7 Commits

Author SHA1 Message Date
41146d118e Added mapping for half-cube 2017-05-10 17:13:59 -05:00
c0c7879c0b Update README.md 2017-05-09 10:46:42 -05:00
d335cc22cf Fixed TwinkleFOX lockups on >255 LEDs 2017-05-07 09:18:30 -05:00
e5c988727e Improved instructions. 2017-05-06 11:42:08 -05:00
93340c3016 Fixed Feather Huzzah link. 2017-05-05 09:17:00 -05:00
20c528871f Added ULTiM8x8 demo video pic & link 2017-05-04 21:49:34 -05:00
55e70750c9 Ssupport for ULTiM8x8 and Adafruit Feather ESP8266 2017-05-04 21:06:56 -05:00
13 changed files with 970 additions and 378 deletions

193
Map.h Normal file
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uint8_t cubeWidth = 8;
uint8_t cubeDepth = 8;
uint8_t cubeHeight = 8;
uint8_t coordsX[NUM_LEDS] = { 7, 7, 7, 7, 7, 7, 7, 7, 6, 6, 6, 6, 6, 6, 6, 6, 5, 5, 5, 5, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 6, 5, 4, 3, 2, 1, 0, 0, 1, 2, 3, 4, 5, 6, 7, 7, 6, 5, 4, 3, 2, 1, 0, 0, 1, 2, 3, 4, 5, 6, 7, 7, 6, 5, 4, 3, 2, 1, 0, 0, 1, 2, 3, 4, 5, 6, 7, 7, 6, 5, 4, 3, 2, 1, 0, 0, 1, 2, 3, 4, 5, 6, 7 };
uint8_t coordsY[NUM_LEDS] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 6, 6, 6, 6, 6, 6, 6, 6, 5, 5, 5, 5, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0 };
uint8_t coordsZ[NUM_LEDS] = { 7, 6, 5, 4, 3, 2, 1, 0, 0, 1, 2, 3, 4, 5, 6, 7, 7, 6, 5, 4, 3, 2, 1, 0, 0, 1, 2, 3, 4, 5, 6, 7, 7, 6, 5, 4, 3, 2, 1, 0, 0, 1, 2, 3, 4, 5, 6, 7, 7, 6, 5, 4, 3, 2, 1, 0, 0, 1, 2, 3, 4, 5, 6, 7, 7, 6, 5, 4, 3, 2, 1, 0, 0, 1, 2, 3, 4, 5, 6, 7, 7, 6, 5, 4, 3, 2, 1, 0, 0, 1, 2, 3, 4, 5, 6, 7, 7, 6, 5, 4, 3, 2, 1, 0, 0, 1, 2, 3, 4, 5, 6, 7, 7, 6, 5, 4, 3, 2, 1, 0, 0, 1, 2, 3, 4, 5, 6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
void cubeTest() {
static uint8_t x = 0;
static uint8_t y = 0;
static uint8_t z = 0;
EVERY_N_MILLIS(255 - speed) {
x++;
if(x >= cubeWidth) {
x = 0;
y++;
if(y >= cubeDepth) {
y = 0;
z++;
if(z >= cubeHeight) {
z = 0;
}
}
}
FastLED.clear();
CHSV color = CHSV(gHue, 255, 255);
for(uint8_t i = 0; i < NUM_LEDS; i++) {
uint8_t cx = coordsX[i];
uint8_t cy = coordsY[i];
uint8_t cz = coordsZ[i];
if((cx == x && cy == y) || (cx == x && cz == z) || (cy == y && cz == z)) {
leds[i] = color;
}
}
}
}
void cubeXPalette() {
uint8_t hues = 8;
for (uint8_t i = 0; i < NUM_LEDS; i++) {
uint8_t x = coordsX[i];
leds[i] = ColorFromPalette(palettes[currentPaletteIndex], beat8(speed) - (x * hues));
}
}
void cubeYPalette() {
uint8_t hues = 8;
for (uint8_t i = 0; i < NUM_LEDS; i++) {
uint8_t y = coordsY[i];
leds[i] = ColorFromPalette(palettes[currentPaletteIndex], beat8(speed) - (y * hues));
}
}
void cubeZPalette() {
uint8_t hues = 8;
for (uint8_t i = 0; i < NUM_LEDS; i++) {
uint8_t z = coordsZ[i];
leds[i] = ColorFromPalette(palettes[currentPaletteIndex], beat8(speed) - (z * hues));
}
}
void cubeXYPalette() {
uint8_t hues = 8;
for (uint8_t i = 0; i < NUM_LEDS; i++) {
uint8_t x = coordsX[i];
uint8_t y = coordsY[i];
leds[i] = ColorFromPalette(palettes[currentPaletteIndex], beat8(speed) - ((x + y) * hues));
}
}
void cubeXZPalette() {
uint8_t hues = 8;
for (uint8_t i = 0; i < NUM_LEDS; i++) {
uint8_t x = coordsX[i];
uint8_t z = coordsZ[i];
leds[i] = ColorFromPalette(palettes[currentPaletteIndex], beat8(speed) - ((x + z) * hues));
}
}
void cubeYZPalette() {
uint8_t hues = 8;
for (uint8_t i = 0; i < NUM_LEDS; i++) {
uint8_t y = coordsY[i];
uint8_t z = coordsZ[i];
leds[i] = ColorFromPalette(palettes[currentPaletteIndex], beat8(speed) - ((y + z) * hues));
}
}
void cubeXYZPalette() {
uint8_t hues = 8;
for (uint8_t i = 0; i < NUM_LEDS; i++) {
uint8_t x = coordsX[i];
uint8_t y = coordsY[i];
uint8_t z = coordsZ[i];
leds[i] = ColorFromPalette(palettes[currentPaletteIndex], beat8(speed) - ((x + y + z) * hues));
}
}
void cubeXGradientPalette() {
uint8_t hues = 8;
for (uint8_t i = 0; i < NUM_LEDS; i++) {
uint8_t x = coordsX[i];
leds[i] = ColorFromPalette(gCurrentPalette, beat8(speed) - (x * hues));
}
}
void cubeYGradientPalette() {
uint8_t hues = 8;
for (uint8_t i = 0; i < NUM_LEDS; i++) {
uint8_t y = coordsY[i];
leds[i] = ColorFromPalette(gCurrentPalette, beat8(speed) - (y * hues));
}
}
void cubeZGradientPalette() {
uint8_t hues = 8;
for (uint8_t i = 0; i < NUM_LEDS; i++) {
uint8_t z = coordsZ[i];
leds[i] = ColorFromPalette(gCurrentPalette, beat8(speed) - (z * hues));
}
}
void cubeXYGradientPalette() {
uint8_t hues = 8;
for (uint8_t i = 0; i < NUM_LEDS; i++) {
uint8_t x = coordsX[i];
uint8_t y = coordsY[i];
leds[i] = ColorFromPalette(gCurrentPalette, beat8(speed) - ((x + y) * hues));
}
}
void cubeXZGradientPalette() {
uint8_t hues = 8;
for (uint8_t i = 0; i < NUM_LEDS; i++) {
uint8_t x = coordsX[i];
uint8_t z = coordsZ[i];
leds[i] = ColorFromPalette(gCurrentPalette, beat8(speed) - ((x + z) * hues));
}
}
void cubeYZGradientPalette() {
uint8_t hues = 8;
for (uint8_t i = 0; i < NUM_LEDS; i++) {
uint8_t y = coordsY[i];
uint8_t z = coordsZ[i];
leds[i] = ColorFromPalette(gCurrentPalette, beat8(speed) - ((y + z) * hues));
}
}
void cubeXYZGradientPalette() {
uint8_t hues = 8;
for (uint8_t i = 0; i < NUM_LEDS; i++) {
uint8_t x = coordsX[i];
uint8_t y = coordsY[i];
uint8_t z = coordsZ[i];
leds[i] = ColorFromPalette(gCurrentPalette, beat8(speed) - ((x + y + z) * hues));
}
}

