Added palette selector
* Added palette selector and supporting code. * Switched several patterns to use the selected palette: Confetti, Sinelon, BPM, Juggle * Limit EEPROM writes in autoplay mode.
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d8149e2fd3
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f04a089fa4
17
Fields.h
17
Fields.h
@ -57,6 +57,22 @@ String getPatterns() {
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return json;
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return json;
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}
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}
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String getPalette() {
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return String(currentPaletteIndex);
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}
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String getPalettes() {
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String json = "";
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for (uint8_t i = 0; i < paletteCount; i++) {
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json += "\"" + paletteNames[i] + "\"";
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if (i < paletteCount - 1)
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json += ",";
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}
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return json;
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}
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String getAutoplay() {
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String getAutoplay() {
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return String(autoplay);
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return String(autoplay);
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}
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}
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@ -93,6 +109,7 @@ FieldList fields = {
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{ "power", "Power", BooleanFieldType, 0, 1, getPower },
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{ "power", "Power", BooleanFieldType, 0, 1, getPower },
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{ "brightness", "Brightness", NumberFieldType, 1, 255, getBrightness },
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{ "brightness", "Brightness", NumberFieldType, 1, 255, getBrightness },
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{ "pattern", "Pattern", SelectFieldType, 0, patternCount, getPattern, getPatterns },
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{ "pattern", "Pattern", SelectFieldType, 0, patternCount, getPattern, getPatterns },
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{ "palette", "Palette", SelectFieldType, 0, paletteCount, getPalette, getPalettes },
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{ "speed", "Speed", NumberFieldType, 1, 255, getSpeed },
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{ "speed", "Speed", NumberFieldType, 1, 255, getSpeed },
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{ "autoplay", "Autoplay", SectionFieldType },
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{ "autoplay", "Autoplay", SectionFieldType },
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{ "autoplay", "Autoplay", BooleanFieldType, 0, 1, getAutoplay },
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{ "autoplay", "Autoplay", BooleanFieldType, 0, 1, getAutoplay },
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@ -59,9 +59,9 @@ ESP8266HTTPUpdateServer httpUpdateServer;
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#include "FSBrowser.h"
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#include "FSBrowser.h"
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#define DATA_PIN D7
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#define DATA_PIN D8
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#define LED_TYPE WS2811
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#define LED_TYPE WS2811
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#define COLOR_ORDER RGB
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#define COLOR_ORDER GRB
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#define NUM_LEDS 24
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#define NUM_LEDS 24
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#define MILLI_AMPS 2000 // IMPORTANT: set the max milli-Amps of your power supply (4A = 4000mA)
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#define MILLI_AMPS 2000 // IMPORTANT: set the max milli-Amps of your power supply (4A = 4000mA)
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@ -69,8 +69,6 @@ ESP8266HTTPUpdateServer httpUpdateServer;
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CRGB leds[NUM_LEDS];
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CRGB leds[NUM_LEDS];
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uint8_t patternIndex = 0;
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const uint8_t brightnessCount = 5;
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const uint8_t brightnessCount = 5;
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uint8_t brightnessMap[brightnessCount] = { 16, 32, 64, 128, 255 };
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uint8_t brightnessMap[brightnessCount] = { 16, 32, 64, 128, 255 };
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uint8_t brightnessIndex = 0;
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uint8_t brightnessIndex = 0;
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@ -111,6 +109,8 @@ uint8_t autoplay = 0;
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uint8_t autoplayDuration = 10;
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uint8_t autoplayDuration = 10;
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unsigned long autoPlayTimeout = 0;
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unsigned long autoPlayTimeout = 0;
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uint8_t currentPaletteIndex = 0;
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uint8_t gHue = 0; // rotating "base color" used by many of the patterns
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uint8_t gHue = 0; // rotating "base color" used by many of the patterns
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CRGB solidColor = CRGB::Blue;
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CRGB solidColor = CRGB::Blue;
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@ -177,6 +177,36 @@ PatternAndNameList patterns = {
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const uint8_t patternCount = ARRAY_SIZE(patterns);
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const uint8_t patternCount = ARRAY_SIZE(patterns);
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typedef struct {
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CRGBPalette16 palette;
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String name;
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} PaletteAndName;
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typedef PaletteAndName PaletteAndNameList[];
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const CRGBPalette16 palettes[] = {
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RainbowColors_p,
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RainbowStripeColors_p,
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CloudColors_p,
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LavaColors_p,
