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ultim8x8
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48
README.md
48
README.md
@ -6,14 +6,38 @@ Control an addressable LED strip with an ESP8266 via a web browser or infrared r
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Hardware
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Hardware
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--------
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--------
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An ESP8266 development board, such as the [Adafruit HUZZAH ESP8266 Breakout]:
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##### ESP8266 development board
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[](https://www.aliexpress.com/item/WEMOS-D1-mini-Pro-16M-bytes-external-antenna-connector-ESP8266-WIFI-Internet-of-Things-development-board/32724692514.html)
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[Wemos D1 Mini Pro & Headers](https://www.aliexpress.com/item/WEMOS-D1-mini-Pro-16M-bytes-external-antenna-connector-ESP8266-WIFI-Internet-of-Things-development-board/32724692514.html)
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or
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[](https://www.adafruit.com/products/2471)
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[](https://www.adafruit.com/products/2471)
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Addressable LED strip, such as the [Adafruit NeoPixel Ring]:
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[Adafruit HUZZAH ESP8266 Breakout](https://www.adafruit.com/products/2471)
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##### Addressable LED strip
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[](https://www.adafruit.com/product/1586)
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[](https://www.adafruit.com/product/1586)
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[Adafruit NeoPixel Ring]
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Other hardware:
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* [3.3V to 5V Logic Level Shifter](http://www.digikey.com/product-detail/en/texas-instruments/SN74HCT245N/296-1612-5-ND/277258) (required if LEDs "glitch")
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Recommended by [Adafruit NeoPixel "Best Practices"](https://learn.adafruit.com/adafruit-neopixel-uberguide/best-practices) to help protect LEDs from current onrush:
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* [1000µF Capacitor](http://www.digikey.com/product-detail/en/panasonic-electronic-components/ECA-1EM102/P5156-ND/245015)
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* [300 to 500 Ohm resistor](https://www.digikey.com/product-detail/en/stackpole-electronics-inc/CF14JT470R/CF14JT470RCT-ND/1830342)
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Optional shield to make everything more tidy:
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[](https://www.tindie.com/products/jasoncoon/wemos-d1-mini-esp8266-led-and-level-shifter-shield/)
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[Wemos D1 Mini ESP8266 LED & Level Shifter Shield](https://www.tindie.com/products/jasoncoon/wemos-d1-mini-esp8266-led-and-level-shifter-shield)
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Features
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Features
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--------
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--------
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* Turn the NeoPixel Ring on and off
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* Turn the NeoPixel Ring on and off
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@ -30,17 +54,27 @@ Patterns are requested by the app from the ESP8266, so as new patterns are added
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The web app is stored in SPIFFS (on-board flash memory).
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The web app is stored in SPIFFS (on-board flash memory).
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The web app is a single page app with separate files for js and css, using [jQuery](https://jquery.com) and [Bootstrap](http://getbootstrap.com). It has buttons for On/Off, a slider for brightness, a pattern selector, and a color picker (using [jQuery MiniColors](http://labs.abeautifulsite.net/jquery-minicolors)). Event handlers for the controls are wired up, so you don't have to click a 'Send' button after making changes. The brightness slider and the color picker use a delayed event handler, to prevent from flooding the ESP8266 web server with too many requests too quickly.
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The web app is a single page app that uses [jQuery](https://jquery.com) and [Bootstrap](http://getbootstrap.com). It has buttons for On/Off, a slider for brightness, a pattern selector, and a color picker (using [jQuery MiniColors](http://labs.abeautifulsite.net/jquery-minicolors)). Event handlers for the controls are wired up, so you don't have to click a 'Send' button after making changes. The brightness slider and the color picker use a delayed event handler, to prevent from flooding the ESP8266 web server with too many requests too quickly.
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The only drawback to SPIFFS that I've found so far is uploading the files is extremely slow, requiring several minutes, regardless of how large the files are. It's so slow that I've been just developing the web app and debugging locally on my desktop (with a hard-coded IP for the ESP8266), before uploading to SPIFFS and testing on the ESP8266.
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The only drawback to SPIFFS that I've found so far is uploading the files can be extremely slow, requiring several minutes, sometimes regardless of how large the files are. It can be so slow that I've been just developing the web app and debugging locally on my desktop (with a hard-coded IP for the ESP8266), before uploading to SPIFFS and testing on the ESP8266.