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/*
ESP8266 + FastLED + IR Remote: https://github.com/jasoncoon/esp8266-fastled-webserver
Copyright (C) 2015-2016 Jason Coon
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define MAX_DIMENSION ((MatrixWidth > MatrixHeight) ? MatrixWidth : MatrixHeight)
// The 16 bit version of our coordinates
uint16_t noisex;
uint16_t noisey;
uint16_t noisez;
// We're using the x/y dimensions to map to the x/y pixels on the matrix. We'll
// use the z-axis for "time". speed determines how fast time moves forward. Try
// 1 for a very slow moving effect, or 60 for something that ends up looking like
// water.
int noisespeedx = 0;
int noisespeedy = 1;
int noisespeedz = 0;
// Scale determines how far apart the pixels in our noise matrix are. Try
// changing these values around to see how it affects the motion of the display. The
// higher the value of scale, the more "zoomed out" the noise will be. A value
// of 1 will be so zoomed in, you'll mostly see solid colors.
uint16_t noisescale = 1; // scale is set dynamically once we've started up
// This is the array that we keep our computed noise values in
uint8_t noise[MAX_DIMENSION][MAX_DIMENSION];
uint8_t colorLoop = 0;
CRGBPalette16 blackAndWhiteStripedPalette;
// This function sets up a palette of black and white stripes,
// using code. Since the palette is effectively an array of
// sixteen CRGB colors, the various fill_* functions can be used
// to set them up.
void SetupBlackAndWhiteStripedPalette()
{
// 'black out' all 16 palette entries...
fill_solid( blackAndWhiteStripedPalette, 16, CRGB::Black);
// and set every fourth one to white.
blackAndWhiteStripedPalette[0] = CRGB::White;
blackAndWhiteStripedPalette[4] = CRGB::White;
blackAndWhiteStripedPalette[8] = CRGB::White;
blackAndWhiteStripedPalette[12] = CRGB::White;
}
CRGBPalette16 blackAndBlueStripedPalette;
// This function sets up a palette of black and blue stripes,
// using code. Since the palette is effectively an array of
// sixteen CRGB colors, the various fill_* functions can be used
// to set them up.
void SetupBlackAndBlueStripedPalette()
{
// 'black out' all 16 palette entries...
fill_solid( blackAndBlueStripedPalette, 16, CRGB::Black);
for(uint8_t i = 0; i < 6; i++) {
blackAndBlueStripedPalette[i] = CRGB::Blue;
}
}
// There are several different palettes of colors demonstrated here.
//
// FastLED provides several 'preset' palettes: RainbowColors_p, RainbowStripeColors_p,
// OceanColors_p, CloudColors_p, LavaColors_p, ForestColors_p, and PartyColors_p.
//
// Additionally, you can manually define your own color palettes, or you can write
// code that creates color palettes on the fly.
void drawNoise(CRGBPalette16 palette, uint8_t hueReduce = 0)
{
for (uint8_t x = 0; x < MatrixWidth; x++) {
for(uint8_t y = 0; y < MatrixHeight; y++) {
uint16_t i = XY(x, y);
int xoffset = noisescale * x;
int yoffset = noisescale * y;
uint8_t data = inoise8(x + xoffset + noisex, y + yoffset + noisey, noisez);
// The range of the inoise8 function is roughly 16-238.
// These two operations expand those values out to roughly 0..255
// You can comment them out if you want the raw noise data.
data = qsub8(data, 16);
data = qadd8(data, scale8(data, 39));
if(hueReduce > 0 && data >= hueReduce)
data -= hueReduce;
leds[i] = ColorFromPalette(palette, data, 255, LINEARBLEND);
}
}
noisex += noisespeedx;
noisey += noisespeedy;
noisez += noisespeedz;
}
void drawNoise3d(CRGBPalette16 palette, uint8_t hueReduce = 0)
{
for(uint8_t i = 0; i < NUM_LEDS; i++) {
uint8_t x = coordsX[i];
uint8_t y = coordsY[i];
uint8_t z = coordsZ[i];
int xoffset = noisescale * x;
int yoffset = noisescale * y;
int zoffset = noisescale * z;
uint8_t data = inoise8(x + xoffset + noisex, y + yoffset + noisey, z + zoffset + noisez);
// The range of the inoise8 function is roughly 16-238.
// These two operations expand those values out to roughly 0..255
// You can comment them out if you want the raw noise data.
data = qsub8(data, 16);
data = qadd8(data, scale8(data, 39));
if(hueReduce > 0 && data >= hueReduce)
data -= hueReduce;
leds[i] = ColorFromPalette(palette, data, 255, LINEARBLEND);
}
noisex += noisespeedx;
noisey += noisespeedy;
noisez += noisespeedz;
}
void rainbowNoise() {
noisespeedx = 0;
noisespeedy = -1;
noisespeedz = 0;
noisescale = 24;
colorLoop = 0;
drawNoise(RainbowColors_p);
}
void rainbowNoise3d() {
noisespeedx = 0;
noisespeedy = 0;
noisespeedz = -1;
noisescale = 24;
colorLoop = 0;
drawNoise3d(RainbowColors_p);
}
void rainbowStripeNoise() {
noisespeedx = 0;
noisespeedy = -2;
noisespeedz = 0;
noisescale = 24;
colorLoop = 0;
drawNoise(RainbowStripeColors_p);
}
void rainbowStripeNoise3d() {
noisespeedx = 0;
noisespeedy = 0;
noisespeedz = -2;
noisescale = 24;
colorLoop = 0;
drawNoise3d(RainbowStripeColors_p);
}
void partyNoise() {
noisespeedx = -9;
noisespeedy = 0;
noisespeedz = 0;
noisescale = 32;
colorLoop = 0;
drawNoise(PartyColors_p);
}
void partyNoise3d() {
noisespeedx = -9;
noisespeedy = 0;
noisespeedz = 0;
noisescale = 32;
colorLoop = 0;
drawNoise3d(PartyColors_p);
}
void forestNoise() {
noisespeedx = -9;
noisespeedy = 0;
noisespeedz = 0;
noisescale = 32;
colorLoop = 0;
drawNoise(ForestColors_p);
}
void forestNoise3d() {
noisespeedx = -9;
noisespeedy = 0;
noisespeedz = 0;
noisescale = 32;
colorLoop = 0;
drawNoise3d(ForestColors_p);
}
void cloudNoise() {
noisespeedx = -2;
noisespeedy = 0;
noisespeedz = 0;
noisescale = 24;
colorLoop = 0;
drawNoise(CloudColors_p);
}
void cloudNoise3d() {
noisespeedx = -2;
noisespeedy = 0;
noisespeedz = 0;
noisescale = 24;
colorLoop = 0;
drawNoise3d(CloudColors_p);
}
void fireNoise() {
noisespeedx = 0; // 24;
noisespeedy = -32;
noisespeedz = 0;
noisescale = 64;
colorLoop = 0;
drawNoise(HeatColors_p, 60);
}
void fireNoise3d() {
noisespeedx = 0;
noisespeedy = 0;
noisespeedz = 32;
noisescale = 64;
colorLoop = 0;
drawNoise3d(HeatColors_p, 60);
}
void fireNoise2() {
noisespeedx = 0;
noisespeedy = -8;
noisespeedz = 3;
noisescale = 32;
colorLoop = 0;
drawNoise(HeatColors_p);
}
void fireNoise23d() {
noisespeedx = 1;
noisespeedy = 3;
noisespeedz = 8;
noisescale = 32;
colorLoop = 0;
drawNoise3d(HeatColors_p);
}
void lavaNoise() {
noisespeedx = 0;
noisespeedy = -1;
noisespeedz = 1;
noisescale = 24;
colorLoop = 0;
drawNoise(LavaColors_p);
}
void lavaNoise3d() {
noisespeedx = 1;
noisespeedy = 3;
noisespeedz = -8;
noisescale = 32;
colorLoop = 0;
drawNoise3d(LavaColors_p);
}
void oceanNoise() {
noisespeedx = -2;
noisespeedy = 0;
noisespeedz = 4;
noisescale = 24;
colorLoop = 0;
drawNoise(OceanColors_p);
}
void oceanNoise3d() {
noisespeedx = -2;
noisespeedy = 0;
noisespeedz = 4;
noisescale = 24;
colorLoop = 0;
drawNoise3d(OceanColors_p);
}
void blackAndWhiteNoise() {
SetupBlackAndWhiteStripedPalette();
noisespeedx = -12;
noisespeedy = 0;
noisespeedz = 0;
noisescale = 24;
colorLoop = 0;
drawNoise(blackAndWhiteStripedPalette);
}
void blackAndWhiteNoise3d() {
SetupBlackAndWhiteStripedPalette();
noisespeedx = -12;
noisespeedy = 0;
noisespeedz = 0;
noisescale = 24;
colorLoop = 0;
drawNoise3d(blackAndWhiteStripedPalette);
}
void blackAndBlueNoise() {
SetupBlackAndBlueStripedPalette();
noisespeedx = 0;
noisespeedy = 8;
noisespeedz = 0;
noisescale = 32;
colorLoop = 0;
drawNoise(blackAndBlueStripedPalette);
}
void blackAndBlueNoise3d() {
SetupBlackAndBlueStripedPalette();
noisespeedx = -4;
noisespeedy = -4;
noisespeedz = -4;
noisescale = 32;
colorLoop = 0;
drawNoise3d(blackAndBlueStripedPalette);
}

