read(1); if (currentPatternIndex < 0) currentPatternIndex = 0; else if (currentPatternIndex >= patternCount) currentPatternIndex = patternCount - 1; byte r = EEPROM.read(2); byte g = EEPROM.read(3); byte b = EEPROM.read(4); if (r == 0 && g == 0 && b == 0) { } else { solidColor = CRGB(r, g, b); } } void sendAll() { String json = "{"; json += "\"power\":" + String(power) + ","; json += "\"brightness\":" + String(brightness) + ","; json += "\"currentPattern\":{"; json += "\"index\":" + String(currentPatternIndex); json += ",\"name\":\"" + patterns[currentPatternIndex].name + "\"}"; json += ",\"solidColor\":{"; json += "\"r\":" + String(solidColor.r); json += ",\"g\":" + String(solidColor.g); json += ",\"b\":" + String(solidColor.b); json += "}"; json += ",\"patterns\":["; for (uint8_t i = 0; i < patternCount; i++) { json += "\"" + patterns[i].name + "\""; if (i < patternCount - 1) json += ","; } json += "]"; json += "}"; server.send(200, "text/json", json); json = String(); } void sendPower() { String json = String(power); server.send(200, "text/json", json); json = String(); } void sendPattern() { String json = "{"; json += "\"index\":" + String(currentPatternIndex); json += ",\"name\":\"" + patterns[currentPatternIndex].name + "\""; json += "}"; server.send(200, "text/json", json); json = String(); } void sendBrightness() { String json = String(brightness); server.send(200, "text/json", json); json = String(); } void sendSolidColor() { String json = "{"; json += "\"r\":" + String(solidColor.r); json += ",\"g\":" + String(solidColor.g); json += ",\"b\":" + String(solidColor.b); json += "}"; server.send(200, "text/json", json); json = String(); } void setPower(uint8_t value) { power = value == 0 ? 0 : 1; } void setSolidColor(CRGB color) { setSolidColor(color.r, color.g, color.b); } void setSolidColor(uint8_t r, uint8_t g, uint8_t b) { solidColor = CRGB(r, g, b); EEPROM.write(2, r); EEPROM.write(3, r); EEPROM.write(4, r); setPattern(patternCount - 1); } // increase or decrease the current pattern number, and wrap around at the ends void adjustPattern(bool up) { if (up) currentPatternIndex++; else currentPatternIndex--; // wrap around at the ends if (currentPatternIndex < 0) currentPatternIndex = patternCount - 1; if (currentPatternIndex >= patternCount) currentPatternIndex = 0; EEPROM.write(1, currentPatternIndex); EEPROM.commit(); } void setPattern(int value) { // don't wrap around at the ends if (value < 0) value = 0; else if (value >= patternCount) value = patternCount - 1; currentPatternIndex = value; EEPROM.write(1, currentPatternIndex); EEPROM.commit(); } // adjust the brightness, and wrap around at the ends void adjustBrightness(bool up) { if (up) brightnessIndex++; else brightnessIndex--; // wrap around at the ends if (brightnessIndex < 0) brightnessIndex = brightnessCount - 1; else if (brightnessIndex >= brightnessCount) brightnessIndex = 0; brightness = brightnessMap[brightnessIndex]; FastLED.setBrightness(brightness); EEPROM.write(0, brightness); EEPROM.commit(); } void setBrightness(int value) { // don't wrap around at the ends if (value > 255) value = 255; else if (value < 0) value = 0; brightness = value; FastLED.setBrightness(brightness); EEPROM.write(0, brightness); EEPROM.commit(); } void showSolidColor() { fill_solid(leds, NUM_LEDS, solidColor); } void rainbow() { // FastLED's built-in rainbow generator fill_rainbow( leds, NUM_LEDS, gHue, 10); } void rainbowWithGlitter() { // built-in FastLED rainbow, plus some random sparkly glitter rainbow(); addGlitter(80); } void addGlitter( fract8 chanceOfGlitter) { if ( random8() < chanceOfGlitter) { leds[ random16(NUM_LEDS) ] += CRGB::White; } } void confetti() { // random colored speckles that blink in and fade smoothly fadeToBlackBy( leds, NUM_LEDS, 10); int pos = random16(NUM_LEDS); leds[pos] += CHSV( gHue + random8(64), 200, 255); } void sinelon() { // a colored dot sweeping back and forth, with fading trails fadeToBlackBy( leds, NUM_LEDS, 20); int pos = beatsin16(13, 0, NUM_LEDS - 1); leds[pos] += CHSV( gHue, 255, 192); } void bpm() { // colored stripes pulsing at a defined Beats-Per-Minute (BPM) uint8_t BeatsPerMinute = 62; CRGBPalette16 palette = PartyColors_p; uint8_t beat = beatsin8( BeatsPerMinute, 64, 255); for ( int i = 0; i < NUM_LEDS; i++) { //9948 leds[i] = ColorFromPalette(palette, gHue + (i * 2), beat - gHue + (i * 10)); } } void juggle() { // eight colored dots, weaving in and out of sync with each other fadeToBlackBy( leds, NUM_LEDS, 20); byte dothue = 0; for ( int i = 0; i < 8; i++) { leds[beatsin16(i + 7, 0, NUM_LEDS)] |= CHSV(dothue, 200, 255); dothue += 32; } } // Pride2015 by Mark Kriegsman: https://gist.github.com/kriegsman/964de772d64c502760e5 // This function draws rainbows with an ever-changing, // widely-varying set of parameters. void pride() { static uint16_t sPseudotime = 0; static uint16_t sLastMillis = 0; static uint16_t sHue16 = 0; uint8_t sat8 = beatsin88( 87, 220, 250); uint8_t brightdepth = beatsin88( 341, 96, 224); uint16_t brightnessthetainc16 = beatsin88( 203, (25 * 256), (40 * 256)); uint8_t msmultiplier = beatsin88(147, 23, 60); uint16_t hue16 = sHue16;//gHue * 256; uint16_t hueinc16 = beatsin88(113, 1, 3000); uint16_t ms = millis(); uint16_t deltams = ms - sLastMillis ; sLastMillis = ms; sPseudotime += deltams * msmultiplier; sHue16 += deltams * beatsin88( 400, 5, 9); uint16_t brightnesstheta16 = sPseudotime; for ( uint16_t i = 0 ; i < NUM_LEDS; i++) { hue16 += hueinc16; uint8_t hue8 = hue16 / 256; brightnesstheta16 += brightnessthetainc16; uint16_t b16 = sin16( brightnesstheta16 ) + 32768; uint16_t bri16 = (uint32_t)((uint32_t)b16 * (uint32_t)b16) / 65536; uint8_t bri8 = (uint32_t)(((uint32_t)bri16) * brightdepth) / 65536; bri8 += (255 - brightdepth); CRGB newcolor = CHSV( hue8, sat8, bri8); nblend(leds[i], newcolor, 64); } } // ColorWavesWithPalettes by Mark Kriegsman: https://gist.github.com/kriegsman/8281905786e8b2632aeb // This function draws color waves with an ever-changing, // widely-varying set of parameters, using a color palette. void colorwaves() { static uint16_t sPseudotime = 0; static uint16_t sLastMillis = 0; static uint16_t sHue16 = 0; // uint8_t sat8 = beatsin88( 87, 220, 250); uint8_t brightdepth = beatsin88( 341, 96, 224); uint16_t brightnessthetainc16 = beatsin88( 203, (25 * 256), (40 * 256)); uint8_t msmultiplier = beatsin88(147, 23, 60); uint16_t hue16 = sHue16;//gHue * 256; uint16_t hueinc16 = beatsin88(113, 300, 1500); uint16_t ms = millis(); uint16_t deltams = ms - sLastMillis ; sLastMillis = ms; sPseudotime += deltams * msmultiplier; sHue16 += deltams * beatsin88( 400, 5, 9); uint16_t brightnesstheta16 = sPseudotime; for ( uint16_t i = 0 ; i < NUM_LEDS; i++) { hue16 += hueinc16; uint8_t hue8 = hue16 / 256; uint16_t h16_128 = hue16 >> 7; if ( h16_128 & 0x100) { hue8 = 255 - (h16_128 >> 1); } else { hue8 = h16_128 >> 1; } brightnesstheta16 += brightnessthetainc16; uint16_t b16 = sin16( brightnesstheta16 ) + 32768; uint16_t bri16 = (uint32_t)((uint32_t)b16 * (uint32_t)b16) / 65536; uint8_t bri8 = (uint32_t)(((uint32_t)bri16) * brightdepth) / 65536; bri8 += (255 - brightdepth); uint8_t index = hue8; //index = triwave8( index); index = scale8( index, 240); CRGB newcolor = ColorFromPalette(gCurrentPalette, index, bri8); nblend(leds[i], newcolor, 128); } } // Alternate rendering function just scrolls the current palette // across the defined LED strip. void palettetest() { static uint8_t startindex = 0; startindex--; fill_palette( leds, NUM_LEDS, startindex, (256 / NUM_LEDS) + 1, gCurrentPalette, 255, LINEARBLEND); }