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Installing
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Installing
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-----------
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-----------
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The app is installed via the Arduino IDE which can be [downloaded here](https://www.arduino.cc/en/main/software). The ESP8266 boards will need to be added to the Arduino IDE which is achieved as follows. Click File > Preferences and copy and paste the URL "http://arduino.esp8266.com/stable/package_esp8266com_index.json" into the Additional Boards Manager URLs field. Click OK. Click Tools > Boards: ... > Boards Manager. Find and click on ESP8266 (using the Search function may expedite this). Click on Install. After installation, click on Close and then select your ESP8266 board from the Tools > Board: ... menu.
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The app depends on the following libraries. They must either be downloaded from GitHub and placed in the Arduino 'libraries' folder, or installed as [described here](https://www.arduino.cc/en/Guide/Libraries) by using the Arduino library manager.
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* [FastLED](https://github.com/FastLED/FastLED)
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* [IRremoteESP8266](https://github.com/sebastienwarin/IRremoteESP8266)
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* [Arduino WebSockets](https://github.com/Links2004/arduinoWebSockets)
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Download the app code from GitHub using the green Clone or Download button from [the GitHub project main page](https://github.com/jasoncoon/esp8266-fastled-webserver) and click Download ZIP. Decompress the ZIP file in your Arduino sketch folder.
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The web app needs to be uploaded to the ESP8266's SPIFFS. You can do this within the Arduino IDE after installing the [Arduino ESP8266FS tool](https://github.com/esp8266/Arduino/blob/master/doc/filesystem.md#uploading-files-to-file-system).
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The web app needs to be uploaded to the ESP8266's SPIFFS. You can do this within the Arduino IDE after installing the [Arduino ESP8266FS tool](https://github.com/esp8266/Arduino/blob/master/doc/filesystem.md#uploading-files-to-file-system).
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With ESP8266FS installed run the sketch and then upload the web app using `ESP8266 Sketch Data Upload` command in the Arduino Tools menu.
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With ESP8266FS installed upload the web app using `ESP8266 Sketch Data Upload` command in the Arduino Tools menu.
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Then enter your wi-fi network SSID and password in the .ino file, and upload the sketch using the Upload button.
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Compression
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Compression
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-----------
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-----------
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@ -61,7 +95,7 @@ The firmware implements basic [RESTful web services](https://en.wikipedia.org/wi
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Infrared Remote Control
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Infrared Remote Control
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-----------------------
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-----------------------
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Control via infrared remote control is also supported, via the [ESP8266 port of the IRremote library](https://github.com/markszabo/IRremoteESP8266).
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Control via infrared remote control is also supported, via the [ESP8266 port of the IRremote library](https://github.com/sebastienwarin/IRremoteESP8266).
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[Adafruit NeoPixel Ring]:https://www.adafruit.com/product/1586
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[Adafruit NeoPixel Ring]:https://www.adafruit.com/product/1586
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[Adafruit HUZZAH ESP8266 Breakout]:https://www.adafruit.com/products/2471
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[Adafruit HUZZAH ESP8266 Breakout]:https://www.adafruit.com/products/2471
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@ -15,6 +15,9 @@
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* You should have received a copy of the GNU General Public License
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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*/
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#define FASTLED_ALLOW_INTERRUPTS 0
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//#define FASTLED_INTERRUPT_RETRY_COUNT 1
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#include <FastLED.h>
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#include <FastLED.h>
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FASTLED_USING_NAMESPACE
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FASTLED_USING_NAMESPACE
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@ -24,13 +27,13 @@ extern "C" {
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}
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}
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#include <ESP8266WiFi.h>
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#include <ESP8266WiFi.h>
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#include <ESP8266mDNS.h>
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//#include <ESP8266mDNS.h>
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#include <ESP8266WebServer.h>
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#include <ESP8266WebServer.h>
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#include <ESP8266HTTPUpdateServer.h>
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#include <ESP8266HTTPUpdateServer.h>
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#include <WebSocketsServer.h>
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#include <WebSocketsServer.h>
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#include <FS.h>
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#include <FS.h>
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#include <EEPROM.h>
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#include <EEPROM.h>
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#include <IRremoteESP8266.h>
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//#include <IRremoteESP8266.h>
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#include "GradientPalettes.h"
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#include "GradientPalettes.h"
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#define ARRAY_SIZE(A) (sizeof(A) / sizeof((A)[0]))
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#define ARRAY_SIZE(A) (sizeof(A) / sizeof((A)[0]))
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@ -39,10 +42,10 @@ extern "C" {
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#define HOSTNAME "ESP8266-" ///< Hostname. The setup function adds the Chip ID at the end.