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@ -1,46 +1,26 @@
FastLED + ESP8266 Web Server Ultim8x8 RGB LED Panel + FastLED + ESP8266 Web Server
========= =========
Control an addressable LED strip with an ESP8266 via a web browser or infrared remote control. Control an [ULTiM8x8 RGB LED Panel] with an ESP8266 via a web browser.
[Demo Video](https://www.youtube.com/watch?v=xigy7J_K7Aw):
[![Demo Video](http://img.youtube.com/vi/xigy7J_K7Aw/0.jpg)](http://www.youtube.com/watch?v=xigy7J_K7Aw)
Hardware Hardware
-------- --------
##### ESP8266 development board [ULTiM8x8 RGB LED Panel](https://www.crowdsupply.com/maniacal-labs-wyolum/ultim8x8)
[![Wemos D1 Mini Pro & Headers](https://ae01.alicdn.com/kf/HTB1P1KVaMsSMeJjSsphq6xuJFXah/WEMOS-D1-mini-Pro-V1-1-0-16M-bytes-external-antenna-connector-ESP8266-WIFI-Internet-of.jpg_200x200.jpg)](https://www.aliexpress.com/item/WEMOS-D1-mini-Pro-16M-bytes-external-antenna-connector-ESP8266-WIFI-Internet-of-Things-development-board/32724692514.html) [![ULTiM8x8 RGB LED Panel](https://www.crowdsupply.com/img/7d3e/ultim8x8-bothboards_jpg_project-body.jpg)](https://www.crowdsupply.com/maniacal-labs-wyolum/ultim8x8)
[Wemos D1 Mini Pro & Headers](https://www.aliexpress.com/item/WEMOS-D1-mini-Pro-16M-bytes-external-antenna-connector-ESP8266-WIFI-Internet-of-Things-development-board/32724692514.html) [Adafruit Feather HUZZAH with ESP8266 WiFi](https://www.adafruit.com/products/2821)
or [![Adafruit Feather HUZZAH with ESP8266 WiFi](https://cdn-shop.adafruit.com/310x233/2821-01.jpg)](https://www.adafruit.com/products/2821)
[![Adafruit HUZZAH ESP8266 Breakout](https://cdn-shop.adafruit.com/310x233/2471-10.jpg)](https://www.adafruit.com/products/2471)
[Adafruit HUZZAH ESP8266 Breakout](https://www.adafruit.com/products/2471)
##### Addressable LED strip
[![Adafruit NeoPixel Ring](https://www.adafruit.com/images/145x109/1586-00.jpg)](https://www.adafruit.com/product/1586)
[Adafruit NeoPixel Ring]
Other hardware:
* [3.3V to 5V Logic Level Shifter](http://www.digikey.com/product-detail/en/texas-instruments/SN74HCT245N/296-1612-5-ND/277258) (required if LEDs "glitch")
Recommended by [Adafruit NeoPixel "Best Practices"](https://learn.adafruit.com/adafruit-neopixel-uberguide/best-practices) to help protect LEDs from current onrush:
* [1000µF Capacitor](http://www.digikey.com/product-detail/en/panasonic-electronic-components/ECA-1EM102/P5156-ND/245015)
* [300 to 500 Ohm resistor](https://www.digikey.com/product-detail/en/stackpole-electronics-inc/CF14JT470R/CF14JT470RCT-ND/1830342)
Optional shield to make everything more tidy:
[![Wemos D1 Mini ESP8266 LED & Level Shifter Shield](https://d3s5r33r268y59.cloudfront.net/13194/products/thumbs/2017-05-06T15:02:37.208Z-IMG_20170506_100623.jpg.114x76_q85_pad_rcrop.jpg)](https://www.tindie.com/products/jasoncoon/wemos-d1-mini-esp8266-led-and-level-shifter-shield/)
[Wemos D1 Mini ESP8266 LED & Level Shifter Shield](https://www.tindie.com/products/jasoncoon/wemos-d1-mini-esp8266-led-and-level-shifter-shield)
Features Features
-------- --------
* Turn the NeoPixel Ring on and off * Turn the LEDs on and off
* Adjust the brightness * Adjust the brightness
* Change the display pattern * Change the display pattern
* Adjust the color * Adjust the color
@ -65,7 +45,7 @@ The app is installed via the Arduino IDE which can be [downloaded here](https://
The app depends on the following libraries. They must either be downloaded from GitHub and placed in the Arduino 'libraries' folder, or installed as [described here](https://www.arduino.cc/en/Guide/Libraries) by using the Arduino library manager. The app depends on the following libraries. They must either be downloaded from GitHub and placed in the Arduino 'libraries' folder, or installed as [described here](https://www.arduino.cc/en/Guide/Libraries) by using the Arduino library manager.
* [FastLED](https://github.com/FastLED/FastLED) * [FastLED](https://github.com/FastLED/FastLED)
* [IRremoteESP8266](https://github.com/sebastienwarin/IRremoteESP8266) * [IRremoteESP8266](https://github.com/markszabo/IRremoteESP8266)
* [Arduino WebSockets](https://github.com/Links2004/arduinoWebSockets) * [Arduino WebSockets](https://github.com/Links2004/arduinoWebSockets)
Download the app code from GitHub using the green Clone or Download button from [the GitHub project main page](https://github.com/jasoncoon/esp8266-fastled-webserver) and click Download ZIP. Decompress the ZIP file in your Arduino sketch folder. Download the app code from GitHub using the green Clone or Download button from [the GitHub project main page](https://github.com/jasoncoon/esp8266-fastled-webserver) and click Download ZIP. Decompress the ZIP file in your Arduino sketch folder.
@ -95,7 +75,7 @@ The firmware implements basic [RESTful web services](https://en.wikipedia.org/wi
Infrared Remote Control Infrared Remote Control
----------------------- -----------------------
Control via infrared remote control is also supported, via the [ESP8266 port of the IRremote library](https://github.com/sebastienwarin/IRremoteESP8266). Control via infrared remote control is also supported, via the [ESP8266 port of the IRremote library](https://github.com/markszabo/IRremoteESP8266).
[Adafruit NeoPixel Ring]:https://www.adafruit.com/product/1586 [Adafruit NeoPixel Ring]:https://www.adafruit.com/product/1586
[Adafruit HUZZAH ESP8266 Breakout]:https://www.adafruit.com/products/2471 [Adafruit HUZZAH ESP8266 Breakout]:https://www.adafruit.com/products/2471

