MikaList/game_collection/app.py

132 lines
5.6 KiB
Python

from flask import Flask, request, jsonify, g
from flask_sqlalchemy import SQLAlchemy
from database import init_db
from models import db, Game
from user_management import user_bp, authenticate
import os
from datetime import datetime
import requests
from bs4 import BeautifulSoup
import base64
app = Flask(__name__)
app.config['SQLALCHEMY_DATABASE_URI'] = 'sqlite:///' + os.path.join(app.instance_path, 'games.db')
app.config['SQLALCHEMY_TRACK_MODIFICATIONS'] = False
db.init_app(app)
# Stelle sicher, dass der instance-Ordner existiert
os.makedirs(app.instance_path, exist_ok=True)
os.makedirs(os.path.join(app.instance_path, 'game_images'), exist_ok=True) # Create game_images directory
with app.app_context():
init_db() # Ensure the database is initialized before any operations
def encode_image_to_base64(image_path):
with open(image_path, "rb") as image_file:
return base64.b64encode(image_file.read()).decode('utf-8')
@app.route('/games', methods=['POST'])
def add_game():
if not authenticate():
return jsonify({'message': 'Unauthorized access!'}), 401
data = request.json
buyer_username = g.user.username # Get the username from the authenticated user
# Download the image and save it locally
image_url = data['image']
image_response = requests.get(image_url)
if image_response.status_code == 200:
image_filename = f"game_images/{data['title'].replace(' ', '_')}.jpg" # Relative path
local_image_path = os.path.join(app.instance_path, image_filename)
with open(local_image_path, 'wb') as f:
f.write(image_response.content)
else:
return jsonify({'message': 'Image could not be downloaded!'}), 400
new_game = Game(
image=image_filename, # Save the relative path to the image
title=data['title'],
date=datetime.now().strftime('%Y-%m-%d'), # Set current date
buyer=buyer_username, # Set buyer as the authenticated user's username
owned=True # Set owned to True by default
)
db.session.add(new_game)
db.session.commit()
return jsonify({'message': 'Game added!'}), 201
@app.route('/games', methods=['GET'])
def get_games():
if not authenticate():
return jsonify({'message': 'Unauthorized access!'}), 401
games = Game.query.all()
games_list = []
for game in games:
image_path = os.path.join(app.instance_path, game.image)
image_base64 = encode_image_to_base64(image_path) if os.path.exists(image_path) else None
games_list.append({
'id': game.id,
'image': image_base64, # Base64 encoded image
'title': game.title,
'date': game.date,
'buyer': game.buyer,
'owned': game.owned
})
return jsonify(games_list)
@app.route('/games/search', methods=['GET'])
def search_game_api():
if not authenticate(): # Ensure the user is authenticated
return jsonify({'message': 'Unauthorized access!'}), 401
search_term = request.args.get('search_keywords')
if not search_term:
return jsonify({'message': 'No search term provided!'}), 400
url = "https://www.switchscores.com/games/search"
params = {
'_token': 'UioRaADSoKqKdebnI66WRqBwtgqqte79sEMm0tVK',
'search_keywords': search_term
}
response = requests.get(url, params=params)
if response.status_code == 200:
soup = BeautifulSoup(response.text, 'html.parser')
results = soup.select('.row > .col-sm-12') # Using CSS selector based on the provided HTML structure
games_list = [] # List to hold found games
seen_titles = set() # Set to track seen titles to avoid duplicates
for game in results:
title_tag = game.find('span', class_='h5').find('a') if game.find('span', class_='h5') else None
if title_tag: # Only output if a title is found
title = title_tag.text.strip()
if title not in seen_titles: # Check for duplicates
seen_titles.add(title) # Add title to seen set
link = title_tag['href']
image_tag = game.find('img') # Find the image tag
image_link = image_tag['src'] if image_tag and 'src' in image_tag.attrs else "Kein Bild gefunden" # Get the image link if it exists
if image_link != "Kein Bild gefunden":
image_link = f"https://www.switchscores.com{image_link}" # Prefix the image link
release_date = game.find('span', class_='h6').text.strip() if game.find('span', class_='h6') else "Kein Veröffentlichungsdatum gefunden"
price = game.find('span', class_='h4').text.strip() if game.find('span', class_='h4') else "Kein Preis gefunden"
rating = game.find('span', class_='switch-rating-badge').text.strip() if game.find('span', class_='switch-rating-badge') else "Keine Bewertung gefunden"
games_list.append({
'title': title,
'link': link,
'image_link': image_link,
'release_date': release_date,
'price': price,
'rating': rating
})
return jsonify(games_list), 200 # Return the list of games found
else:
return jsonify({'message': 'Error fetching the page.'}), 500
app.register_blueprint(user_bp) # Register the user management blueprint
if __name__ == '__main__':
with app.app_context():
init_db() # Ensure the database is initialized when the app starts
app.run(debug=True)