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OceanColors_p,
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ForestColors_p,
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PartyColors_p,
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HeatColors_p
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};
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const uint8_t paletteCount = ARRAY_SIZE(palettes);
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const String paletteNames[paletteCount] = {
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"Rainbow",
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"Rainbow Stripe",
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"Cloud",
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"Lava",
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"Ocean",
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"Forest",
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"Party",
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"Heat",
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};
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#include "Fields.h"
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#include "Fields.h"
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void setup() {
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void setup() {
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@ -359,6 +389,18 @@ void setup() {
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sendInt(currentPatternIndex);
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sendInt(currentPatternIndex);
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});
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});
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webServer.on("/palette", HTTP_POST, []() {
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String value = webServer.arg("value");
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setPalette(value.toInt());
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sendInt(currentPaletteIndex);
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});
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webServer.on("/paletteName", HTTP_POST, []() {
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String value = webServer.arg("value");
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setPaletteName(value);
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sendInt(currentPaletteIndex);
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});
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webServer.on("/brightness", HTTP_POST, []() {
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webServer.on("/brightness", HTTP_POST, []() {
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String value = webServer.arg("value");
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String value = webServer.arg("value");
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setBrightness(value.toInt());
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setBrightness(value.toInt());
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@ -451,15 +493,11 @@ void loop() {
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EVERY_N_SECONDS( secondsPerPalette ) {
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EVERY_N_SECONDS( secondsPerPalette ) {
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gCurrentPaletteNumber = addmod8( gCurrentPaletteNumber, 1, gGradientPaletteCount);
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gCurrentPaletteNumber = addmod8( gCurrentPaletteNumber, 1, gGradientPaletteCount);
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gTargetPalette = gGradientPalettes[ gCurrentPaletteNumber ];
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gTargetPalette = gGradientPalettes[ gCurrentPaletteNumber ];
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// paletteIndex = addmod8( paletteIndex, 1, paletteCount);
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// targetPalette = palettes[paletteIndex];
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}
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}
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EVERY_N_MILLISECONDS(40) {
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EVERY_N_MILLISECONDS(40) {
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// slowly blend the current palette to the next
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// slowly blend the current palette to the next
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nblendPaletteTowardPalette( gCurrentPalette, gTargetPalette, 8);
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nblendPaletteTowardPalette( gCurrentPalette, gTargetPalette, 8);
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// nblendPaletteTowardPalette(currentPalette, targetPalette, 16);
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gHue++; // slowly cycle the "base color" through the rainbow
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gHue++; // slowly cycle the "base color" through the rainbow
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}
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}
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@ -747,6 +785,12 @@ void loadSettings()
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autoplay = EEPROM.read(6);
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autoplay = EEPROM.read(6);
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autoplayDuration = EEPROM.read(7);
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autoplayDuration = EEPROM.read(7);
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currentPaletteIndex = EEPROM.read(1);
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if (currentPaletteIndex < 0)
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currentPaletteIndex = 0;
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else if (currentPaletteIndex >= paletteCount)
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currentPaletteIndex = paletteCount - 1;
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}
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}
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void setPower(uint8_t value)
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void setPower(uint8_t value)
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@ -814,8 +858,10 @@ void adjustPattern(bool up)
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if (currentPatternIndex >= patternCount)
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if (currentPatternIndex >= patternCount)
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currentPatternIndex = 0;
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currentPatternIndex = 0;
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if (autoplay == 0) {
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EEPROM.write(1, currentPatternIndex);
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EEPROM.write(1, currentPatternIndex);
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EEPROM.commit();
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EEPROM.commit();
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}
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broadcastInt("pattern", currentPatternIndex);
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broadcastInt("pattern", currentPatternIndex);
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}
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}