View File

@ -194,7 +194,7 @@ void drawTwinkles()
uint8_t backgroundBrightness = bg.getAverageLight(); uint8_t backgroundBrightness = bg.getAverageLight();
for(uint8_t i = 0; i < NUM_LEDS; i++) { for(uint16_t i = 0; i < NUM_LEDS; i++) {
CRGB& pixel = leds[i]; CRGB& pixel = leds[i];
PRNG16 = (uint16_t)(PRNG16 * 2053) + 1384; // next 'random' number PRNG16 = (uint16_t)(PRNG16 * 2053) + 1384; // next 'random' number

157
WiFi.h
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@ -1,157 +0,0 @@
//#include <DNSServer.h>
//DNSServer dnsServer;
//const byte DNS_PORT = 53;
// AP mode password
const char WiFiAPPSK[] = "";
// Wi-Fi network to connect to (leave blank to connect to saved network, or to start in AP mode)
const char* ssid = "";
const char* password = "";
#define HOSTNAME "ESP8266-" ///< Hostname. The initializeWiFi function adds the Chip ID at the end.
#define DEBUG_WIFI 1
WiFiMode mode = WIFI_STA; // connect to existing Wi-Fi network
//WiFiMode mode = WIFI_AP; // act as an Access Point, creating a new Wi-Fi network
//WiFiMode mode = WIFI_AP_STA; // act as both a client and Access Point (mesh mode)
template <typename Generic>
void debugPrint(Generic text) {
if (DEBUG_WIFI) {
Serial.print(text);
}
}
template <typename Generic>
void debugPrintln(Generic text) {
if (DEBUG_WIFI) {
Serial.println(text);
}
}
String getWiFiJson() {
String hostname = String(HOSTNAME);
hostname += String(ESP.getChipId(), HEX);
String json = "{";
json += "\"status\":\"" + String(WiFi.status()) + "\"";
json += ",\"localIP\":\"" + WiFi.localIP().toString() + "\"";
json += ",\"softAPIP\":\"" + WiFi.softAPIP().toString() + "\"";
json += ",\"hostname\":\"" + hostname + "\"";
json += ",\"ssid\":\"" + WiFi.SSID() + "\"";
json += ",\"rssi\":\"" + String(WiFi.RSSI()) + "\"";
json += ",\"networks\":[";
byte ssidCount = WiFi.scanNetworks();
for (byte i = 0; i < ssidCount; i++) {
if (i > 0)
json += ",";
json += "{\"name\":\"" + WiFi.SSID(i) + "\",\"rssi\":\"" + String(WiFi.RSSI(i)) + "\"}";
}
json += "]";
json += "}";
return json;
}
void initializeWiFi() {
// Set Hostname.
String hostname = String(HOSTNAME);
hostname += String(ESP.getChipId(), HEX);
WiFi.hostname(hostname);
// Print hostname.
Serial.println("Hostname: " + hostname);
char hostnameChar[hostname.length() + 1];
memset(hostnameChar, 0, hostname.length() + 1);
for (uint8_t i = 0; i < hostname.length(); i++)
hostnameChar[i] = hostname.charAt(i);
// MDNS.begin(hostnameChar);
// Add service to MDNS-SD
// MDNS.addService("http", "tcp", 80);
// attempt to connect; should it fail, fall back to AP mode
// WiFi.mode(WIFI_STA);
String stored_ssid = WiFi.SSID();
if (ssid != NULL && password != NULL &&
ssid != "" && password != "") {
debugPrint("WiFi mode: ");
debugPrintln(WIFI_STA);
WiFi.mode(WIFI_STA);
debugPrint("Connecting to hard-coded SSID: ");
debugPrintln(stored_ssid);
WiFi.begin(ssid, password);
}
else if (stored_ssid != NULL && stored_ssid != "") {
debugPrint("WiFi mode: ");
debugPrintln(WIFI_STA);
WiFi.mode(WIFI_STA);
debugPrint("Connecting to stored SSID: ");
debugPrintln(stored_ssid);
WiFi.begin();
}
else {
debugPrintln("No stored SSID");
debugPrint("Starting soft AP: ");
debugPrintln(hostnameChar);
WiFi.mode(WIFI_AP);
if (WiFiAPPSK != NULL) {
debugPrint(WiFi.softAP(hostnameChar, WiFiAPPSK) ? "ready" : "failed");
} else {
debugPrint(WiFi.softAP(hostnameChar) ? "ready" : "failed");
}
debugPrint("Connect to Wi-Fi access point: ");
debugPrintln(hostnameChar);
delay(500); // Without delay I've seen the IP address blank
debugPrint("AP IP address: ");
debugPrintln(WiFi.softAPIP());
// dnsServer.setErrorReplyCode(DNSReplyCode::NoError);
// dnsServer.start(DNS_PORT, "*", WiFi.softAPIP());
}
webServer.on("/wifi", HTTP_POST, []() {
String ssid = webServer.arg("ssid");
String password = webServer.arg("password");
char ssidChars[50];
ssid.toCharArray(ssidChars, 50);
char passwordChars[50];
password.toCharArray(passwordChars, 50);
debugPrint("Connecting to new SSID: ");
debugPrintln(ssid);
WiFi.begin(ssidChars, passwordChars);
webServer.sendHeader("Location", "/wifi.htm");
webServer.send(303);
});
webServer.on("/wifi", HTTP_GET, []() {
String json = getWiFiJson();
webServer.send(200, "application/json", json);
});
}