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#define HOSTNAME "ESP8266-" ///< Hostname. The setup function adds the Chip ID at the end.
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#define RECV_PIN D4
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//#define RECV_PIN D4
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IRrecv irReceiver(RECV_PIN);
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//IRrecv irReceiver(RECV_PIN);
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#include "Commands.h"
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//#include "Commands.h"
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const bool apMode = false;
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const bool apMode = false;
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@ -59,10 +62,10 @@ ESP8266HTTPUpdateServer httpUpdateServer;
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#include "FSBrowser.h"
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#include "FSBrowser.h"
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#define DATA_PIN D8
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#define DATA_PIN D5
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#define LED_TYPE WS2811
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#define LED_TYPE WS2811
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#define COLOR_ORDER GRB
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#define COLOR_ORDER RGB
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#define NUM_LEDS 24
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#define NUM_LEDS 32
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#define MILLI_AMPS 2000 // IMPORTANT: set the max milli-Amps of your power supply (4A = 4000mA)
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#define MILLI_AMPS 2000 // IMPORTANT: set the max milli-Amps of your power supply (4A = 4000mA)
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#define FRAMES_PER_SECOND 120 // here you can control the speed. With the Access Point / Web Server the animations run a bit slower.
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#define FRAMES_PER_SECOND 120 // here you can control the speed. With the Access Point / Web Server the animations run a bit slower.
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@ -228,7 +231,7 @@ void setup() {
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FastLED.setBrightness(brightness);
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FastLED.setBrightness(brightness);
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irReceiver.enableIRIn(); // Start the receiver
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// irReceiver.enableIRIn(); // Start the receiver
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Serial.println();
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Serial.println();
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Serial.print( F("Heap: ") ); Serial.println(system_get_free_heap_size());
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Serial.print( F("Heap: ") ); Serial.println(system_get_free_heap_size());
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@ -263,10 +266,10 @@ void setup() {
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for (uint8_t i = 0; i < hostname.length(); i++)
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for (uint8_t i = 0; i < hostname.length(); i++)
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hostnameChar[i] = hostname.charAt(i);
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hostnameChar[i] = hostname.charAt(i);
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MDNS.begin(hostnameChar);
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// MDNS.begin(hostnameChar);
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//
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// Add service to MDNS-SD
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// // Add service to MDNS-SD
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MDNS.addService("http", "tcp", 80);
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// MDNS.addService("http", "tcp", 80);
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// Print hostname.
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// Print hostname.
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Serial.println("Hostname: " + hostname);
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Serial.println("Hostname: " + hostname);
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@ -476,7 +479,7 @@ void loop() {
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webSocketsServer.loop();
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webSocketsServer.loop();
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webServer.handleClient();
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webServer.handleClient();
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handleIrInput();
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// handleIrInput();
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if (power == 0) {
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if (power == 0) {
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fill_solid(leds, NUM_LEDS, CRGB::Black);
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fill_solid(leds, NUM_LEDS, CRGB::Black);
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@ -551,213 +554,213 @@ void webSocketEvent(uint8_t num, WStype_t type, uint8_t * payload, size_t length
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break;
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break;
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}
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}
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}
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}
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//
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void handleIrInput()
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//void handleIrInput()
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{
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//{
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InputCommand command = readCommand();
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// InputCommand command = readCommand();
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//