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@ -827,8 +873,10 @@ void setPattern(uint8_t value)
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currentPatternIndex = value;
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currentPatternIndex = value;
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if (autoplay == 0) {
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EEPROM.write(1, currentPatternIndex);
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EEPROM.write(1, currentPatternIndex);
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EEPROM.commit();
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EEPROM.commit();
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}
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broadcastInt("pattern", currentPatternIndex);
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broadcastInt("pattern", currentPatternIndex);
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}
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}
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@ -843,6 +891,29 @@ void setPatternName(String name)
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}
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}
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}
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}
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void setPalette(uint8_t value)
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{
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if (value >= paletteCount)
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value = paletteCount - 1;
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currentPaletteIndex = value;
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EEPROM.write(1, currentPaletteIndex);
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EEPROM.commit();
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broadcastInt("palette", currentPaletteIndex);
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}
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void setPaletteName(String name)
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{
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for(uint8_t i = 0; i < paletteCount; i++) {
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if(paletteNames[i] == name) {
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setPalette(i);
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break;
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}
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}
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}
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void adjustBrightness(bool up)
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void adjustBrightness(bool up)
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{
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{
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if (up && brightnessIndex < brightnessCount - 1)
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if (up && brightnessIndex < brightnessCount - 1)
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@ -922,7 +993,8 @@ void confetti()
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// random colored speckles that blink in and fade smoothly
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// random colored speckles that blink in and fade smoothly
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fadeToBlackBy( leds, NUM_LEDS, 10);
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fadeToBlackBy( leds, NUM_LEDS, 10);
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int pos = random16(NUM_LEDS);
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int pos = random16(NUM_LEDS);
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leds[pos] += CHSV( gHue + random8(64), 200, 255);
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// leds[pos] += CHSV( gHue + random8(64), 200, 255);
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leds[pos] += ColorFromPalette(palettes[currentPaletteIndex], gHue + random8(64));
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}
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}
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void sinelon()
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void sinelon()
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@ -931,10 +1003,11 @@ void sinelon()
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fadeToBlackBy( leds, NUM_LEDS, 20);
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fadeToBlackBy( leds, NUM_LEDS, 20);
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int pos = beatsin16(speed, 0, NUM_LEDS);
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int pos = beatsin16(speed, 0, NUM_LEDS);
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static int prevpos = 0;
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static int prevpos = 0;
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CRGB color = ColorFromPalette(palettes[currentPaletteIndex], gHue, 255);
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if( pos < prevpos ) {
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if( pos < prevpos ) {
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fill_solid( leds+pos, (prevpos-pos)+1, CHSV(gHue,220,255));
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fill_solid( leds+pos, (prevpos-pos)+1, color);
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} else {
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} else {
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fill_solid( leds+prevpos, (pos-prevpos)+1, CHSV( gHue,220,255));
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fill_solid( leds+prevpos, (pos-prevpos)+1, color);
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}
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}
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prevpos = pos;
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prevpos = pos;
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}
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}
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@ -943,8 +1016,9 @@ void bpm()
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{
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{
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// colored stripes pulsing at a defined Beats-Per-Minute (BPM)
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// colored stripes pulsing at a defined Beats-Per-Minute (BPM)
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uint8_t beat = beatsin8( speed, 64, 255);
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uint8_t beat = beatsin8( speed, 64, 255);
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CRGBPalette16 palette = palettes[currentPaletteIndex];
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for ( int i = 0; i < NUM_LEDS; i++) {
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for ( int i = 0; i < NUM_LEDS; i++) {
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leds[i] = ColorFromPalette(gCurrentPalette, gHue + (i * 2), beat - gHue + (i * 10));
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leds[i] = ColorFromPalette(palette, gHue + (i * 2), beat - gHue + (i * 10));
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}
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}
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}
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}
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