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@ -13,7 +13,7 @@
<!-- request CSS from the ESP8266 web server --> <!-- request CSS from the ESP8266 web server -->
<!-- <link rel="stylesheet" href="css/bootstrap.min.css"> --> <!-- <link rel="stylesheet" href="css/bootstrap.min.css"> -->
<!-- <link rel="stylesheet" href="css/minicolors.min.css"> --> <!-- <link rel="stylesheet" href="css/jquery.minicolors.min.css"> -->
<link rel="stylesheet" href="css/styles.css"> <link rel="stylesheet" href="css/styles.css">
@ -31,7 +31,7 @@
<span class="icon-bar"></span> <span class="icon-bar"></span>
<span class="icon-bar"></span> <span class="icon-bar"></span>
</button> </button>
<a class="navbar-brand" href="https://www.evilgeniuslabs.org" target="_blank"><img src="/images/atom196.png" style="width: 24px; height: 24px;" /></a> <a class="navbar-brand" href="https://www.evilgeniuslabs.org" target="_blank"><img src="https://evilgeniuslabs.org/images/atom.svg" style="width: 24px; height: 24px;" /></a>
<a class="navbar-brand" href="https://www.evilgeniuslabs.org" target="_blank">Evil Genius Labs</a> <a class="navbar-brand" href="https://www.evilgeniuslabs.org" target="_blank">Evil Genius Labs</a>
</div> </div>
<div class="collapse navbar-collapse" id="navbar-collapse-1"> <div class="collapse navbar-collapse" id="navbar-collapse-1">
@ -40,12 +40,11 @@
<li><a href="/simple.htm" target="_blank" title="Simple Mode">Simple</a></li> <li><a href="/simple.htm" target="_blank" title="Simple Mode">Simple</a></li>
<li><a href="/edit.htm" target="_blank" title="Edit Files">Files</a></li> <li><a href="/edit.htm" target="_blank" title="Edit Files">Files</a></li>
<li><a href="/update" target="_blank" title="Update Firmware">Firmware</a></li> <li><a href="/update" target="_blank" title="Update Firmware">Firmware</a></li>
<li><a href="/wifi.htm" target="_blank" title="Wi-Fi Settings">Wi-Fi</a></li>
</ul> </ul>
<ul class="nav navbar-nav navbar-right"> <ul class="nav navbar-nav navbar-right">
<li> <li>
<a href="https://github.com/jasoncoon/esp8266-fastled-webserver"> <a href="https://github.com/jasoncoon/esp8266-fastled-webserver">
<img style="height: 16px;" src="/images/github.ico" /> <img style="height: 16px;" src="https://assets-cdn.github.com/favicon.ico" />
</a> </a>
</li> </li>
</ul> </ul>
@ -216,7 +215,7 @@
</nav> </nav>
<!-- request js from internet CDN --> <!-- request js from internet CDN -->
<script src="https://code.jquery.com/jquery-3.1.1.min.js" integrity="sha256-hVVnYaiADRTO2PzUGmuLJr8BLUSjGIZsDYGmIJLv2b8=" crossorigin="anonymous"></script> --> <script src="https://code.jquery.com/jquery-3.1.1.min.js" integrity="sha256-hVVnYaiADRTO2PzUGmuLJr8BLUSjGIZsDYGmIJLv2b8=" crossorigin="anonymous"></script>
<script src="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.7/js/bootstrap.min.js" integrity="sha384-Tc5IQib027qvyjSMfHjOMaLkfuWVxZxUPnCJA7l2mCWNIpG9mGCD8wGNIcPD7Txa" crossorigin="anonymous"></script> <script src="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.7/js/bootstrap.min.js" integrity="sha384-Tc5IQib027qvyjSMfHjOMaLkfuWVxZxUPnCJA7l2mCWNIpG9mGCD8wGNIcPD7Txa" crossorigin="anonymous"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery-minicolors/2.2.4/jquery.minicolors.min.js" integrity="sha256-XAFQ9dZ6hy8p/GRhU8h/8pMvM1etymiJLZW1CiHV3bQ=" crossorigin="anonymous"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/jquery-minicolors/2.2.4/jquery.minicolors.min.js" integrity="sha256-XAFQ9dZ6hy8p/GRhU8h/8pMvM1etymiJLZW1CiHV3bQ=" crossorigin="anonymous"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/reconnecting-websocket/1.0.0/reconnecting-websocket.min.js" integrity="sha256-A4JwlcDvqO4JXpvEtvWY1RH8JAEMu5W21wP8GUXLUNs=" crossorigin="anonymous"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/reconnecting-websocket/1.0.0/reconnecting-websocket.min.js" integrity="sha256-A4JwlcDvqO4JXpvEtvWY1RH8JAEMu5W21wP8GUXLUNs=" crossorigin="anonymous"></script>
@ -224,7 +223,7 @@
<!-- request js from the ESP8266 web server --> <!-- request js from the ESP8266 web server -->
<!-- <script src="js/jquery-3.1.1.min.js"></script> --> <!-- <script src="js/jquery-3.1.1.min.js"></script> -->
<!-- <script src="js/bootstrap.min.js"></script> --> <!-- <script src="js/bootstrap.min.js"></script> -->
<!-- <script src="js/minicolors.min.js"></script> --> <!-- <script src="js/jquery.minicolors.min.js"></script> -->
<!-- <script src="js/r-websocket.min.js"></script> --> <!-- <script src="js/r-websocket.min.js"></script> -->
<script src="js/app.js"></script> <script src="js/app.js"></script>

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@ -1,8 +1,3 @@
// require ./jquery-3.1.1.min.js
// require ./bootstrap.min.js
// require ./minicolors.min.js
// require ./r-websocket.min.js
// used when hosting the site on the ESP8266 // used when hosting the site on the ESP8266
var address = location.hostname; var address = location.hostname;
var urlBase = ""; var urlBase = "";

View File

@ -1,5 +1,3 @@
// require ./jquery-3.1.1.min.js
/*! /*!
* Bootstrap v3.3.7 (http://getbootstrap.com) * Bootstrap v3.3.7 (http://getbootstrap.com)
* Copyright 2011-2016 Twitter, Inc. * Copyright 2011-2016 Twitter, Inc.

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@ -1,5 +1,3 @@
// require ./jquery-3.1.1.min.js
/* /*
* jQuery MiniColors: A tiny color picker built on jQuery * jQuery MiniColors: A tiny color picker built on jQuery
* *

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@ -1,95 +0,0 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>ESP8266 + FastLED by Evil Genius Labs</title>
<!-- request CSS from internet CDN -->
<link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.7/css/bootstrap.min.css" integrity="sha384-BVYiiSIFeK1dGmJRAkycuHAHRg32OmUcww7on3RYdg4Va+PmSTsz/K68vbdEjh4u" crossorigin="anonymous">
<!-- request CSS from the ESP8266 web server -->
<!-- <link rel="stylesheet" href="css/bootstrap.min.css"> -->
<link rel="stylesheet" href="css/styles.css">
<link rel="icon" href="images/atom196.png">
</head>
<body>
<nav class="navbar navbar-default navbar-static-top" id="top" role="banner">
<div class="container">
<div class="navbar-header">
<button type="button" class="navbar-toggle collapsed" data-toggle="collapse" data-target="#navbar-collapse-1" aria-expanded="false">
<span class="sr-only">Toggle navigation</span>
<span class="icon-bar"></span>
<span class="icon-bar"></span>
<span class="icon-bar"></span>
</button>
<a class="navbar-brand" href="https://www.evilgeniuslabs.org" target="_blank"><img src="/images/atom196.png" style="width: 24px; height: 24px;" /></a>
<a class="navbar-brand" href="https://www.evilgeniuslabs.org" target="_blank">Evil Genius Labs</a>
</div>
<div class="collapse navbar-collapse" id="navbar-collapse-1">
<ul class="nav navbar-nav">
<li><a href="/">ESP8266 + FastLED <span class="sr-only">(current)</span></a></li>
<li><a href="/simple.htm" target="_blank" title="Simple Mode">Simple</a></li>
<li><a href="/edit.htm" target="_blank" title="Edit Files">Files</a></li>
<li><a href="/update" target="_blank" title="Update Firmware">Firmware</a></li>
<li class="active"><a href="/wifi.htm" target="_blank" title="Wi-Fi Settings">Wi-Fi</a></li>
</ul>
<ul class="nav navbar-nav navbar-right">
<li>
<a href="https://github.com/jasoncoon/esp8266-fastled-webserver">
<img style="height: 16px;" src="/images/github.ico" />
</a>
</li>
</ul>
</div>
</div>
</nav>
<div id="container" class="container">
<form class="form-horizontal" id="form" action="/wifi" method="post">
<div class="form-group">
<label for="inputSSID" class="col-sm-2 control-label">SSID</label>
<div class="col-sm-10">
<input type="text" autocorrect="off" autocapitalize="none"
class="form-control" id="inputSSID" name="ssid" placeholder="SSID (Wi-Fi network name)">
</div>
</div>
<div class="form-group">
<label for="inputPassword" class="col-sm-2 control-label">Password</label>
<div class="col-sm-10">
<input type="password" class="form-control" id="inputPassword" name="password" placeholder="Password">
</div>
</div>
<div class="form-group">
<div class="col-sm-offset-2 col-sm-10">
<button type="submit" class="btn btn-default">Connect</button>
</div>
</div>
</form>
</div>
<!-- request js from internet CDN -->
<script src="https://code.jquery.com/jquery-3.1.1.min.js" integrity="sha256-hVVnYaiADRTO2PzUGmuLJr8BLUSjGIZsDYGmIJLv2b8=" crossorigin="anonymous"></script>
<script src="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.7/js/bootstrap.min.js" integrity="sha384-Tc5IQib027qvyjSMfHjOMaLkfuWVxZxUPnCJA7l2mCWNIpG9mGCD8wGNIcPD7Txa" crossorigin="anonymous"></script>
<!-- <script src="https://unpkg.com/isotope-layout@3/dist/isotope.pkgd.min.js"></script> -->
<!-- <script src="https://cdnjs.cloudflare.com/ajax/libs/reconnecting-websocket/1.0.0/reconnecting-websocket.min.js" integrity="sha256-A4JwlcDvqO4JXpvEtvWY1RH8JAEMu5W21wP8GUXLUNs=" crossorigin="anonymous"></script> -->
<!-- request js from the ESP8266 web server -->
<!-- <script src="js/jquery-3.1.1.min.js"></script> -->
<!-- <script src="js/bootstrap.min.js"></script> -->
</body>
</html>