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if (command != InputCommand::None) {
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// if (command != InputCommand::None) {
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Serial.print("command: ");
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// Serial.print("command: ");
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Serial.println((int) command);
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// Serial.println((int) command);
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}
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// }
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//
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switch (command) {
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// switch (command) {
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case InputCommand::Up: {
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// case InputCommand::Up: {
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adjustPattern(true);
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// adjustPattern(true);
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break;
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// break;
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}
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// }
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case InputCommand::Down: {
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// case InputCommand::Down: {
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adjustPattern(false);
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// adjustPattern(false);
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break;
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// break;
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}
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// }
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case InputCommand::Power: {
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// case InputCommand::Power: {
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setPower(power == 0 ? 1 : 0);
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// setPower(power == 0 ? 1 : 0);
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break;
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// break;
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}
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// }
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case InputCommand::BrightnessUp: {
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// case InputCommand::BrightnessUp: {
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adjustBrightness(true);
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// adjustBrightness(true);
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break;
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// break;
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}
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// }
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case InputCommand::BrightnessDown: {
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// case InputCommand::BrightnessDown: {
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adjustBrightness(false);
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// adjustBrightness(false);
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break;
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// break;
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}
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// }
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case InputCommand::PlayMode: { // toggle pause/play
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// case InputCommand::PlayMode: { // toggle pause/play
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setAutoplay(!autoplay);
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// setAutoplay(!autoplay);
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break;
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// break;
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}
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// }
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//
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// pattern buttons
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// // pattern buttons
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//
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case InputCommand::Pattern1: {
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// case InputCommand::Pattern1: {
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setPattern(0);
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// setPattern(0);
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break;
|
// break;
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||||||
}
|
// }
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||||||
case InputCommand::Pattern2: {
|
// case InputCommand::Pattern2: {
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setPattern(1);
|
// setPattern(1);
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break;
|
// break;
|
||||||
}
|
// }
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case InputCommand::Pattern3: {
|
// case InputCommand::Pattern3: {
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setPattern(2);
|
// setPattern(2);
|
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break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::Pattern4: {
|
// case InputCommand::Pattern4: {
|
||||||
setPattern(3);
|
// setPattern(3);
|
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break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::Pattern5: {
|
// case InputCommand::Pattern5: {
|
||||||
setPattern(4);
|
// setPattern(4);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::Pattern6: {
|
// case InputCommand::Pattern6: {
|
||||||
setPattern(5);
|
// setPattern(5);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::Pattern7: {
|
// case InputCommand::Pattern7: {
|
||||||
setPattern(6);
|
// setPattern(6);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::Pattern8: {
|
// case InputCommand::Pattern8: {
|
||||||
setPattern(7);
|
// setPattern(7);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::Pattern9: {
|
// case InputCommand::Pattern9: {
|
||||||
