wrap it in a try catch
Hopefully when something in my plugin breaks (that's when, not if) it won't take down all of octoprint's UI.
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@ -22,6 +22,7 @@ $(function() {
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sendFanSpeed = function () {
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self.control.sendCustomCommand({ command: "M106 S" + self.fanPWM() });
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};
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try {
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//extra classes
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$("#control > div.jog-panel").eq(0).addClass("controls");
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$("#control > div.jog-panel").eq(1).addClass("tools");
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@ -52,6 +53,10 @@ $(function() {
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</div>\
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");
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}
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}
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catch(error) {
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console.log(error);
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}
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//retrieve settings
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self.onBeforeBinding = function() {
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fanSpeed(self.settings.settings.plugins.fanspeedslider.defaultFanSpeed());
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