View File

@ -1,23 +1,20 @@
/* /*
* ESP8266 + FastLED + IR Remote: https://github.com/jasoncoon/esp8266-fastled-webserver ESP8266 + FastLED + IR Remote: https://github.com/jasoncoon/esp8266-fastled-webserver
* Copyright (C) 2015-2016 Jason Coon Copyright (C) 2015-2016 Jason Coon
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define FASTLED_INTERRUPT_RETRY_COUNT 1 This program is free software: you can redistribute it and/or modify
//#define FASTLED_ALLOW_INTERRUPTS 0 it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <FastLED.h> #include <FastLED.h>
FASTLED_USING_NAMESPACE FASTLED_USING_NAMESPACE
@ -40,25 +37,39 @@ extern "C" {
#include "Field.h" #include "Field.h"
#define HOSTNAME "ESP8266-Feather-" ///< Hostname. The setup function adds the Chip ID at the end.
//#define RECV_PIN D4 //#define RECV_PIN D4
//IRrecv irReceiver(RECV_PIN); //IRrecv irReceiver(RECV_PIN);
//#include "Commands.h" //#include "Commands.h"
const bool apMode = false;
// AP mode password
const char WiFiAPPSK[] = "";
// Wi-Fi network to connect to (if not in AP mode)
const char* ssid = "";
const char* password = "";
ESP8266WebServer webServer(80); ESP8266WebServer webServer(80);
WebSocketsServer webSocketsServer = WebSocketsServer(81); WebSocketsServer webSocketsServer = WebSocketsServer(81);
ESP8266HTTPUpdateServer httpUpdateServer; ESP8266HTTPUpdateServer httpUpdateServer;
#include "WiFi.h"
#include "FSBrowser.h" #include "FSBrowser.h"
#define DATA_PIN D5 #define DATA_PIN 13
#define LED_TYPE WS2812 #define CLK_PIN 14
#define COLOR_ORDER RGB #define LED_TYPE APA102
#define NUM_LEDS 50 #define COLOR_ORDER BGR
#define MatrixWidth 24
#define MatrixHeight 8
#define NUM_LEDS MatrixWidth * MatrixHeight
#define MILLI_AMPS 3000 // IMPORTANT: set the max milli-Amps of your power supply (4A = 4000mA) const bool MatrixSerpentineLayout = true;
#define MILLI_AMPS 2000 // IMPORTANT: set the max milli-Amps of your power supply (4A = 4000mA)
#define FRAMES_PER_SECOND 120 // here you can control the speed. With the Access Point / Web Server the animations run a bit slower. #define FRAMES_PER_SECOND 120 // here you can control the speed. With the Access Point / Web Server the animations run a bit slower.
CRGB leds[NUM_LEDS]; CRGB leds[NUM_LEDS];
@ -109,6 +120,28 @@ uint8_t gHue = 0; // rotating "base color" used by many of the patterns
CRGB solidColor = CRGB::Blue; CRGB solidColor = CRGB::Blue;
uint16_t XY( uint8_t x, uint8_t y)
{
uint16_t i;
if ( MatrixSerpentineLayout == false) {
i = (y * MatrixWidth) + x;
}
if ( MatrixSerpentineLayout == true) {
if ( x & 0x01) {
// Odd columns run backwards
uint8_t reverseY = (MatrixHeight - 1) - y;
i = (x * MatrixHeight) + reverseY;
} else {
// Even rows run forwards
i = (x * MatrixHeight) + y;
}
}
return i;
}
// scale the brightness of all pixels down // scale the brightness of all pixels down
void dimAll(byte value) void dimAll(byte value)
{ {
@ -117,6 +150,36 @@ void dimAll(byte value)
} }
} }
typedef struct {
CRGBPalette16 palette;
String name;
} PaletteAndName;
typedef PaletteAndName PaletteAndNameList[];
const CRGBPalette16 palettes[] = {
RainbowColors_p,
RainbowStripeColors_p,
CloudColors_p,
LavaColors_p,
OceanColors_p,
ForestColors_p,
PartyColors_p,
HeatColors_p
};
const uint8_t paletteCount = ARRAY_SIZE(palettes);
const String paletteNames[paletteCount] = {
"Rainbow",
"Rainbow Stripe",
"Cloud",
"Lava",
"Ocean",
"Forest",
"Party",
"Heat",
};
typedef void (*Pattern)(); typedef void (*Pattern)();
typedef Pattern PatternList[]; typedef Pattern PatternList[];
typedef struct { typedef struct {
@ -127,12 +190,72 @@ typedef PatternAndName PatternAndNameList[];
#include "Twinkles.h" #include "Twinkles.h"
#include "TwinkleFOX.h" #include "TwinkleFOX.h"
#include "Map.h"
#include "Noise.h"
// List of patterns to cycle through. Each is defined as a separate function below. // List of patterns to cycle through. Each is defined as a separate function below.
PatternAndNameList patterns = { PatternAndNameList patterns = {
{ pride, "Pride" }, { pride, "Pride" },
{ pride2, "Pride 2" },
{ colorWaves, "Color Waves" }, { colorWaves, "Color Waves" },
{ colorWaves2, "Color Waves 2" },
{ cubeTest, "Cube XYZ Test" },
{ cubeXPalette, "Cube X Palette" },
{ cubeYPalette, "Cube Y Palette" },
{ cubeZPalette, "Cube Z Palette" },
{ cubeXYPalette, "Cube XY Palette" },
{ cubeXZPalette, "Cube XZ Palette" },
{ cubeYZPalette, "Cube YZ Palette" },
{ cubeXYZPalette, "Cube XYZ Palette" },
{ cubeXGradientPalette, "Cube X Gradient Palette" },
{ cubeYGradientPalette, "Cube Y Gradient Palette" },
{ cubeZGradientPalette, "Cube Z Gradient Palette" },
{ cubeXYGradientPalette, "Cube XY Gradient Palette" },
{ cubeXZGradientPalette, "Cube XZ Gradient Palette" },
{ cubeYZGradientPalette, "Cube YZ Gradient Palette" },
{ cubeXYZGradientPalette, "Cube XYZ Gradient Palette" },
// 3d noise patterns
{ fireNoise3d, "Fire Noise 3D" },
{ fireNoise23d, "Fire Noise 2 3D" },
{ lavaNoise3d, "Lava Noise 3D" },
{ rainbowNoise3d, "Rainbow Noise 3D" },
{ rainbowStripeNoise3d, "Rainbow Stripe Noise 3D" },
{ partyNoise3d, "Party Noise 3D" },
{ forestNoise3d, "Forest Noise 3D" },
{ cloudNoise3d, "Cloud Noise 3D" },
{ oceanNoise3d, "Ocean Noise 3D" },
{ blackAndWhiteNoise3d, "Black & White Noise 3D" },
{ blackAndBlueNoise3d, "Black & Blue Noise 3D" },
{ xyMatrixTest, "Matrix Test" },
{ verticalPalette, "Vertical Palette" },
{ diagonalPalette, "Diagonal Palette" },
{ horizontalPalette, "Horizontal Palette" },
{ verticalGradientPalette, "Vertical Gradient Palette" },
{ diagonalGradientPalette, "Diagonal Gradient Palette" },
{ horizontalGradientPalette, "Horizontal Gradient Palette" },