setPattern(8);
|
// setPattern(8);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::Pattern10: {
|
// case InputCommand::Pattern10: {
|
||||||
setPattern(9);
|
// setPattern(9);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::Pattern11: {
|
// case InputCommand::Pattern11: {
|
||||||
setPattern(10);
|
// setPattern(10);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::Pattern12: {
|
// case InputCommand::Pattern12: {
|
||||||
setPattern(11);
|
// setPattern(11);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
|
//
|
||||||
// custom color adjustment buttons
|
// // custom color adjustment buttons
|
||||||
|
//
|
||||||
case InputCommand::RedUp: {
|
// case InputCommand::RedUp: {
|
||||||
solidColor.red += 8;
|
// solidColor.red += 8;
|
||||||
setSolidColor(solidColor);
|
// setSolidColor(solidColor);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::RedDown: {
|
// case InputCommand::RedDown: {
|
||||||
solidColor.red -= 8;
|
// solidColor.red -= 8;
|
||||||
setSolidColor(solidColor);
|
// setSolidColor(solidColor);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::GreenUp: {
|
// case InputCommand::GreenUp: {
|
||||||
solidColor.green += 8;
|
// solidColor.green += 8;
|
||||||
setSolidColor(solidColor);
|
// setSolidColor(solidColor);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::GreenDown: {
|
// case InputCommand::GreenDown: {
|
||||||
solidColor.green -= 8;
|
// solidColor.green -= 8;
|
||||||
setSolidColor(solidColor);
|
// setSolidColor(solidColor);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::BlueUp: {
|
// case InputCommand::BlueUp: {
|
||||||
solidColor.blue += 8;
|
// solidColor.blue += 8;
|
||||||
setSolidColor(solidColor);
|
// setSolidColor(solidColor);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::BlueDown: {
|
// case InputCommand::BlueDown: {
|
||||||
solidColor.blue -= 8;
|
// solidColor.blue -= 8;
|
||||||
setSolidColor(solidColor);
|
// setSolidColor(solidColor);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
|
//
|
||||||
// color buttons
|
// // color buttons
|
||||||
|
//
|
||||||
case InputCommand::Red: {
|
// case InputCommand::Red: {
|
||||||
setSolidColor(CRGB::Red);
|
// setSolidColor(CRGB::Red);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::RedOrange: {
|
// case InputCommand::RedOrange: {
|
||||||
setSolidColor(CRGB::OrangeRed);
|
// setSolidColor(CRGB::OrangeRed);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::Orange: {
|
// case InputCommand::Orange: {
|
||||||
setSolidColor(CRGB::Orange);
|
// setSolidColor(CRGB::Orange);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::YellowOrange: {
|
// case InputCommand::YellowOrange: {
|
||||||
setSolidColor(CRGB::Goldenrod);
|
// setSolidColor(CRGB::Goldenrod);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::Yellow: {
|
// case InputCommand::Yellow: {
|
||||||
setSolidColor(CRGB::Yellow);
|
// setSolidColor(CRGB::Yellow);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
|
//
|
||||||
case InputCommand::Green: {
|
// case InputCommand::Green: {
|
||||||
setSolidColor(CRGB::Green);
|
// setSolidColor(CRGB::Green);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::Lime: {
|
// case InputCommand::Lime: {
|
||||||
setSolidColor(CRGB::Lime);
|
// setSolidColor(CRGB::Lime);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::Aqua: {
|
// case InputCommand::Aqua: {
|
||||||
setSolidColor(CRGB::Aqua);
|
// setSolidColor(CRGB::Aqua);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::Teal: {
|
// case InputCommand::Teal: {
|
||||||
setSolidColor(CRGB::Teal);
|
// setSolidColor(CRGB::Teal);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::Navy: {
|
// case InputCommand::Navy: {
|
||||||
setSolidColor(CRGB::Navy);
|
// setSolidColor(CRGB::Navy);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
|
//
|
||||||
case InputCommand::Blue: {
|
// case InputCommand::Blue: {
|
||||||
setSolidColor(CRGB::Blue);
|
// setSolidColor(CRGB::Blue);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::RoyalBlue: {
|
// case InputCommand::RoyalBlue: {
|
||||||
setSolidColor(CRGB::RoyalBlue);
|
// setSolidColor(CRGB::RoyalBlue);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::Purple: {
|
// case InputCommand::Purple: {
|
||||||
setSolidColor(CRGB::Purple);
|
// setSolidColor(CRGB::Purple);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::Indigo: {
|
// case InputCommand::Indigo: {
|
||||||
setSolidColor(CRGB::Indigo);
|
// setSolidColor(CRGB::Indigo);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::Magenta: {
|
// case InputCommand::Magenta: {
|
||||||
setSolidColor(CRGB::Magenta);
|
// setSolidColor(CRGB::Magenta);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
|
//
|
||||||
case InputCommand::White: {
|
// case InputCommand::White: {
|
||||||
setSolidColor(CRGB::White);
|
// setSolidColor(CRGB::White);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::Pink: {
|
// case InputCommand::Pink: {
|
||||||
setSolidColor(CRGB::Pink);
|
// setSolidColor(CRGB::Pink);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::LightPink: {
|
// case InputCommand::LightPink: {
|
||||||
setSolidColor(CRGB::LightPink);
|
// setSolidColor(CRGB::LightPink);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::BabyBlue: {
|
// case InputCommand::BabyBlue: {
|
||||||
setSolidColor(CRGB::CornflowerBlue);
|
// setSolidColor(CRGB::CornflowerBlue);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
case InputCommand::LightBlue: {
|
// case InputCommand::LightBlue: {
|
||||||
setSolidColor(CRGB::LightBlue);
|
// setSolidColor(CRGB::LightBlue);
|
||||||
break;
|
// break;
|
||||||
}
|
// }
|
||||||
}
|
// }
|
||||||
}
|
//}
|
||||||
|
|
||||||
void loadSettings()
|
void loadSettings()
|
||||||
{
|
{
|
||||||
@ -1001,7 +1004,7 @@ void sinelon()
|
|||||||
{
|
{
|
||||||
// a colored dot sweeping back and forth, with fading trails
|
// a colored dot sweeping back and forth, with fading trails
|
||||||
fadeToBlackBy( leds, NUM_LEDS, 20);
|
fadeToBlackBy( leds, NUM_LEDS, 20);
|
||||||
int pos = beatsin16(speed, 0, NUM_LEDS);
|
int pos = beatsin16(speed, 0, NUM_LEDS - 1);
|
||||||
static int prevpos = 0;
|
static int prevpos = 0;
|
||||||
CRGB color = ColorFromPalette(palettes[currentPaletteIndex], gHue, 255);
|
CRGB color = ColorFromPalette(palettes[currentPaletteIndex], gHue, 255);
|
||||||
if( pos < prevpos ) {
|
if( pos < prevpos ) {
|
||||||
|
Reference in New Issue
Block a user