// noise patterns
{ fireNoise, "Fire Noise" },
{ fireNoise2, "Fire Noise 2" },
{ lavaNoise, "Lava Noise" },
{ rainbowNoise, "Rainbow Noise" },
{ rainbowStripeNoise, "Rainbow Stripe Noise" },
{ partyNoise, "Party Noise" },
{ forestNoise, "Forest Noise" },
{ cloudNoise, "Cloud Noise" },
{ oceanNoise, "Ocean Noise" },
{ blackAndWhiteNoise, "Black & White Noise" },
{ blackAndBlueNoise, "Black & Blue Noise" },
// twinkle patterns // twinkle patterns
{ rainbowTwinkles, "Rainbow Twinkles" }, { rainbowTwinkles, "Rainbow Twinkles" },
@ -171,36 +294,6 @@ PatternAndNameList patterns = {
const uint8_t patternCount = ARRAY_SIZE(patterns); const uint8_t patternCount = ARRAY_SIZE(patterns);
typedef struct {
CRGBPalette16 palette;
String name;
} PaletteAndName;
typedef PaletteAndName PaletteAndNameList[];
const CRGBPalette16 palettes[] = {
RainbowColors_p,
RainbowStripeColors_p,
CloudColors_p,
LavaColors_p,
OceanColors_p,
ForestColors_p,
PartyColors_p,
HeatColors_p
};
const uint8_t paletteCount = ARRAY_SIZE(palettes);
const String paletteNames[paletteCount] = {
"Rainbow",
"Rainbow Stripe",
"Cloud",
"Lava",
"Ocean",
"Forest",
"Party",
"Heat",
};
#include "Fields.h" #include "Fields.h"
void setup() { void setup() {
@ -208,9 +301,9 @@ void setup() {
delay(100); delay(100);
Serial.setDebugOutput(true); Serial.setDebugOutput(true);
FastLED.addLeds<LED_TYPE, DATA_PIN, COLOR_ORDER>(leds, NUM_LEDS); // for WS2812 (Neopixel) //FastLED.addLeds<LED_TYPE, DATA_PIN, COLOR_ORDER>(leds, NUM_LEDS); // for WS2812 (Neopixel)
//FastLED.addLeds<LED_TYPE,DATA_PIN,CLK_PIN,COLOR_ORDER>(leds, NUM_LEDS); // for APA102 (Dotstar) FastLED.addLeds<LED_TYPE, DATA_PIN, CLK_PIN, COLOR_ORDER>(leds, NUM_LEDS); // for APA102 (Dotstar)
FastLED.setDither(false); FastLED.setDither(true);
FastLED.setCorrection(TypicalLEDStrip); FastLED.setCorrection(TypicalLEDStrip);
FastLED.setBrightness(brightness); FastLED.setBrightness(brightness);
FastLED.setMaxPowerInVoltsAndMilliamps(5, MILLI_AMPS); FastLED.setMaxPowerInVoltsAndMilliamps(5, MILLI_AMPS);
@ -246,7 +339,57 @@ void setup() {
Serial.printf("\n"); Serial.printf("\n");
} }
initializeWiFi(); // Set Hostname.
String hostname(HOSTNAME);
hostname += String(ESP.getChipId(), HEX);
WiFi.hostname(hostname);
char hostnameChar[hostname.length() + 1];
memset(hostnameChar, 0, hostname.length() + 1);
for (uint8_t i = 0; i < hostname.length(); i++)
hostnameChar[i] = hostname.charAt(i);
// MDNS.begin(hostnameChar);
// Add service to MDNS-SD
// MDNS.addService("http", "tcp", 80);
// Print hostname.
Serial.println("Hostname: " + hostname);
if (apMode)
{
WiFi.mode(WIFI_AP);
// Do a little work to get a unique-ish name. Append the
// last two bytes of the MAC (HEX'd) to "Thing-":
uint8_t mac[WL_MAC_ADDR_LENGTH];
WiFi.softAPmacAddress(mac);
String macID = String(mac[WL_MAC_ADDR_LENGTH - 2], HEX) +
String(mac[WL_MAC_ADDR_LENGTH - 1], HEX);
macID.toUpperCase();
String AP_NameString = "ESP8266-" + macID;
char AP_NameChar[AP_NameString.length() + 1];
memset(AP_NameChar, 0, AP_NameString.length() + 1);
for (int i = 0; i < AP_NameString.length(); i++)
AP_NameChar[i] = AP_NameString.charAt(i);
WiFi.softAP(AP_NameChar, WiFiAPPSK);
Serial.printf("Connect to Wi-Fi access point: %s\n", AP_NameChar);
Serial.println("and open http://192.168.4.1 in your browser");
}
else
{
WiFi.mode(WIFI_STA);
Serial.printf("Connecting to %s\n", ssid);
if (String(WiFi.SSID()) != String(ssid)) {
WiFi.begin(ssid, password);
}
}
httpUpdateServer.setup(&webServer); httpUpdateServer.setup(&webServer);
@ -290,7 +433,7 @@ void setup() {
webServer.on("/speed", HTTP_POST, []() { webServer.on("/speed", HTTP_POST, []() {
String value = webServer.arg("value"); String value = webServer.arg("value");
speed = value.toInt(); setSpeed(value.toInt());
broadcastInt("speed", speed); broadcastInt("speed", speed);
sendInt(speed); sendInt(speed);
}); });
@ -417,7 +560,6 @@ void loop() {
// Add entropy to random number generator; we use a lot of it. // Add entropy to random number generator; we use a lot of it.
random16_add_entropy(random(65535)); random16_add_entropy(random(65535));
// dnsServer.processNextRequest();
webSocketsServer.loop(); webSocketsServer.loop();
webServer.handleClient(); webServer.handleClient();
@ -457,7 +599,7 @@ void loop() {
FastLED.show(); FastLED.show();
// insert a delay to keep the framerate modest // insert a delay to keep the framerate modest
// FastLED.delay(1000 / FRAMES_PER_SECOND); FastLED.delay(1000 / FRAMES_PER_SECOND);
} }
void webSocketEvent(uint8_t num, WStype_t type, uint8_t * payload, size_t length) { void webSocketEvent(uint8_t num, WStype_t type, uint8_t * payload, size_t length) {
@ -736,6 +878,8 @@ void loadSettings()
currentPaletteIndex = 0; currentPaletteIndex = 0;
else if (currentPaletteIndex >= paletteCount) else if (currentPaletteIndex >= paletteCount)
currentPaletteIndex = paletteCount - 1; currentPaletteIndex = paletteCount - 1;
speed = EEPROM.read(9);
} }
void setPower(uint8_t value) void setPower(uint8_t value)
@ -859,6 +1003,16 @@ void setPaletteName(String name)
} }
} }
void setSpeed(uint8_t value)
{
speed = value;
EEPROM.write(9, value);
EEPROM.commit();
broadcastInt("speed", speed);
}
void adjustBrightness(bool up) void adjustBrightness(bool up)
{ {
if (up && brightnessIndex < brightnessCount - 1) if (up && brightnessIndex < brightnessCount - 1)
@ -921,6 +1075,97 @@ void rainbow()
fill_rainbow( leds, NUM_LEDS, gHue, 255 / NUM_LEDS); fill_rainbow( leds, NUM_LEDS, gHue, 255 / NUM_LEDS);
} }
void xyMatrixTest()
{
FastLED.clear();
static uint8_t x = 0;
static uint8_t y = 0;
leds[XY(x, y)] = CHSV(gHue, 255, 255);
EVERY_N_MILLIS(30) {
x++;
if (x >= MatrixWidth) {
x = 0;
y++;
if (y >= MatrixHeight) {
y = 0;
}
}
}
}
void verticalPalette() {
uint8_t verticalHues = 256 / MatrixHeight;
for (uint8_t y = 0; y < MatrixHeight; y++) {
CRGB color = ColorFromPalette(palettes[currentPaletteIndex], beat8(speed) + (y * verticalHues));
for (uint8_t x = 0; x < MatrixWidth; x++) {
leds[XY(x, y)] = color;
}
}
}
void diagonalPalette() {
uint8_t verticalHues = 256 / MatrixHeight;
for (uint8_t y = 0; y < MatrixHeight; y++) {
for (uint8_t x = 0; x < MatrixWidth; x++) {
CRGB color = ColorFromPalette(palettes[currentPaletteIndex], beat8(speed) - ((x - y) * verticalHues));
leds[XY(x, y)] = color;
}
}
}
void horizontalPalette() {
uint8_t horizontalHues = 256 / MatrixWidth;
for (uint8_t x = 0; x < MatrixWidth; x++) {
CRGB color = ColorFromPalette(palettes[currentPaletteIndex], beat8(speed) - (x * horizontalHues));
for (uint8_t y = 0; y < MatrixHeight; y++) {
leds[XY(x, y)] = color;
}
}
}
void verticalGradientPalette() {
uint8_t verticalHues = 256 / MatrixHeight;
for (uint8_t y = 0; y < MatrixHeight; y++) {
CRGB color = ColorFromPalette(gCurrentPalette, beat8(speed) + (y * verticalHues));
for (uint8_t x = 0; x < MatrixWidth; x++) {
leds[XY(x, y)] = color;
}
}
}
void diagonalGradientPalette() {
uint8_t verticalHues = 256 / MatrixHeight;
for (uint8_t y = 0; y < MatrixHeight; y++) {
for (uint8_t x = 0; x < MatrixWidth; x++) {
CRGB color = ColorFromPalette(gCurrentPalette, beat8(speed) - ((x - y) * verticalHues));
leds[XY(x, y)] = color;
}
}
}
void horizontalGradientPalette() {
uint8_t horizontalHues = 256 / MatrixWidth;
for (uint8_t x = 0; x < MatrixWidth; x++) {
CRGB color = ColorFromPalette(gCurrentPalette, beat8(speed) - (x * horizontalHues));
for (uint8_t y = 0; y < MatrixHeight; y++) {
leds[XY(x, y)] = color;
}
}
}
void rainbowWithGlitter() void rainbowWithGlitter()
{ {
// built-in FastLED rainbow, plus some random sparkly glitter // built-in FastLED rainbow, plus some random sparkly glitter
@ -946,7 +1191,7 @@ void sinelon()
{ {
// a colored dot sweeping back and forth, with fading trails // a colored dot sweeping back and forth, with fading trails
fadeToBlackBy( leds, NUM_LEDS, 20); fadeToBlackBy( leds, NUM_LEDS, 20);
int pos = beatsin16(speed, 0, NUM_LEDS - 1); int pos = beatsin16(speed, 0, NUM_LEDS);
static int prevpos = 0; static int prevpos = 0;
CRGB color = ColorFromPalette(palettes[currentPaletteIndex], gHue, 255); CRGB color = ColorFromPalette(palettes[currentPaletteIndex], gHue, 255);
if ( pos < prevpos ) { if ( pos < prevpos ) {
@ -1055,6 +1300,46 @@ void pride()
} }
} }
void pride2()
{
static uint16_t sPseudotime = 0;
static uint16_t sLastMillis = 0;
static uint16_t sHue16 = 0;
uint8_t sat8 = beatsin88( 87, 220, 250);
uint8_t brightdepth = beatsin88( 341, 96, 224);
uint16_t brightnessthetainc16 = beatsin88( 203, (25 * 256), (40 * 256));
uint8_t msmultiplier = beatsin88(147, 23, 60);
uint16_t hue16 = sHue16;//gHue * 256;
uint16_t hueinc16 = beatsin88(113, 1, 3000);
uint16_t ms = millis();
uint16_t deltams = ms - sLastMillis ;
sLastMillis = ms;
sPseudotime += deltams * msmultiplier;
sHue16 += deltams * beatsin88( 400, 5, 9);
uint16_t brightnesstheta16 = sPseudotime;
for (uint8_t x = 0; x < MatrixWidth; x++) {
hue16 += hueinc16;
uint8_t hue8 = hue16 / 256;
brightnesstheta16 += brightnessthetainc16;
uint16_t b16 = sin16( brightnesstheta16 ) + 32768;
uint16_t bri16 = (uint32_t)((uint32_t)b16 * (uint32_t)b16) / 65536;
uint8_t bri8 = (uint32_t)(((uint32_t)bri16) * brightdepth) / 65536;
bri8 += (255 - brightdepth);
CRGB newcolor = CHSV( hue8, sat8, bri8);
for (uint8_t y = 0; y < MatrixHeight; y++) {
nblend(leds[XY(x, y)], newcolor, 64);
}
}
}
void radialPaletteShift() void radialPaletteShift()
{ {
for (uint8_t i = 0; i < NUM_LEDS; i++) { for (uint8_t i = 0; i < NUM_LEDS; i++) {
@ -1194,6 +1479,56 @@ void colorwaves( CRGB* ledarray, uint16_t numleds, CRGBPalette16& palette)
} }
} }
void colorWaves2()
{
static uint16_t sPseudotime = 0;
static uint16_t sLastMillis = 0;
static uint16_t sHue16 = 0;
// uint8_t sat8 = beatsin88( 87, 220, 250);
uint8_t brightdepth = beatsin88( 341, 96, 224);
uint16_t brightnessthetainc16 = beatsin88( 203, (25 * 256), (40 * 256));
uint8_t msmultiplier = beatsin88(147, 23, 60);
uint16_t hue16 = sHue16;//gHue * 256;
uint16_t hueinc16 = beatsin88(113, 300, 1500);
uint16_t ms = millis();
uint16_t deltams = ms - sLastMillis ;
sLastMillis = ms;
sPseudotime += deltams * msmultiplier;
sHue16 += deltams * beatsin88( 400, 5, 9);
uint16_t brightnesstheta16 = sPseudotime;
for (uint8_t x = 0; x < MatrixWidth; x++) {
hue16 += hueinc16;
uint8_t hue8 = hue16 / 256;
uint16_t h16_128 = hue16 >> 7;
if ( h16_128 & 0x100) {
hue8 = 255 - (h16_128 >> 1);
} else {
hue8 = h16_128 >> 1;
}
brightnesstheta16 += brightnessthetainc16;
uint16_t b16 = sin16( brightnesstheta16 ) + 32768;
uint16_t bri16 = (uint32_t)((uint32_t)b16 * (uint32_t)b16) / 65536;
uint8_t bri8 = (uint32_t)(((uint32_t)bri16) * brightdepth) / 65536;
bri8 += (255 - brightdepth);
uint8_t index = hue8;
//index = triwave8( index);
index = scale8( index, 240);
CRGB newcolor = ColorFromPalette(gCurrentPalette, index, bri8);
for (uint8_t y = 0; y < MatrixHeight; y++) {
nblend(leds[XY(x, y)], newcolor, 128);
}
}
}
// Alternate rendering function just scrolls the current palette // Alternate rendering function just scrolls the current palette
// across the defined LED strip. // across the defined LED strip.
void palettetest( CRGB* ledarray, uint16_t numleds, const CRGBPalette16& gCurrentPalette) void palettetest( CRGB* ledarray, uint16_t numleds, const CRGBPalette16& gCurrentPalette)